| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtNetwork module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
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| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
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| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "qhttpsocketengine_p.h" |
| #include "qtcpsocket.h" |
| #include "qhostaddress.h" |
| #include "qurl.h" |
| #include "private/qhttpnetworkreply_p.h" |
| #include "private/qiodevice_p.h" |
| #include "qelapsedtimer.h" |
| #include "qnetworkinterface.h" |
| |
| #if !defined(QT_NO_NETWORKPROXY) |
| #include <qdebug.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| #define DEBUG |
| |
| QHttpSocketEngine::QHttpSocketEngine(QObject *parent) |
| : QAbstractSocketEngine(*new QHttpSocketEnginePrivate, parent) |
| { |
| } |
| |
| QHttpSocketEngine::~QHttpSocketEngine() |
| { |
| } |
| |
| bool QHttpSocketEngine::initialize(QAbstractSocket::SocketType type, QAbstractSocket::NetworkLayerProtocol protocol) |
| { |
| Q_D(QHttpSocketEngine); |
| if (type != QAbstractSocket::TcpSocket) |
| return false; |
| |
| setProtocol(protocol); |
| setSocketType(type); |
| d->socket = new QTcpSocket(this); |
| d->reply = new QHttpNetworkReply(QUrl(), this); |
| #ifndef QT_NO_BEARERMANAGEMENT // ### Qt6: Remove section |
| d->socket->setProperty("_q_networkSession", property("_q_networkSession")); |
| #endif |
| |
| // Explicitly disable proxying on the proxy socket itself to avoid |
| // unwanted recursion. |
| d->socket->setProxy(QNetworkProxy::NoProxy); |
| |
| // Intercept all the signals. |
| connect(d->socket, SIGNAL(connected()), |
| this, SLOT(slotSocketConnected()), |
| Qt::DirectConnection); |
| connect(d->socket, SIGNAL(disconnected()), |
| this, SLOT(slotSocketDisconnected()), |
| Qt::DirectConnection); |
| connect(d->socket, SIGNAL(readyRead()), |
| this, SLOT(slotSocketReadNotification()), |
| Qt::DirectConnection); |
| connect(d->socket, SIGNAL(bytesWritten(qint64)), |
| this, SLOT(slotSocketBytesWritten()), |
| Qt::DirectConnection); |
| connect(d->socket, SIGNAL(errorOccurred(QAbstractSocket::SocketError)), |
| this, SLOT(slotSocketError(QAbstractSocket::SocketError)), |
| Qt::DirectConnection); |
| connect(d->socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), |
| this, SLOT(slotSocketStateChanged(QAbstractSocket::SocketState)), |
| Qt::DirectConnection); |
| |
| return true; |
| } |
| |
| bool QHttpSocketEngine::initialize(qintptr, QAbstractSocket::SocketState) |
| { |
| return false; |
| } |
| |
| void QHttpSocketEngine::setProxy(const QNetworkProxy &proxy) |
| { |
| Q_D(QHttpSocketEngine); |
| d->proxy = proxy; |
| QString user = proxy.user(); |
| if (!user.isEmpty()) |
| d->authenticator.setUser(user); |
| QString password = proxy.password(); |
| if (!password.isEmpty()) |
| d->authenticator.setPassword(password); |
| } |
| |
| qintptr QHttpSocketEngine::socketDescriptor() const |
| { |
| Q_D(const QHttpSocketEngine); |
| return d->socket ? d->socket->socketDescriptor() : -1; |
| } |
| |
| bool QHttpSocketEngine::isValid() const |
| { |
| Q_D(const QHttpSocketEngine); |
| return d->socket; |
| } |
| |
| bool QHttpSocketEngine::connectInternal() |
| { |
| Q_D(QHttpSocketEngine); |
| |
| d->credentialsSent = false; |
| |
| // If the handshake is done, enter ConnectedState state and return true. |
| if (d->state == Connected) { |
| qWarning("QHttpSocketEngine::connectToHost: called when already connected"); |
| setState(QAbstractSocket::ConnectedState); |
| return true; |
| } |
| |
| if (d->state == ConnectSent && d->socketState != QAbstractSocket::ConnectedState) |
| setState(QAbstractSocket::UnconnectedState); |
| |
| // Handshake isn't done. If unconnected, start connecting. |
| if (d->state == None && d->socket->state() == QAbstractSocket::UnconnectedState) { |
