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#include "qsurface3dseries_p.h"
#include "surface3dcontroller_p.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \class QSurface3DSeries
* \inmodule QtDataVisualization
* \brief The QSurface3DSeries class represents a data series in a 3D surface
* graph.
* \since QtDataVisualization 1.0
*
* This class manages the series specific visual elements, as well as the series
* data (via a data proxy).
*
* If no data proxy is set explicitly for the series, the series creates a default
* proxy. Setting another proxy will destroy the existing proxy and all data added to it.
*
* The object mesh set via the QAbstract3DSeries::mesh property defines the selection
* pointer shape in a surface series.
*
* QSurface3DSeries supports the following format tags for QAbstract3DSeries::setItemLabelFormat():
* \table
* \row
* \li @xTitle \li Title from x-axis
* \row
* \li @yTitle \li Title from y-axis
* \row
* \li @zTitle \li Title from z-axis
* \row
* \li @xLabel \li Item value formatted using the format of the x-axis.
* For more information, see
* \l{QValue3DAxis::setLabelFormat()}.
* \row
* \li @yLabel \li Item value formatted using the format of the y-axis.
* For more information, see
* \l{QValue3DAxis::setLabelFormat()}.
* \row
* \li @zLabel \li Item value formatted using the format of the z-axis.
* For more information, see
* \l{QValue3DAxis::setLabelFormat()}.
* \row
* \li @seriesName \li Name of the series
* \endtable
*
* For example:
* \snippet doc_src_qtdatavisualization.cpp 1
*
* \sa {Qt Data Visualization Data Handling}
*/
/*!
* \qmltype Surface3DSeries
* \inqmlmodule QtDataVisualization
* \since QtDataVisualization 1.0
* \ingroup datavisualization_qml
* \instantiates QSurface3DSeries
* \inherits Abstract3DSeries
* \brief Represents a data series in a 3D surface graph.
*
* This type manages the series specific visual elements, as well as the series
* data (via a data proxy).
*
* For a more complete description, see QSurface3DSeries.
*
* \sa {Qt Data Visualization Data Handling}
*/
/*!
* \qmlproperty SurfaceDataProxy Surface3DSeries::dataProxy
*
* The active data proxy. The series assumes ownership of any proxy set to
* it and deletes any previously set proxy when a new one is added. The proxy cannot be null or
* set to another series.
*/
/*!
* \qmlproperty point Surface3DSeries::selectedPoint
*
* Sets the surface grid point in the position specified by a row and a column
* in the data array of the series as selected.
* Only one point can be selected at a time.
*
* To clear selection from this series, invalidSelectionPosition is set as the position.
* If this series is added to a graph, the graph can adjust the selection according to user
* interaction or if it becomes invalid.
*
* Removing rows from or inserting rows to the series before the row of the selected point
* will adjust the selection so that the same point will stay selected.
*
* \sa AbstractGraph3D::clearSelection()
*/
/*!
* \qmlproperty point Surface3DSeries::invalidSelectionPosition
* A constant property providing an invalid selection position.
* This position is set to the selectedPoint property to clear the selection
* from this series.
*
* \sa AbstractGraph3D::clearSelection()
*/
/*!
* \qmlproperty bool Surface3DSeries::flatShadingEnabled
*
* Sets surface flat shading to enabled. It is preset to \c true by default.
* When disabled, the normals on the surface are interpolated making the edges look round.
* When enabled, the normals are kept the same on a triangle making the color of the triangle solid.
* This makes the data more readable from the model.
* \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* The value of the flatShadingSupported property indicates whether flat shading
* is supported at runtime.
*/
/*!
* \qmlproperty bool Surface3DSeries::flatShadingSupported
*
* Indicates whether flat shading for surfaces is supported by the current system.
* It requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
*
* \note This read-only property is set to its correct value after the first
* render pass. Until then it is always \c true.
*/
/*!
* \qmlproperty DrawFlag Surface3DSeries::drawMode
*
* Sets the drawing mode to one of \l{QSurface3DSeries::DrawFlag}{Surface3DSeries.DrawFlag}.
* Clearing all flags is not allowed.
*/
/*!
* \qmlproperty string Surface3DSeries::textureFile
*
* The texture file name for the surface texture. To clear the texture, an empty
* file name is set.
