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| |
| #ifndef QQUICKHANDLERPOINT_H |
| #define QQUICKHANDLERPOINT_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include "qquickpointerdevicehandler_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QQuickMultiPointHandler; |
| class QQuickSinglePointHandler; |
| |
| class Q_QUICK_PRIVATE_EXPORT QQuickHandlerPoint { |
| Q_GADGET |
| Q_PROPERTY(int id READ id) |
| Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId) |
| Q_PROPERTY(QPointF position READ position) |
| Q_PROPERTY(QPointF scenePosition READ scenePosition) |
| Q_PROPERTY(QPointF pressPosition READ pressPosition) |
| Q_PROPERTY(QPointF scenePressPosition READ scenePressPosition) |
| Q_PROPERTY(QPointF sceneGrabPosition READ sceneGrabPosition) |
| Q_PROPERTY(Qt::MouseButtons pressedButtons READ pressedButtons) |
| Q_PROPERTY(Qt::KeyboardModifiers modifiers READ modifiers) |
| Q_PROPERTY(QVector2D velocity READ velocity) |
| Q_PROPERTY(qreal rotation READ rotation) |
| Q_PROPERTY(qreal pressure READ pressure) |
| Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters) |
| |
| public: |
| QQuickHandlerPoint(); |
| |
| int id() const { return m_id; } |
| Qt::MouseButtons pressedButtons() const { return m_pressedButtons; } |
| Qt::KeyboardModifiers modifiers() const { return m_pressedModifiers; } |
| QPointF pressPosition() const { return m_pressPosition; } |
| QPointF scenePressPosition() const { return m_scenePressPosition; } |
| QPointF sceneGrabPosition() const { return m_sceneGrabPosition; } |
| QPointF position() const { return m_position; } |
| QPointF scenePosition() const { return m_scenePosition; } |
| QVector2D velocity() const { return m_velocity; } |
| qreal rotation() const { return m_rotation; } |
| qreal pressure() const { return m_pressure; } |
| QSizeF ellipseDiameters() const { return m_ellipseDiameters; } |
| QPointingDeviceUniqueId uniqueId() const { return m_uniqueId; } |
| void localize(QQuickItem *item); |
| |
| void reset(); |
| void reset(const QQuickEventPoint *point); |
| void reset(const QVector<QQuickHandlerPoint> &points); |
| |
| private: |
| int m_id = 0; |
| QPointingDeviceUniqueId m_uniqueId; |
| Qt::MouseButtons m_pressedButtons = Qt::NoButton; |
| Qt::KeyboardModifiers m_pressedModifiers = Qt::NoModifier; |
| QPointF m_position; |
| QPointF m_scenePosition; |
| QPointF m_pressPosition; |
| QPointF m_scenePressPosition; |
| QPointF m_sceneGrabPosition; |
| QVector2D m_velocity; |
| qreal m_rotation = 0; |
| qreal m_pressure = 0; |
| QSizeF m_ellipseDiameters; |
| friend class QQuickMultiPointHandler; |
| friend class QQuickSinglePointHandler; |
| }; |
| |
| QT_END_NAMESPACE |
| |
| QML_DECLARE_TYPE(QQuickHandlerPoint) |
| |
| #endif // QQUICKHANDLERPOINT_H |