| setState(QAbstractSocket::ConnectingState); |
| //limit buffer in internal socket, data is buffered in the external socket under application control |
| d->socket->setReadBufferSize(65536); |
| d->socket->connectToHost(d->proxy.hostName(), d->proxy.port()); |
| } |
| |
| // If connected (might happen right away, at least for localhost services |
| // on some BSD systems), there might already be bytes available. |
| if (bytesAvailable()) |
| slotSocketReadNotification(); |
| |
| return d->socketState == QAbstractSocket::ConnectedState; |
| } |
| |
| bool QHttpSocketEngine::connectToHost(const QHostAddress &address, quint16 port) |
| { |
| Q_D(QHttpSocketEngine); |
| |
| setPeerAddress(address); |
| setPeerPort(port); |
| d->peerName.clear(); |
| |
| return connectInternal(); |
| } |
| |
| bool QHttpSocketEngine::connectToHostByName(const QString &hostname, quint16 port) |
| { |
| Q_D(QHttpSocketEngine); |
| |
| setPeerAddress(QHostAddress()); |
| setPeerPort(port); |
| d->peerName = hostname; |
| |
| return connectInternal(); |
| } |
| |
| bool QHttpSocketEngine::bind(const QHostAddress &, quint16) |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return false; |
| } |
| |
| bool QHttpSocketEngine::listen() |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return false; |
| } |
| |
| int QHttpSocketEngine::accept() |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return -1; |
| } |
| |
| void QHttpSocketEngine::close() |
| { |
| Q_D(QHttpSocketEngine); |
| if (d->socket) { |
| d->socket->close(); |
| delete d->socket; |
| d->socket = nullptr; |
| } |
| } |
| |
| qint64 QHttpSocketEngine::bytesAvailable() const |
| { |
| Q_D(const QHttpSocketEngine); |
| return d->socket ? d->socket->bytesAvailable() : 0; |
| } |
| |
| qint64 QHttpSocketEngine::read(char *data, qint64 maxlen) |
| { |
| Q_D(QHttpSocketEngine); |
| qint64 bytesRead = d->socket->read(data, maxlen); |
| |
| if (d->socket->state() == QAbstractSocket::UnconnectedState |
| && d->socket->bytesAvailable() == 0) { |
| emitReadNotification(); |
| } |
| |
| if (bytesRead == -1) { |
| // If nothing has been read so far, and the direct socket read |
| // failed, return the socket's error. Otherwise, fall through and |
| // return as much as we read so far. |
| close(); |
| setError(QAbstractSocket::RemoteHostClosedError, |
| QLatin1String("Remote host closed")); |
| setState(QAbstractSocket::UnconnectedState); |
| return -1; |
| } |
| return bytesRead; |
| } |
| |
| qint64 QHttpSocketEngine::write(const char *data, qint64 len) |
| { |
| Q_D(QHttpSocketEngine); |
| return d->socket->write(data, len); |
| } |
| |
| #ifndef QT_NO_UDPSOCKET |
| #ifndef QT_NO_NETWORKINTERFACE |
| bool QHttpSocketEngine::joinMulticastGroup(const QHostAddress &, |
| const QNetworkInterface &) |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return false; |
| } |
| |
| bool QHttpSocketEngine::leaveMulticastGroup(const QHostAddress &, |
| const QNetworkInterface &) |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return false; |
| } |
| |
| QNetworkInterface QHttpSocketEngine::multicastInterface() const |
| { |
| return QNetworkInterface(); |
| } |
| |
| bool QHttpSocketEngine::setMulticastInterface(const QNetworkInterface &) |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return false; |
| } |
| #endif // QT_NO_NETWORKINTERFACE |
| |
| bool QHttpSocketEngine::hasPendingDatagrams() const |
| { |
| qWarning("Operation is not supported"); |
| return false; |
| } |
| |
| qint64 QHttpSocketEngine::pendingDatagramSize() const |
| { |
| qWarning("Operation is not supported"); |
| return -1; |
| } |
| #endif // QT_NO_UDPSOCKET |
| |
| qint64 QHttpSocketEngine::readDatagram(char *, qint64, QIpPacketHeader *, PacketHeaderOptions) |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return -1; |
| } |
| |
