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| |
| #ifndef BEZIERCURVE_H |
| #define BEZIERCURVE_H |
| |
| //! [1] |
| #include <QtQuick/QQuickItem> |
| |
| class BezierCurve : public QQuickItem |
| { |
| Q_OBJECT |
| |
| Q_PROPERTY(QPointF p1 READ p1 WRITE setP1 NOTIFY p1Changed) |
| Q_PROPERTY(QPointF p2 READ p2 WRITE setP2 NOTIFY p2Changed) |
| Q_PROPERTY(QPointF p3 READ p3 WRITE setP3 NOTIFY p3Changed) |
| Q_PROPERTY(QPointF p4 READ p4 WRITE setP4 NOTIFY p4Changed) |
| |
| Q_PROPERTY(int segmentCount READ segmentCount WRITE setSegmentCount NOTIFY segmentCountChanged) |
| //! [3] |
| QML_ELEMENT |
| //! [3] |
| |
| public: |
| BezierCurve(QQuickItem *parent = 0); |
| ~BezierCurve(); |
| |
| //! [2] |
| QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); |
| //! [2] |
| |
| QPointF p1() const { return m_p1; } |
| QPointF p2() const { return m_p2; } |
| QPointF p3() const { return m_p3; } |
| QPointF p4() const { return m_p4; } |
| |
| int segmentCount() const { return m_segmentCount; } |
| |
| void setP1(const QPointF &p); |
| void setP2(const QPointF &p); |
| void setP3(const QPointF &p); |
| void setP4(const QPointF &p); |
| |
| void setSegmentCount(int count); |
| |
| signals: |
| void p1Changed(const QPointF &p); |
| void p2Changed(const QPointF &p); |
| void p3Changed(const QPointF &p); |
| void p4Changed(const QPointF &p); |
| |
| void segmentCountChanged(int count); |
| |
| private: |
| QPointF m_p1; |
| QPointF m_p2; |
| QPointF m_p3; |
| QPointF m_p4; |
| |
| int m_segmentCount; |
| }; |
| //! [1] |
| |
| #endif |
| |