*/
/*!
* \enum QSurface3DSeries::DrawFlag
*
* The drawing mode of the surface. Values of this enumeration can be combined
* with the OR operator.
*
* \value DrawWireframe
* Only the grid is drawn.
* \value DrawSurface
* Only the surface is drawn.
* \value DrawSurfaceAndWireframe
* Both the surface and grid are drawn.
*/
/*!
* Constructs a surface 3D series with the parent \a parent.
*/
QSurface3DSeries::QSurface3DSeries(QObject *parent) :
QAbstract3DSeries(new QSurface3DSeriesPrivate(this), parent)
{
// Default proxy
dptr()->setDataProxy(new QSurfaceDataProxy);
}
/*!
* Constructs a surface 3D series with the data proxy \a dataProxy and the
* parent \a parent.
*/
QSurface3DSeries::QSurface3DSeries(QSurfaceDataProxy *dataProxy, QObject *parent) :
QAbstract3DSeries(new QSurface3DSeriesPrivate(this), parent)
{
dptr()->setDataProxy(dataProxy);
}
/*!
* \internal
*/
QSurface3DSeries::QSurface3DSeries(QSurface3DSeriesPrivate *d, QObject *parent) :
QAbstract3DSeries(d, parent)
{
}
/*!
* Deletes the surface 3D series.
*/
QSurface3DSeries::~QSurface3DSeries()
{
}
/*!
* \property QSurface3DSeries::dataProxy
*
* \brief The active data proxy.
*
* The series assumes ownership of any proxy set to it and deletes any
* previously set proxy when a new one is added. The proxy cannot be null or
* set to another series.
*/
void QSurface3DSeries::setDataProxy(QSurfaceDataProxy *proxy)
{
d_ptr->setDataProxy(proxy);
}
QSurfaceDataProxy *QSurface3DSeries::dataProxy() const
{
return static_cast<QSurfaceDataProxy *>(d_ptr->dataProxy());
}
/*!
* \property QSurface3DSeries::selectedPoint
*
* \brief The surface grid point that is selected in the series.
*/
/*!
* Selects a surface grid point at the position \a position in the data array of
* the series specified by a row and a column.
*
* Only one point can be selected at a time.
*
* To clear selection from this series, invalidSelectionPosition() is set as \a position.
* If this series is added to a graph, the graph can adjust the selection according to user
* interaction or if it becomes invalid.
*
* Removing rows from or inserting rows to the series before the row of the selected point
* will adjust the selection so that the same point will stay selected.
*
* \sa QAbstract3DGraph::clearSelection()
*/
void QSurface3DSeries::setSelectedPoint(const QPoint &position)
{
// Don't do this in private to avoid loops, as that is used for callback from controller.
if (d_ptr->m_controller)
static_cast<Surface3DController *>(d_ptr->m_controller)->setSelectedPoint(position, this, true);
else
dptr()->setSelectedPoint(position);
}
QPoint QSurface3DSeries::selectedPoint() const
{
return dptrc()->m_selectedPoint;
}
/*!
* Returns the QPoint signifying an invalid selection position. This is set to
* the selectedPoint property to clear the selection from this series.
*
* \sa QAbstract3DGraph::clearSelection()
*/
QPoint QSurface3DSeries::invalidSelectionPosition()
{
return Surface3DController::invalidSelectionPosition();
}
/*!
* \property QSurface3DSeries::flatShadingEnabled
*
* \brief Whether surface flat shading is enabled.
*
* Preset to \c true by default.
*
* When disabled, the normals on the surface are interpolated making the edges look round.
* When enabled, the normals are kept the same on a triangle making the color of the triangle solid.
* This makes the data more readable from the model.
* \note Flat shaded surfaces require at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* The value of the flatShadingSupported property indicates whether flat shading
* is supported at runtime.
*/
void QSurface3DSeries::setFlatShadingEnabled(bool enabled)
{
if (dptr()->m_flatShadingEnabled != enabled) {
dptr()->setFlatShadingEnabled(enabled);
emit flatShadingEnabledChanged(enabled);
}
}
bool QSurface3DSeries::isFlatShadingEnabled() const
{
return dptrc()->m_flatShadingEnabled;
}
/*!