| qint64 QHttpSocketEngine::writeDatagram(const char *, qint64, const QIpPacketHeader &) |
| { |
| qWarning("Operation is not supported"); |
| setError(QAbstractSocket::UnsupportedSocketOperationError, |
| QLatin1String("Unsupported socket operation")); |
| return -1; |
| } |
| |
| qint64 QHttpSocketEngine::bytesToWrite() const |
| { |
| Q_D(const QHttpSocketEngine); |
| if (d->socket) { |
| return d->socket->bytesToWrite(); |
| } else { |
| return 0; |
| } |
| } |
| |
| int QHttpSocketEngine::option(SocketOption option) const |
| { |
| Q_D(const QHttpSocketEngine); |
| if (d->socket) { |
| // convert the enum and call the real socket |
| if (option == QAbstractSocketEngine::LowDelayOption) |
| return d->socket->socketOption(QAbstractSocket::LowDelayOption).toInt(); |
| if (option == QAbstractSocketEngine::KeepAliveOption) |
| return d->socket->socketOption(QAbstractSocket::KeepAliveOption).toInt(); |
| } |
| return -1; |
| } |
| |
| bool QHttpSocketEngine::setOption(SocketOption option, int value) |
| { |
| Q_D(QHttpSocketEngine); |
| if (d->socket) { |
| // convert the enum and call the real socket |
| if (option == QAbstractSocketEngine::LowDelayOption) |
| d->socket->setSocketOption(QAbstractSocket::LowDelayOption, value); |
| if (option == QAbstractSocketEngine::KeepAliveOption) |
| d->socket->setSocketOption(QAbstractSocket::KeepAliveOption, value); |
| return true; |
| } |
| return false; |
| } |
| |
| bool QHttpSocketEngine::waitForRead(int msecs, bool *timedOut) |
| { |
| Q_D(const QHttpSocketEngine); |
| |
| if (!d->socket || d->socket->state() == QAbstractSocket::UnconnectedState) |
| return false; |
| |
| QElapsedTimer stopWatch; |
| stopWatch.start(); |
| |
| // Wait for more data if nothing is available. |
| if (!d->socket->bytesAvailable()) { |
| if (!d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) { |
| if (d->socket->state() == QAbstractSocket::UnconnectedState) |
| return true; |
| setError(d->socket->error(), d->socket->errorString()); |
| if (timedOut && d->socket->error() == QAbstractSocket::SocketTimeoutError) |
| *timedOut = true; |
| return false; |
| } |
| } |
| |
| // If we're not connected yet, wait until we are, or until an error |
| // occurs. |
| while (d->state != Connected && d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) { |
| // Loop while the protocol handshake is taking place. |
| } |
| |
| // Report any error that may occur. |
| if (d->state != Connected) { |
| setError(d->socket->error(), d->socket->errorString()); |
| if (timedOut && d->socket->error() == QAbstractSocket::SocketTimeoutError) |
| *timedOut = true; |
| return false; |
| } |
| return true; |
| } |
| |
| bool QHttpSocketEngine::waitForWrite(int msecs, bool *timedOut) |
| { |
| Q_D(const QHttpSocketEngine); |
| |
| // If we're connected, just forward the call. |
| if (d->state == Connected) { |
| if (d->socket->bytesToWrite()) { |
| if (!d->socket->waitForBytesWritten(msecs)) { |
| if (d->socket->error() == QAbstractSocket::SocketTimeoutError && timedOut) |
| *timedOut = true; |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| QElapsedTimer stopWatch; |
| stopWatch.start(); |
| |
| // If we're not connected yet, wait until we are, and until bytes have |
| // been received (i.e., the socket has connected, we have sent the |
| // greeting, and then received the response). |
| while (d->state != Connected && d->socket->waitForReadyRead(qt_subtract_from_timeout(msecs, stopWatch.elapsed()))) { |
| // Loop while the protocol handshake is taking place. |
| } |
| |
| // Report any error that may occur. |
| if (d->state != Connected) { |
| // setError(d->socket->error(), d->socket->errorString()); |
| if (timedOut && d->socket->error() == QAbstractSocket::SocketTimeoutError) |
| *timedOut = true; |
| } |
| |
| return true; |
| } |
| |
| bool QHttpSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite, |
