| //! [0] |
| using System; |
| |
| namespace WrapperApp |
| { |
| class App |
| { |
| void Run() |
| { |
| netWorker worker = new netWorker(); |
| |
| worker.statusStringChanged += new netWorker.__Delegate_statusStringChanged(onStatusStringChanged); |
| |
| System.Console.Out.WriteLine(worker.StatusString); |
| |
| System.Console.Out.WriteLine("Working cycle begins..."); |
| worker.StatusString = "Working"; |
| worker.StatusString = "Lunch Break"; |
| worker.StatusString = "Working"; |
| worker.StatusString = "Idle"; |
| System.Console.Out.WriteLine("Working cycle ends..."); |
| } |
| |
| private void onStatusStringChanged(string str) |
| { |
| System.Console.Out.WriteLine(str); |
| } |
| |
| [STAThread] |
| //! [0] //! [1] |
| static void Main(string[] args) |
| { |
| App app = new App(); |
| app.Run(); |
| } |
| //! [1] //! [2] |
| } |
| //! [2] //! [3] |
| } |
| //! [3] |