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301094089f7066c20f6885ee60d316d3f550a3c2
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qt-everywhere-src-5.15.1
/
qtbase
/
examples
/
vulkan
/
hellovulkantexture
/
texture.frag
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#version 440
layout
(
location
=
0
)
in
vec2 v_texcoord
;
layout
(
location
=
0
)
out
vec4 fragColor
;
layout
(
binding
=
1
)
uniform sampler2D tex
;
void
main
()
{
fragColor
=
texture
(
tex
,
v_texcoord
);
}