* \property QSurface3DSeries::flatShadingSupported
*
* \brief Whether surface flat shading is supported by the current system.
*
* Flat shading for surfaces requires at least GLSL version 1.2 with GL_EXT_gpu_shader4 extension.
* If \c true, flat shading for surfaces is supported.
* \note This read-only property is set to its correct value after the first
* render pass. Until then it is always \c true.
*/
bool QSurface3DSeries::isFlatShadingSupported() const
{
if (d_ptr->m_controller)
return static_cast<Surface3DController *>(d_ptr->m_controller)->isFlatShadingSupported();
else
return true;
}
/*!
* \property QSurface3DSeries::drawMode
*
* The drawing mode.
*
* Possible values are the values of DrawFlag. Clearing all flags is not allowed.
*/
void QSurface3DSeries::setDrawMode(DrawFlags mode)
{
if (dptr()->m_drawMode != mode) {
dptr()->setDrawMode(mode);
emit drawModeChanged(mode);
}
}
QSurface3DSeries::DrawFlags QSurface3DSeries::drawMode() const
{
return dptrc()->m_drawMode;
}
/*!
* \property QSurface3DSeries::texture
*
* \brief The texture for the surface as a QImage.
*
* Setting an empty QImage clears the texture.
*/
void QSurface3DSeries::setTexture(const QImage &texture)
{
if (dptr()->m_texture != texture) {
dptr()->setTexture(texture);
emit textureChanged(texture);
dptr()->m_textureFile.clear();
}
}
QImage QSurface3DSeries::texture() const
{
return dptrc()->m_texture;
}
/*!
* \property QSurface3DSeries::textureFile
*
* \brief The texture for the surface as a file.
*
* Setting an empty file name clears the texture.
*/
void QSurface3DSeries::setTextureFile(const QString &filename)
{
if (dptr()->m_textureFile != filename) {
if (filename.isEmpty()) {
setTexture(QImage());
} else {
QImage image(filename);
if (image.isNull()) {
qWarning() << "Warning: Tried to set invalid image file as surface texture.";
return;
}
setTexture(image);
}
dptr()->m_textureFile = filename;
emit textureFileChanged(filename);
}
}
QString QSurface3DSeries::textureFile() const
{
return dptrc()->m_textureFile;
}
/*!
* \internal
*/
QSurface3DSeriesPrivate *QSurface3DSeries::dptr()
{
return static_cast<QSurface3DSeriesPrivate *>(d_ptr.data());
}
/*!
* \internal
*/
const QSurface3DSeriesPrivate *QSurface3DSeries::dptrc() const
{
return static_cast<const QSurface3DSeriesPrivate *>(d_ptr.data());
}
// QSurface3DSeriesPrivate
QSurface3DSeriesPrivate::QSurface3DSeriesPrivate(QSurface3DSeries *q)
: QAbstract3DSeriesPrivate(q, QAbstract3DSeries::SeriesTypeSurface),
m_selectedPoint(Surface3DController::invalidSelectionPosition()),
m_flatShadingEnabled(true),
m_drawMode(QSurface3DSeries::DrawSurfaceAndWireframe)
{
m_itemLabelFormat = QStringLiteral("@xLabel, @yLabel, @zLabel");
m_mesh = QAbstract3DSeries::MeshSphere;
}
QSurface3DSeriesPrivate::~QSurface3DSeriesPrivate()
{
}
QSurface3DSeries *QSurface3DSeriesPrivate::qptr()
{
return static_cast<QSurface3DSeries *>(q_ptr);
}
void QSurface3DSeriesPrivate::setDataProxy(QAbstractDataProxy *proxy)
{
Q_ASSERT(proxy->type() == QAbstractDataProxy::DataTypeSurface);
QAbstract3DSeriesPrivate::setDataProxy(proxy);
emit qptr()->dataProxyChanged(static_cast<QSurfaceDataProxy *>(proxy));
}
void QSurface3DSeriesPrivate::connectControllerAndProxy(Abstract3DController *newController)
{
QSurfaceDataProxy *surfaceDataProxy = static_cast<QSurfaceDataProxy *>(m_dataProxy);
if (m_controller && surfaceDataProxy) {
//Disconnect old controller/old proxy
QObject::disconnect(surfaceDataProxy, 0, m_controller, 0);
QObject::disconnect(q_ptr, 0, m_controller, 0);
}
if (newController && surfaceDataProxy) {