| bool checkRead, bool checkWrite, |
| int msecs, bool *timedOut) |
| { |
| Q_UNUSED(checkRead); |
| |
| if (!checkWrite) { |
| // Not interested in writing? Then we wait for read notifications. |
| bool canRead = waitForRead(msecs, timedOut); |
| if (readyToRead) |
| *readyToRead = canRead; |
| return canRead; |
| } |
| |
| // Interested in writing? Then we wait for write notifications. |
| bool canWrite = waitForWrite(msecs, timedOut); |
| if (readyToWrite) |
| *readyToWrite = canWrite; |
| return canWrite; |
| } |
| |
| bool QHttpSocketEngine::isReadNotificationEnabled() const |
| { |
| Q_D(const QHttpSocketEngine); |
| return d->readNotificationEnabled; |
| } |
| |
| void QHttpSocketEngine::setReadNotificationEnabled(bool enable) |
| { |
| Q_D(QHttpSocketEngine); |
| if (d->readNotificationEnabled == enable) |
| return; |
| |
| d->readNotificationEnabled = enable; |
| if (enable) { |
| // Enabling read notification can trigger a notification. |
| if (bytesAvailable()) { |
| slotSocketReadNotification(); |
| } else if (d->socket && d->socket->state() == QAbstractSocket::UnconnectedState) { |
| emitReadNotification(); |
| } |
| } |
| } |
| |
| bool QHttpSocketEngine::isWriteNotificationEnabled() const |
| { |
| Q_D(const QHttpSocketEngine); |
| return d->writeNotificationEnabled; |
| } |
| |
| void QHttpSocketEngine::setWriteNotificationEnabled(bool enable) |
| { |
| Q_D(QHttpSocketEngine); |
| d->writeNotificationEnabled = enable; |
| if (enable && d->state == Connected && d->socket->state() == QAbstractSocket::ConnectedState) |
| QMetaObject::invokeMethod(this, "writeNotification", Qt::QueuedConnection); |
| } |
| |
| bool QHttpSocketEngine::isExceptionNotificationEnabled() const |
| { |
| Q_D(const QHttpSocketEngine); |
| return d->exceptNotificationEnabled; |
| } |
| |
| void QHttpSocketEngine::setExceptionNotificationEnabled(bool enable) |
| { |
| Q_D(QHttpSocketEngine); |
| d->exceptNotificationEnabled = enable; |
| } |
| |
| void QHttpSocketEngine::slotSocketConnected() |
| { |
| Q_D(QHttpSocketEngine); |
| |
| // Send the greeting. |
| const char method[] = "CONNECT"; |
| QByteArray peerAddress = d->peerName.isEmpty() ? |
| d->peerAddress.toString().toLatin1() : |
| QUrl::toAce(d->peerName); |
| QByteArray path = peerAddress + ':' + QByteArray::number(d->peerPort); |
| QByteArray data = method; |
| data += ' '; |
| data += path; |
| data += " HTTP/1.1\r\n"; |
| data += "Proxy-Connection: keep-alive\r\n"; |
| data += "Host: " + peerAddress + "\r\n"; |
| if (!d->proxy.hasRawHeader("User-Agent")) |
| data += "User-Agent: Mozilla/5.0\r\n"; |
| const auto headers = d->proxy.rawHeaderList(); |
| for (const QByteArray &header : headers) |
| data += header + ": " + d->proxy.rawHeader(header) + "\r\n"; |
| QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(d->authenticator); |
| //qDebug() << "slotSocketConnected: priv=" << priv << (priv ? (int)priv->method : -1); |
| if (priv && priv->method != QAuthenticatorPrivate::None) { |
| d->credentialsSent = true; |
| data += "Proxy-Authorization: " + priv->calculateResponse(method, path, d->proxy.hostName()); |
| data += "\r\n"; |
| } |
| data += "\r\n"; |
| // qDebug() << ">>>>>>>> sending request" << this; |
| // qDebug() << data; |
| // qDebug(">>>>>>>"); |
| d->socket->write(data); |
| d->state = ConnectSent; |
| } |
| |
| void QHttpSocketEngine::slotSocketDisconnected() |
| { |
| } |
| |
| void QHttpSocketEngine::slotSocketReadNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| if (d->state != Connected && d->socket->bytesAvailable() == 0) |
| return; |
| |
| if (d->state == Connected) { |
| // Forward as a read notification. |
| if (d->readNotificationEnabled) |
| emitReadNotification(); |
| return; |
| } |
| |
| if (d->state == ConnectSent) { |
| d->reply->d_func()->state = QHttpNetworkReplyPrivate::NothingDoneState; |
