| import Qt3D.Core 2.10 |
| import Qt3D.Render 2.10 |
| import Qt3D.Input 2.0 |
| import Qt3D.Extras 2.10 |
| |
| Entity { |
| id: root |
| |
| property Effect effect: skinnedPbrEffect |
| property url source: "" |
| property alias createJointsEnabled: skeleton.createJointsEnabled |
| property alias transform: transform |
| property color baseColor: "red" |
| property alias rootJoint: skeleton.rootJoint |
| property alias skeleton: skeleton |
| |
| components: [ |
| Transform { |
| id: transform |
| rotationX: -90 |
| }, |
| Mesh { |
| source: root.source |
| }, |
| Armature { |
| skeleton: SkeletonLoader { |
| id: skeleton |
| source: root.source |
| onStatusChanged: console.log("skeleton loader status: " + status) |
| onJointCountChanged: console.log("skeleton has " + jointCount + " joints") |
| } |
| }, |
| Material { |
| effect: root.effect |
| |
| parameters: [ |
| Parameter { name: "baseColor"; value: root.baseColor } |
| ] |
| } |
| ] |
| } |