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| |
| #ifndef QWINDOWSDIRECT2DHELPERS_H |
| #define QWINDOWSDIRECT2DHELPERS_H |
| |
| #include <QtCore/qrect.h> |
| #include <QtCore/qsize.h> |
| #include <QtCore/qpoint.h> |
| #include <QtGui/qcolor.h> |
| #include <QtGui/qtransform.h> |
| |
| #ifdef Q_CC_MINGW |
| # include <qt_windows.h> |
| # include <d2d1.h> |
| # include <d2d1helper.h> |
| # include <d2dbasetypes.h> |
| # include <d2d1_1.h> |
| #endif // Q_CC_MINGW |
| #include <d2d1_1helper.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| inline D2D1_RECT_U to_d2d_rect_u(const QRect &qrect) |
| { |
| return D2D1::RectU(qrect.x(), qrect.y(), qrect.x() + qrect.width(), qrect.y() + qrect.height()); |
| } |
| |
| inline D2D1_RECT_F to_d2d_rect_f(const QRectF &qrect) |
| { |
| return D2D1::RectF(qrect.x(), qrect.y(), qrect.x() + qrect.width(), qrect.y() + qrect.height()); |
| } |
| |
| inline D2D1_SIZE_U to_d2d_size_u(const QSizeF &qsize) |
| { |
| |
| return D2D1::SizeU(UINT32(qRound(qsize.width())), |
| UINT32(qRound(qsize.height()))); |
| } |
| |
| inline D2D1_SIZE_U to_d2d_size_u(const QSize &qsize) |
| { |
| return D2D1::SizeU(UINT32(qsize.width()), |
| UINT32(qsize.height())); |
| } |
| |
| inline D2D1_POINT_2F to_d2d_point_2f(const QPointF &qpoint) |
| { |
| return D2D1::Point2F(qpoint.x(), qpoint.y()); |
| } |
| |
| inline D2D1::ColorF to_d2d_color_f(const QColor &c) |
| { |
| return D2D1::ColorF(c.redF(), c.greenF(), c.blueF(), c.alphaF()); |
| } |
| |
| inline D2D1_MATRIX_3X2_F to_d2d_matrix_3x2_f(const QTransform &transform) |
| { |
| return D2D1::Matrix3x2F(transform.m11(), transform.m12(), |
| transform.m21(), transform.m22(), |
| transform.m31(), transform.m32()); |
| } |
| |
| QT_END_NAMESPACE |
| |
| #endif // QWINDOWSDIRECT2DHELPERS_H |