Surface3DController *controller = static_cast<Surface3DController *>(newController);
QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::arrayReset, controller,
&Surface3DController::handleArrayReset);
QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsAdded, controller,
&Surface3DController::handleRowsAdded);
QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsChanged, controller,
&Surface3DController::handleRowsChanged);
QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsRemoved, controller,
&Surface3DController::handleRowsRemoved);
QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::rowsInserted, controller,
&Surface3DController::handleRowsInserted);
QObject::connect(surfaceDataProxy, &QSurfaceDataProxy::itemChanged, controller,
&Surface3DController::handleItemChanged);
QObject::connect(qptr(), &QSurface3DSeries::dataProxyChanged, controller,
&Surface3DController::handleArrayReset);
}
}
void QSurface3DSeriesPrivate::createItemLabel()
{
static const QString xTitleTag(QStringLiteral("@xTitle"));
static const QString yTitleTag(QStringLiteral("@yTitle"));
static const QString zTitleTag(QStringLiteral("@zTitle"));
static const QString xLabelTag(QStringLiteral("@xLabel"));
static const QString yLabelTag(QStringLiteral("@yLabel"));
static const QString zLabelTag(QStringLiteral("@zLabel"));
static const QString seriesNameTag(QStringLiteral("@seriesName"));
if (m_selectedPoint == QSurface3DSeries::invalidSelectionPosition()) {
m_itemLabel = QString();
return;
}
QValue3DAxis *axisX = static_cast<QValue3DAxis *>(m_controller->axisX());
QValue3DAxis *axisY = static_cast<QValue3DAxis *>(m_controller->axisY());
QValue3DAxis *axisZ = static_cast<QValue3DAxis *>(m_controller->axisZ());
QVector3D selectedPosition = qptr()->dataProxy()->itemAt(m_selectedPoint)->position();
m_itemLabel = m_itemLabelFormat;
m_itemLabel.replace(xTitleTag, axisX->title());
m_itemLabel.replace(yTitleTag, axisY->title());
m_itemLabel.replace(zTitleTag, axisZ->title());
if (m_itemLabel.contains(xLabelTag)) {
QString valueLabelText = axisX->formatter()->stringForValue(
qreal(selectedPosition.x()), axisX->labelFormat());
m_itemLabel.replace(xLabelTag, valueLabelText);
}
if (m_itemLabel.contains(yLabelTag)) {
QString valueLabelText = axisY->formatter()->stringForValue(
qreal(selectedPosition.y()), axisY->labelFormat());
m_itemLabel.replace(yLabelTag, valueLabelText);
}
if (m_itemLabel.contains(zLabelTag)) {
QString valueLabelText = axisZ->formatter()->stringForValue(
qreal(selectedPosition.z()), axisZ->labelFormat());
m_itemLabel.replace(zLabelTag, valueLabelText);
}
m_itemLabel.replace(seriesNameTag, m_name);
}
void QSurface3DSeriesPrivate::setSelectedPoint(const QPoint &position)
{
if (position != m_selectedPoint) {
markItemLabelDirty();
m_selectedPoint = position;
emit qptr()->selectedPointChanged(m_selectedPoint);
}
}
void QSurface3DSeriesPrivate::setFlatShadingEnabled(bool enabled)
{
m_flatShadingEnabled = enabled;
if (m_controller)
m_controller->markSeriesVisualsDirty();
}
void QSurface3DSeriesPrivate::setDrawMode(QSurface3DSeries::DrawFlags mode)
{
if (mode.testFlag(QSurface3DSeries::DrawWireframe)
|| mode.testFlag(QSurface3DSeries::DrawSurface)) {
m_drawMode = mode;
if (m_controller)
m_controller->markSeriesVisualsDirty();
} else {
qWarning("You may not clear all draw flags. Mode not changed.");
}
}
void QSurface3DSeriesPrivate::setTexture(const QImage &texture)
{
m_texture = texture;
if (static_cast<Surface3DController *>(m_controller))
static_cast<Surface3DController *>(m_controller)->updateSurfaceTexture(qptr());
}
QT_END_NAMESPACE_DATAVISUALIZATION