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| |
| #ifndef OPENGLRENDERER_H |
| #define OPENGLRENDERER_H |
| |
| #include <qsgrendernode.h> |
| #include <QQuickItem> |
| |
| #if QT_CONFIG(opengl) |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QOpenGLShaderProgram; |
| class QOpenGLBuffer; |
| |
| QT_END_NAMESPACE |
| |
| //! [1] |
| class OpenGLRenderNode : public QSGRenderNode |
| { |
| public: |
| ~OpenGLRenderNode(); |
| |
| void render(const RenderState *state) override; |
| void releaseResources() override; |
| StateFlags changedStates() const override; |
| RenderingFlags flags() const override; |
| QRectF rect() const override; |
| //! [1] |
| |
| void sync(QQuickItem *item); |
| |
| private: |
| void init(); |
| |
| int m_width = 0; |
| int m_height = 0; |
| QOpenGLShaderProgram *m_program = nullptr; |
| int m_matrixUniform; |
| int m_opacityUniform; |
| QOpenGLBuffer *m_vbo = nullptr; |
| }; |
| |
| #endif // opengl |
| |
| #endif |