blob: 6f2ef42f2e63f4d335b9458284fcdac493efe950 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QApplication>
#include <QPropertyAnimation>
#include <Qt3DCore/QEntity>
#include <Qt3DCore/QTransform>
#include <Qt3DCore/QAspectEngine>
#include <Qt3DRender/QCamera>
#include <Qt3DRender/QCameraLens>
#include <Qt3DRender/QRenderAspect>
#include <Qt3DRender/QTexture>
#include <Qt3DRender/QDirectionalLight>
#include <Qt3DInput/QInputAspect>
#include <Qt3DExtras/QForwardRenderer>
#include <Qt3DExtras/QDiffuseMapMaterial>
#include <Qt3DExtras/QCuboidMesh>
#include <Qt3DExtras/QOrbitCameraController>
#include <Qt3DExtras/Qt3DWindow>
#include "videoplayer.h"
Qt3DCore::QEntity *createScene(Qt3DExtras::Qt3DWindow *view, Qt3DRender::QAbstractTexture *diffuseTexture)
{
// Root entity
Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity;
// Material
Qt3DExtras::QDiffuseMapMaterial *material = new Qt3DExtras::QDiffuseMapMaterial(rootEntity);
material->setDiffuse(diffuseTexture);
material->setAmbient(QColor(30, 30, 30));
// Sphere
Qt3DCore::QEntity *sphereEntity = new Qt3DCore::QEntity(rootEntity);
Qt3DExtras::QCuboidMesh *cuboidMesh = new Qt3DExtras::QCuboidMesh;
Qt3DCore::QTransform *transform = new Qt3DCore::QTransform;
transform->setRotationX(180);
QPropertyAnimation *cubeRotateTransformAnimation = new QPropertyAnimation(transform);
cubeRotateTransformAnimation->setTargetObject(transform);
cubeRotateTransformAnimation->setPropertyName("rotationY");
cubeRotateTransformAnimation->setStartValue(QVariant::fromValue(0));
cubeRotateTransformAnimation->setEndValue(QVariant::fromValue(360));
cubeRotateTransformAnimation->setDuration(10000);
cubeRotateTransformAnimation->setLoopCount(-1);
cubeRotateTransformAnimation->start();
sphereEntity->addComponent(cuboidMesh);
sphereEntity->addComponent(transform);
sphereEntity->addComponent(material);
// Camera
Qt3DRender::QCamera *camera = view->camera();
camera->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f);
camera->setPosition(QVector3D(0, 0, -5.0f));
camera->setViewCenter(QVector3D(0, 0, 0));
// For camera controls
Qt3DExtras::QOrbitCameraController *camController = new Qt3DExtras::QOrbitCameraController(rootEntity);
camController->setLinearSpeed( 50.0f );
camController->setLookSpeed( 180.0f );
camController->setCamera(camera);
Qt3DRender::QDirectionalLight *light = new Qt3DRender::QDirectionalLight();
light->setIntensity(0.8f);
light->setWorldDirection(camera->viewVector());
rootEntity->addComponent(light);
return rootEntity;
}
int main(int argc, char* argv[])
{
QSurfaceFormat format = QSurfaceFormat::defaultFormat();
format.setMajorVersion(4);
format.setMinorVersion(5);
format.setProfile(QSurfaceFormat::CoreProfile);
format.setRenderableType(QSurfaceFormat::OpenGL);
QSurfaceFormat::setDefaultFormat(format);
// Will make Qt3D and QOpenGLWidget share a common context
QApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
QApplication app(argc, argv);
// Multimedia player
TextureWidget textureWidget;
VideoPlayer *videoPlayer = new VideoPlayer(&textureWidget);
textureWidget.resize(800, 600);
textureWidget.show();
// Texture object that Qt3D uses to access the texture from the video player
Qt3DRender::QSharedGLTexture *sharedTexture = new Qt3DRender::QSharedGLTexture();
QObject::connect(&textureWidget, &TextureWidget::textureIdChanged,
sharedTexture, &Qt3DRender::QSharedGLTexture::setTextureId);
// Qt3D Scene
Qt3DExtras::Qt3DWindow view;
Qt3DCore::QEntity *scene = createScene(&view, sharedTexture);
view.setRootEntity(scene);
view.show();
return app.exec();
}