| d->state = ReadResponseHeader; |
| } |
| |
| if (d->state == ReadResponseHeader) { |
| bool ok = readHttpHeader(); |
| if (!ok) { |
| // protocol error, this isn't HTTP |
| d->socket->close(); |
| setState(QAbstractSocket::UnconnectedState); |
| setError(QAbstractSocket::ProxyProtocolError, tr("Did not receive HTTP response from proxy")); |
| emitConnectionNotification(); |
| return; |
| } |
| if (d->state == ReadResponseHeader) |
| return; // readHttpHeader() was not done yet, need to wait for more header data |
| } |
| |
| if (d->state == ReadResponseContent) { |
| qint64 skipped = d->socket->skip(d->pendingResponseData); |
| if (skipped == -1) { |
| d->socket->disconnectFromHost(); |
| emitWriteNotification(); |
| return; |
| } |
| d->pendingResponseData -= uint(skipped); |
| if (d->pendingResponseData > 0) |
| return; |
| if (d->reply->d_func()->statusCode == 407) |
| d->state = SendAuthentication; |
| } |
| |
| int statusCode = d->reply->statusCode(); |
| QAuthenticatorPrivate *priv = nullptr; |
| if (statusCode == 200) { |
| d->state = Connected; |
| setLocalAddress(d->socket->localAddress()); |
| setLocalPort(d->socket->localPort()); |
| d->inboundStreamCount = d->outboundStreamCount = 1; |
| setState(QAbstractSocket::ConnectedState); |
| d->authenticator.detach(); |
| priv = QAuthenticatorPrivate::getPrivate(d->authenticator); |
| priv->hasFailed = false; |
| } else if (statusCode == 407) { |
| if (d->authenticator.isNull()) |
| d->authenticator.detach(); |
| priv = QAuthenticatorPrivate::getPrivate(d->authenticator); |
| |
| if (d->credentialsSent && priv->phase != QAuthenticatorPrivate::Phase2) { |
| // Remember that (e.g.) NTLM is two-phase, so only reset when the authentication is not currently in progress. |
| //407 response again means the provided username/password were invalid. |
| d->authenticator = QAuthenticator(); //this is needed otherwise parseHttpResponse won't set the state, and then signal isn't emitted. |
| d->authenticator.detach(); |
| priv = QAuthenticatorPrivate::getPrivate(d->authenticator); |
| priv->hasFailed = true; |
| } |
| |
| priv->parseHttpResponse(d->reply->header(), true); |
| |
| if (priv->phase == QAuthenticatorPrivate::Invalid) { |
| // problem parsing the reply |
| d->socket->close(); |
| setState(QAbstractSocket::UnconnectedState); |
| setError(QAbstractSocket::ProxyProtocolError, tr("Error parsing authentication request from proxy")); |
| emitConnectionNotification(); |
| return; |
| } |
| |
| bool willClose; |
| QByteArray proxyConnectionHeader = d->reply->headerField("Proxy-Connection"); |
| // Although most proxies use the unofficial Proxy-Connection header, the Connection header |
| // from http spec is also allowed. |
| if (proxyConnectionHeader.isEmpty()) |
| proxyConnectionHeader = d->reply->headerField("Connection"); |
| if (proxyConnectionHeader.compare("close", Qt::CaseInsensitive) == 0) { |
| willClose = true; |
| } else if (proxyConnectionHeader.compare("keep-alive", Qt::CaseInsensitive) == 0) { |
| willClose = false; |
| } else { |
| // no Proxy-Connection header, so use the default |
| // HTTP 1.1's default behaviour is to keep persistent connections |
| // HTTP 1.0 or earlier, so we expect the server to close |
| willClose = (d->reply->majorVersion() * 0x100 + d->reply->minorVersion()) <= 0x0100; |
| } |
| |
| if (willClose) { |
| // the server will disconnect, so let's avoid receiving an error |
| // especially since the signal below may trigger a new event loop |
| d->socket->disconnectFromHost(); |
| d->socket->readAll(); |
| //We're done with the reply and need to reset it for the next connection |
| delete d->reply; |
| d->reply = new QHttpNetworkReply; |
| } |
| |
| if (priv->phase == QAuthenticatorPrivate::Done) |
| proxyAuthenticationRequired(d->proxy, &d->authenticator); |
