| /**************************************************************************** |
| ** |
| ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:BSD$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** BSD License Usage |
| ** Alternatively, you may use this file under the terms of the BSD license |
| ** as follows: |
| ** |
| ** "Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are |
| ** met: |
| ** * Redistributions of source code must retain the above copyright |
| ** notice, this list of conditions and the following disclaimer. |
| ** * Redistributions in binary form must reproduce the above copyright |
| ** notice, this list of conditions and the following disclaimer in |
| ** the documentation and/or other materials provided with the |
| ** distribution. |
| ** * Neither the name of The Qt Company Ltd nor the names of its |
| ** contributors may be used to endorse or promote products derived |
| ** from this software without specific prior written permission. |
| ** |
| ** |
| ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <QApplication> |
| #include <QPropertyAnimation> |
| |
| #include <Qt3DCore/QEntity> |
| #include <Qt3DCore/QTransform> |
| #include <Qt3DCore/QAspectEngine> |
| |
| #include <Qt3DRender/QCamera> |
| #include <Qt3DRender/QCameraLens> |
| #include <Qt3DRender/QRenderAspect> |
| #include <Qt3DRender/QTexture> |
| #include <Qt3DRender/QDirectionalLight> |
| |
| #include <Qt3DInput/QInputAspect> |
| |
| #include <Qt3DExtras/QForwardRenderer> |
| #include <Qt3DExtras/QDiffuseMapMaterial> |
| #include <Qt3DExtras/QCuboidMesh> |
| #include <Qt3DExtras/QOrbitCameraController> |
| #include <Qt3DExtras/Qt3DWindow> |
| |
| #include "videoplayer.h" |
| |
| Qt3DCore::QEntity *createScene(Qt3DExtras::Qt3DWindow *view, Qt3DRender::QAbstractTexture *diffuseTexture) |
| { |
| // Root entity |
| Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity; |
| |
| // Material |
| Qt3DExtras::QDiffuseMapMaterial *material = new Qt3DExtras::QDiffuseMapMaterial(rootEntity); |
| material->setDiffuse(diffuseTexture); |
| material->setAmbient(QColor(30, 30, 30)); |
| |
| // Sphere |
| Qt3DCore::QEntity *sphereEntity = new Qt3DCore::QEntity(rootEntity); |
| Qt3DExtras::QCuboidMesh *cuboidMesh = new Qt3DExtras::QCuboidMesh; |
| Qt3DCore::QTransform *transform = new Qt3DCore::QTransform; |
| |
| transform->setRotationX(180); |
| |
| QPropertyAnimation *cubeRotateTransformAnimation = new QPropertyAnimation(transform); |
| cubeRotateTransformAnimation->setTargetObject(transform); |
| cubeRotateTransformAnimation->setPropertyName("rotationY"); |
| cubeRotateTransformAnimation->setStartValue(QVariant::fromValue(0)); |
| cubeRotateTransformAnimation->setEndValue(QVariant::fromValue(360)); |
| cubeRotateTransformAnimation->setDuration(10000); |
| cubeRotateTransformAnimation->setLoopCount(-1); |
| cubeRotateTransformAnimation->start(); |
| |
| sphereEntity->addComponent(cuboidMesh); |
| sphereEntity->addComponent(transform); |
| sphereEntity->addComponent(material); |
| |
| // Camera |
| Qt3DRender::QCamera *camera = view->camera(); |
| camera->lens()->setPerspectiveProjection(45.0f, 16.0f/9.0f, 0.1f, 1000.0f); |
| camera->setPosition(QVector3D(0, 0, -5.0f)); |
| camera->setViewCenter(QVector3D(0, 0, 0)); |
| |
| // For camera controls |
| Qt3DExtras::QOrbitCameraController *camController = new Qt3DExtras::QOrbitCameraController(rootEntity); |
| camController->setLinearSpeed( 50.0f ); |
| camController->setLookSpeed( 180.0f ); |
| camController->setCamera(camera); |
| |
| Qt3DRender::QDirectionalLight *light = new Qt3DRender::QDirectionalLight(); |
| light->setIntensity(0.8f); |
| light->setWorldDirection(camera->viewVector()); |
| rootEntity->addComponent(light); |
| |
| return rootEntity; |
| } |
| |
| int main(int argc, char* argv[]) |
| { |
| QSurfaceFormat format = QSurfaceFormat::defaultFormat(); |
| format.setMajorVersion(4); |
| format.setMinorVersion(5); |
| format.setProfile(QSurfaceFormat::CoreProfile); |
| format.setRenderableType(QSurfaceFormat::OpenGL); |
| QSurfaceFormat::setDefaultFormat(format); |
| |
| // Will make Qt3D and QOpenGLWidget share a common context |
| QApplication::setAttribute(Qt::AA_ShareOpenGLContexts); |
| |
| QApplication app(argc, argv); |
| |
| // Multimedia player |
| TextureWidget textureWidget; |
| VideoPlayer *videoPlayer = new VideoPlayer(&textureWidget); |
| |
| textureWidget.resize(800, 600); |
| textureWidget.show(); |
| |
| // Texture object that Qt3D uses to access the texture from the video player |
| Qt3DRender::QSharedGLTexture *sharedTexture = new Qt3DRender::QSharedGLTexture(); |
| |
| QObject::connect(&textureWidget, &TextureWidget::textureIdChanged, |
| sharedTexture, &Qt3DRender::QSharedGLTexture::setTextureId); |
| |
| // Qt3D Scene |
| Qt3DExtras::Qt3DWindow view; |
| Qt3DCore::QEntity *scene = createScene(&view, sharedTexture); |
| view.setRootEntity(scene); |
| view.show(); |
| |
| return app.exec(); |
| } |