| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:BSD$ |
| ** Commercial License Usage |
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| ** BSD License Usage |
| ** Alternatively, you may use this file under the terms of the BSD license |
| ** as follows: |
| ** |
| ** "Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are |
| ** met: |
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| ** from this software without specific prior written permission. |
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| ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
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| ** $QT_END_LICENSE$ |
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| ****************************************************************************/ |
| |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.9 |
| import Qt3D.Input 2.0 |
| import Qt3D.Extras 2.9 |
| |
| import QtQuick 2.0 as QQ2 |
| |
| Entity { |
| id: sceneRoot |
| |
| Camera { |
| id: camera |
| projectionType: CameraLens.PerspectiveProjection |
| fieldOfView: 45 |
| aspectRatio: 16/9 |
| nearPlane : 0.1 |
| farPlane : 1000.0 |
| position: Qt.vector3d( 0.0, 0.0, 20.0 ) |
| upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) |
| viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) |
| } |
| |
| OrbitCameraController { camera: camera } |
| |
| Entity { |
| id: headlight |
| components: [ |
| DirectionalLight { |
| color: Qt.rgba(0.8, 0.8, 0.8, 1.0) |
| worldDirection: camera.viewVector |
| } |
| ] |
| } |
| |
| RenderSettings { |
| id : external_forward_renderer |
| activeFrameGraph : ForwardRenderer { |
| camera: camera |
| clearColor: "white" |
| } |
| } |
| |
| // Event Source will be set by the Qt3DQuickWindow |
| InputSettings { id: inputSettings } |
| |
| components: [external_forward_renderer, inputSettings] |
| |
| Entity { |
| components: [ |
| Transform { |
| id: transform |
| } |
| ] |
| |
| Entity { |
| components: [ |
| CylinderMesh { |
| id: mesh |
| radius: 1 |
| length: 3 |
| rings: 2 |
| slices: sliceValues[lod.currentIndex] |
| |
| property var sliceValues: [20, 10, 6, 4] |
| }, |
| Transform { |
| scale: 1.5 |
| translation: Qt.vector3d(0, 0, 0) |
| rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 45) |
| }, |
| PhongMaterial { |
| id: material |
| diffuse: "lightgreen" |
| }, |
| LevelOfDetail { |
| id: lod |
| camera: camera |
| thresholds: [1000, 600, 300, 180] |
| thresholdType: LevelOfDetail.ProjectedScreenPixelSizeThreshold |
| volumeOverride: lod.createBoundingSphere(Qt.vector3d(0, 0, 0), 2.0) |
| } |
| ] |
| } |
| } |
| |
| Entity { |
| components: [ |
| Transform { |
| translation: transform.translation |
| } |
| ] |
| |
| LevelOfDetailLoader { |
| id: lodLoader |
| components: [ Transform { |
| scale: .5 |
| translation: Qt.vector3d(-8, 0, 0) |
| } ] |
| |
| camera: camera |
| thresholds: [20, 35, 50, 65] |
| thresholdType: LevelOfDetail.DistanceToCameraThreshold |
| volumeOverride: lodLoader.createBoundingSphere(Qt.vector3d(0, 0, 0), -1) |
| sources: ["qrc:/SphereEntity.qml", "qrc:/CylinderEntity.qml", "qrc:/ConeEntity.qml", "qrc:/CuboidEntity.qml"] |
| } |
| } |
| |
| Entity { |
| components: [ |
| Transform { |
| translation: transform.translation |
| } |
| ] |
| |
| Entity { |
| components: [ |
| Transform { |
| scale: .5 |
| translation: Qt.vector3d(8, 0, 0) |
| }, |
| LevelOfDetailSwitch { |
| camera: camera |
| thresholds: [20, 35, 50, 65] |
| thresholdType: LevelOfDetail.DistanceToCameraThreshold |
| } |
| ] |
| |
| SphereEntity { |
| enabled: false |
| } |
| CylinderEntity { |
| enabled: false |
| } |
| ConeEntity { |
| enabled: false |
| } |
| CuboidEntity { |
| enabled: false |
| } |
| } |
| } |
| |
| QQ2.SequentialAnimation { |
| QQ2.Vector3dAnimation { |
| target: transform |
| properties: "translation" |
| from: Qt.vector3d(0, 0, 10) |
| to: Qt.vector3d(0, 0, -50) |
| duration: 2500 |
| easing.type: QQ2.Easing.InOutQuad |
| } |
| QQ2.PropertyAnimation { |
| target: transform |
| properties: "translation" |
| from: Qt.vector3d(0, 0, -50) |
| to: Qt.vector3d(0, 0, 10) |
| duration: 2500 |
| easing.type: QQ2.Easing.InOutQuad |
| } |
| |
| loops: QQ2.Animation.Infinite |
| running: true |
| } |
| } |