| // priv->phase will get reset to QAuthenticatorPrivate::Start if the authenticator got modified in the signal above. |
| if (priv->phase == QAuthenticatorPrivate::Done) { |
| setError(QAbstractSocket::ProxyAuthenticationRequiredError, tr("Authentication required")); |
| d->socket->disconnectFromHost(); |
| } else { |
| // close the connection if it isn't already and reconnect using the chosen authentication method |
| d->state = SendAuthentication; |
| if (willClose) { |
| d->socket->connectToHost(d->proxy.hostName(), d->proxy.port()); |
| } else { |
| // send the HTTP CONNECT again |
| slotSocketConnected(); |
| } |
| return; |
| } |
| } else { |
| d->socket->close(); |
| setState(QAbstractSocket::UnconnectedState); |
| if (statusCode == 403 || statusCode == 405) { |
| // 403 Forbidden |
| // 405 Method Not Allowed |
| setError(QAbstractSocket::SocketAccessError, tr("Proxy denied connection")); |
| } else if (statusCode == 404) { |
| // 404 Not Found: host lookup error |
| setError(QAbstractSocket::HostNotFoundError, QAbstractSocket::tr("Host not found")); |
| } else if (statusCode == 503) { |
| // 503 Service Unavailable: Connection Refused |
| setError(QAbstractSocket::ConnectionRefusedError, QAbstractSocket::tr("Connection refused")); |
| } else { |
| // Some other reply |
| //qWarning("UNEXPECTED RESPONSE: [%s]", responseHeader.toString().toLatin1().data()); |
| setError(QAbstractSocket::ProxyProtocolError, tr("Error communicating with HTTP proxy")); |
| } |
| } |
| |
| // The handshake is done; notify that we're connected (or failed to connect) |
| emitConnectionNotification(); |
| } |
| |
| bool QHttpSocketEngine::readHttpHeader() |
| { |
| Q_D(QHttpSocketEngine); |
| |
| if (d->state != ReadResponseHeader) |
| return false; |
| |
| bool ok = true; |
| if (d->reply->d_func()->state == QHttpNetworkReplyPrivate::NothingDoneState) { |
| // do not keep old content sizes, status etc. around |
| d->reply->d_func()->clearHttpLayerInformation(); |
| d->reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState; |
| } |
| if (d->reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingStatusState) { |
| ok = d->reply->d_func()->readStatus(d->socket) != -1; |
| if (ok && d->reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingStatusState) |
| return true; //Not done parsing headers yet, wait for more data |
| } |
| if (ok && d->reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingHeaderState) { |
| ok = d->reply->d_func()->readHeader(d->socket) != -1; |
| if (ok && d->reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingHeaderState) |
| return true; //Not done parsing headers yet, wait for more data |
| } |
| if (ok) { |
| bool contentLengthOk; |
| int contentLength = d->reply->headerField("Content-Length").toInt(&contentLengthOk); |
| if (contentLengthOk && contentLength > 0) |
| d->pendingResponseData = contentLength; |
| d->state = ReadResponseContent; // we are done reading the header |
| } |
| return ok; |
| } |
| |
| void QHttpSocketEngine::slotSocketBytesWritten() |
| { |
| Q_D(QHttpSocketEngine); |
| if (d->state == Connected && d->writeNotificationEnabled) |
| emitWriteNotification(); |
| } |
| |
| void QHttpSocketEngine::slotSocketError(QAbstractSocket::SocketError error) |
| { |
| Q_D(QHttpSocketEngine); |
| |
| if (d->state != Connected) { |
| // we are in proxy handshaking stages |
| if (error == QAbstractSocket::HostNotFoundError) |
| setError(QAbstractSocket::ProxyNotFoundError, tr("Proxy server not found")); |
| else if (error == QAbstractSocket::ConnectionRefusedError) |
| setError(QAbstractSocket::ProxyConnectionRefusedError, tr("Proxy connection refused")); |
| else if (error == QAbstractSocket::SocketTimeoutError) |
| setError(QAbstractSocket::ProxyConnectionTimeoutError, tr("Proxy server connection timed out")); |
| else if (error == QAbstractSocket::RemoteHostClosedError) |
