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| |
| #ifndef LOGO_H |
| #define LOGO_H |
| |
| #include <qopengl.h> |
| #include <QVector> |
| #include <QVector3D> |
| |
| class Logo |
| { |
| public: |
| Logo(); |
| const GLfloat *constData() const { return m_data.constData(); } |
| int count() const { return m_count; } |
| int vertexCount() const { return m_count / 6; } |
| |
| private: |
| void quad(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2, GLfloat x3, GLfloat y3, GLfloat x4, GLfloat y4); |
| void extrude(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
| void add(const QVector3D &v, const QVector3D &n); |
| |
| QVector<GLfloat> m_data; |
| int m_count = 0; |
| }; |
| |
| #endif // LOGO_H |