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** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
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import QtQuick 2.0
import QtDataVisualization 1.2
import QtTest 1.0
Item {
id: top
width: 150
height: 150
Camera3D {
id: initial
}
Camera3D {
id: initialized
maxZoomLevel: 1000.0
minZoomLevel: 100.0
target: Qt.vector3d(1.0, -1.0, 1.0)
wrapXRotation: false
wrapYRotation: true
xRotation: 30.0
yRotation: 30.0
zoomLevel: 500.0
}
Camera3D {
id: change
}
Camera3D {
id: invalid
}
TestCase {
name: "Camera3D Initial"
function test_initial() {
compare(initial.cameraPreset, Camera3D.CameraPresetNone)
compare(initial.maxZoomLevel, 500.0)
compare(initial.minZoomLevel, 10.0)
compare(initial.target, Qt.vector3d(0.0, 0.0, 0.0))
compare(initial.wrapXRotation, true)
compare(initial.wrapYRotation, false)
compare(initial.xRotation, 0.0)
compare(initial.yRotation, 0.0)
compare(initial.zoomLevel, 100.0)
}
}
TestCase {
name: "Camera3D Initialized"
function test_initialized() {
compare(initialized.maxZoomLevel, 1000.0)
compare(initialized.minZoomLevel, 100.0)
compare(initialized.target, Qt.vector3d(1.0, -1.0, 1.0))
compare(initialized.wrapXRotation, false)
compare(initialized.wrapYRotation, true)
compare(initialized.xRotation, 30.0)
compare(initialized.yRotation, 30.0)
compare(initialized.zoomLevel, 500.0)
}
}
TestCase {
name: "Camera3D Change"
function test_1_change() {
change.cameraPreset = Camera3D.CameraPresetBehind // Will be overridden by the the following sets
change.maxZoomLevel = 1000.0
change.minZoomLevel = 100.0
change.target = Qt.vector3d(1.0, -1.0, 1.0)
change.wrapXRotation = false
change.wrapYRotation = true
change.xRotation = 30.0
change.yRotation = 30.0
change.zoomLevel = 500.0
compare(change.cameraPreset, Camera3D.CameraPresetNone)
compare(change.maxZoomLevel, 1000.0)
compare(change.minZoomLevel, 100.0)
compare(change.target, Qt.vector3d(1.0, -1.0, 1.0))
compare(change.wrapXRotation, false)
compare(change.wrapYRotation, true)
compare(change.xRotation, 30.0)
compare(change.yRotation, 30.0)
compare(change.zoomLevel, 500.0)
}
function test_2_change_preset() {
change.cameraPreset = Camera3D.CameraPresetBehind // Sets target and rotations
compare(change.cameraPreset, Camera3D.CameraPresetBehind)
compare(change.maxZoomLevel, 1000.0)
compare(change.minZoomLevel, 100.0)
compare(change.target, Qt.vector3d(0.0, 0.0, 0.0))
compare(change.wrapXRotation, false)
compare(change.wrapYRotation, true)
compare(change.xRotation, 180.0)
compare(change.yRotation, 22.5)
compare(change.zoomLevel, 500.0)
}
}
TestCase {
name: "Camera3D Invalid"
function test_invalid() {
invalid.target = Qt.vector3d(-1.5, -1.5, -1.5)
compare(invalid.target, Qt.vector3d(-1.0, -1.0, -1.0))
invalid.target = Qt.vector3d(1.5, 1.5, 1.5)
compare(invalid.target, Qt.vector3d(1.0, 1.0, 1.0))
invalid.minZoomLevel = 0.1
compare(invalid.minZoomLevel, 1.0)
}
}
}