| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtQuick module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
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| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
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| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "qquickdesignerwindowmanager_p.h" |
| #include "private/qquickwindow_p.h" |
| #include <QtQuick/QQuickWindow> |
| #if QT_CONFIG(opengl) |
| #include <private/qsgdefaultrendercontext_p.h> |
| #endif |
| |
| QT_BEGIN_NAMESPACE |
| |
| QQuickDesignerWindowManager::QQuickDesignerWindowManager() |
| : m_sgContext(QSGContext::createDefaultContext()) |
| { |
| m_renderContext.reset(m_sgContext.data()->createRenderContext()); |
| } |
| |
| void QQuickDesignerWindowManager::show(QQuickWindow *window) |
| { |
| makeOpenGLContext(window); |
| } |
| |
| void QQuickDesignerWindowManager::hide(QQuickWindow *) |
| { |
| } |
| |
| void QQuickDesignerWindowManager::windowDestroyed(QQuickWindow *) |
| { |
| } |
| |
| void QQuickDesignerWindowManager::makeOpenGLContext(QQuickWindow *window) |
| { |
| #if QT_CONFIG(opengl) |
| if (!m_openGlContext) { |
| m_openGlContext.reset(new QOpenGLContext()); |
| m_openGlContext->setFormat(window->requestedFormat()); |
| m_openGlContext->create(); |
| if (!m_openGlContext->makeCurrent(window)) |
| qWarning("QQuickWindow: makeCurrent() failed..."); |
| QSGDefaultRenderContext::InitParams params; |
| params.sampleCount = qMax(1, m_openGlContext->format().samples()); |
| params.openGLContext = m_openGlContext.data(); |
| params.initialSurfacePixelSize = window->size() * window->effectiveDevicePixelRatio(); |
| params.maybeSurface = window; |
| m_renderContext->initialize(¶ms); |
| } else { |
| m_openGlContext->makeCurrent(window); |
| } |
| #else |
| Q_UNUSED(window) |
| #endif |
| } |
| |
| void QQuickDesignerWindowManager::exposureChanged(QQuickWindow *) |
| { |
| } |
| |
| QImage QQuickDesignerWindowManager::grab(QQuickWindow *) |
| { |
| return QImage(); |
| } |
| |
| void QQuickDesignerWindowManager::maybeUpdate(QQuickWindow *) |
| { |
| } |
| |
| QSGContext *QQuickDesignerWindowManager::sceneGraphContext() const |
| { |
| return m_sgContext.data(); |
| } |
| |
| void QQuickDesignerWindowManager::createOpenGLContext(QQuickWindow *window) |
| { |
| window->create(); |
| window->update(); |
| } |
| |
| void QQuickDesignerWindowManager::update(QQuickWindow *window) |
| { |
| makeOpenGLContext(window); |
| } |
| |
| QT_END_NAMESPACE |
| |
| |
| #include "moc_qquickdesignerwindowmanager_p.cpp" |