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| ** |
| ** Copyright (C) 2017 The Qt Company Ltd. |
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| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| ** General Public License version 2.0 or later as published by the Free |
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| ****************************************************************************/ |
| |
| #include <QGuiApplication> |
| #include <QAnimationDriver> |
| #include <QPropertyAnimation> |
| #include <QQmlComponent> |
| #include <QQmlEngine> |
| |
| #include <Qt3DCore/QEntity> |
| #include <Qt3DCore/QAspectEngine> |
| #include <Qt3DCore/QTransform> |
| #include <Qt3DRender/QCamera> |
| |
| #include <Qt3DInput/QInputAspect> |
| |
| #include <Qt3DRender/QRenderAspect> |
| #include <Qt3DRender/QEffect> |
| #include <Qt3DRender/QMaterial> |
| #include <Qt3DExtras/QForwardRenderer> |
| #include <Qt3DQuickScene2D/QScene2D> |
| #include <Qt3DExtras/QPlaneMesh> |
| #include <Qt3DRender/QTextureWrapMode> |
| #include <Qt3DRender/QClearBuffers> |
| #include <Qt3DRender/QTexture> |
| |
| #include "qt3dwindow.h" |
| #include "qfirstpersoncameracontroller.h" |
| #include "planematerial.h" |
| |
| int main(int argc, char *argv[]) |
| { |
| QGuiApplication app(argc, argv); |
| |
| Qt3DExtras::Qt3DWindow view; |
| |
| // Scene Root |
| Qt3DCore::QEntity *sceneRoot = new Qt3DCore::QEntity(); |
| |
| // Scene Camera |
| Qt3DRender::QCamera *basicCamera = view.camera(); |
| basicCamera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection); |
| basicCamera->setAspectRatio(view.width() / view.height()); |
| basicCamera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); |
| basicCamera->setPosition(QVector3D(0.0f, 0.0f, 6.0f)); |
| basicCamera->setViewCenter(QVector3D(0.0f, 0.0f, 0.0f)); |
| basicCamera->setNearPlane(0.1f); |
| basicCamera->setFarPlane(1000.0f); |
| basicCamera->setFieldOfView(45.0f); |
| |
| // For camera controls |
| Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(sceneRoot); |
| camController->setCamera(basicCamera); |
| |
| Qt3DRender::QFrameGraphNode* frameGraphNode = view.activeFrameGraph(); |
| while (frameGraphNode->childNodes().size() > 0) |
| frameGraphNode = (Qt3DRender::QFrameGraphNode*)frameGraphNode->childNodes().at(0); |
| view.defaultFrameGraph()->setClearColor(QColor::fromRgbF(1.0f, 1.0f, 1.0f)); |
| Qt3DRender::Quick::QScene2D *qmlTextureRenderer = new Qt3DRender::Quick::QScene2D(frameGraphNode); |
| |
| Qt3DRender::QTexture2D* offscreenTexture = new Qt3DRender::QTexture2D(qmlTextureRenderer); |
| offscreenTexture->setSize(1024, 1024); |
| offscreenTexture->setFormat(Qt3DRender::QAbstractTexture::RGBA8_UNorm); |
| offscreenTexture->setGenerateMipMaps(true); |
| offscreenTexture->setMagnificationFilter(Qt3DRender::QAbstractTexture::Linear); |
| offscreenTexture->setMinificationFilter(Qt3DRender::QAbstractTexture::Linear); |
| offscreenTexture->setWrapMode(Qt3DRender::QTextureWrapMode(Qt3DRender::QTextureWrapMode::ClampToEdge, offscreenTexture)); |
| |
| Qt3DRender::QRenderTargetOutput *output = new Qt3DRender::QRenderTargetOutput(qmlTextureRenderer); |
| output->setAttachmentPoint(Qt3DRender::QRenderTargetOutput::Color0); |
| output->setTexture(offscreenTexture); |
| |
| qmlTextureRenderer->setOutput(output); |
| QQmlEngine engine; |
| QQmlComponent component(&engine, QUrl(QStringLiteral("qrc:/OffscreenGui.qml"))); |
| qmlTextureRenderer->setItem(static_cast<QQuickItem *>(component.create())); |
| |
| Qt3DCore::QEntity* planeEntity = new Qt3DCore::QEntity(sceneRoot); |
| Qt3DExtras::QPlaneMesh* planeMesh = new Qt3DExtras::QPlaneMesh(planeEntity); |
| planeMesh->setWidth(4); |
| planeMesh->setHeight(4); |
| planeEntity->addComponent(planeMesh); |
| |
| PlaneMaterial* material = new PlaneMaterial(offscreenTexture, planeEntity); |
| planeEntity->addComponent(material); |
| |
| Qt3DCore::QTransform* transform = new Qt3DCore::QTransform(planeEntity); |
| transform->setRotation(QQuaternion::fromAxisAndAngle(1,0,0,90)); |
| planeEntity->addComponent(transform); |
| |
| view.setRootEntity(sceneRoot); |
| view.show(); |
| |
| return app.exec(); |
| } |