| setError(QAbstractSocket::ProxyConnectionClosedError, tr("Proxy connection closed prematurely")); |
| else |
| setError(error, d->socket->errorString()); |
| emitConnectionNotification(); |
| return; |
| } |
| |
| // We're connected |
| if (error == QAbstractSocket::SocketTimeoutError) |
| return; // ignore this error |
| |
| d->state = None; |
| setError(error, d->socket->errorString()); |
| if (error != QAbstractSocket::RemoteHostClosedError) |
| qDebug() << "QHttpSocketEngine::slotSocketError: got weird error =" << error; |
| //read notification needs to always be emitted, otherwise the higher layer doesn't get the disconnected signal |
| emitReadNotification(); |
| } |
| |
| void QHttpSocketEngine::slotSocketStateChanged(QAbstractSocket::SocketState state) |
| { |
| Q_UNUSED(state); |
| } |
| |
| void QHttpSocketEngine::emitPendingReadNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| d->readNotificationPending = false; |
| if (d->readNotificationEnabled) |
| readNotification(); |
| } |
| |
| void QHttpSocketEngine::emitPendingWriteNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| d->writeNotificationPending = false; |
| if (d->writeNotificationEnabled) |
| writeNotification(); |
| } |
| |
| void QHttpSocketEngine::emitPendingConnectionNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| d->connectionNotificationPending = false; |
| connectionNotification(); |
| } |
| |
| void QHttpSocketEngine::emitReadNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| // if there is a connection notification pending we have to emit the readNotification |
| // incase there is connection error. This is only needed for Windows, but it does not |
| // hurt in other cases. |
| if ((d->readNotificationEnabled && !d->readNotificationPending) || d->connectionNotificationPending) { |
| d->readNotificationPending = true; |
| QMetaObject::invokeMethod(this, "emitPendingReadNotification", Qt::QueuedConnection); |
| } |
| } |
| |
| void QHttpSocketEngine::emitWriteNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| if (d->writeNotificationEnabled && !d->writeNotificationPending) { |
| d->writeNotificationPending = true; |
| QMetaObject::invokeMethod(this, "emitPendingWriteNotification", Qt::QueuedConnection); |
| } |
| } |
| |
| void QHttpSocketEngine::emitConnectionNotification() |
| { |
| Q_D(QHttpSocketEngine); |
| if (!d->connectionNotificationPending) { |
| d->connectionNotificationPending = true; |
| QMetaObject::invokeMethod(this, "emitPendingConnectionNotification", Qt::QueuedConnection); |
| } |
| } |
| |
| QHttpSocketEnginePrivate::QHttpSocketEnginePrivate() |
| : readNotificationEnabled(false) |
| , writeNotificationEnabled(false) |
| , exceptNotificationEnabled(false) |
| , readNotificationPending(false) |
| , writeNotificationPending(false) |
| , connectionNotificationPending(false) |
| , credentialsSent(false) |
| , pendingResponseData(0) |
| { |
| socket = nullptr; |
| reply = nullptr; |
| state = QHttpSocketEngine::None; |
| } |
| |
| QHttpSocketEnginePrivate::~QHttpSocketEnginePrivate() |
| { |
| } |
| |
| QAbstractSocketEngine *QHttpSocketEngineHandler::createSocketEngine(QAbstractSocket::SocketType socketType, |
| const QNetworkProxy &proxy, |
| QObject *parent) |
| { |
| if (socketType != QAbstractSocket::TcpSocket) |
| return nullptr; |
| |
| // proxy type must have been resolved by now |
| if (proxy.type() != QNetworkProxy::HttpProxy) |
| return nullptr; |
| |
| // we only accept active sockets |
| if (!qobject_cast<QAbstractSocket *>(parent)) |
| return nullptr; |
| |
| QHttpSocketEngine *engine = new QHttpSocketEngine(parent); |
| engine->setProxy(proxy); |
| return engine; |
| } |
| |
| QAbstractSocketEngine *QHttpSocketEngineHandler::createSocketEngine(qintptr, QObject *) |
| { |
| return nullptr; |
| } |
| |
| QT_END_NAMESPACE |
| |
| #endif // !QT_NO_NETWORKPROXY |