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#ifndef QSGBASICINTERNALRECTANGLENODE_P_H
#define QSGBASICINTERNALRECTANGLENODE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qsgadaptationlayer_p.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_PRIVATE_EXPORT QSGBasicInternalRectangleNode : public QSGInternalRectangleNode
{
public:
QSGBasicInternalRectangleNode();
void setRect(const QRectF &rect) override;
void setColor(const QColor &color) override;
void setPenColor(const QColor &color) override;
void setPenWidth(qreal width) override;
void setGradientStops(const QGradientStops &stops) override;
void setGradientVertical(bool vertical) override;
void setRadius(qreal radius) override;
void setAntialiasing(bool antialiasing) override;
void setAligned(bool aligned) override;
void update() override;
protected:
virtual bool supportsAntialiasing() const { return true; }
virtual void updateMaterialAntialiasing() = 0;
virtual void updateMaterialBlending(QSGNode::DirtyState *state) = 0;
void updateGeometry();
void updateGradientTexture();
QRectF m_rect;
QGradientStops m_gradient_stops;
QColor m_color;
QColor m_border_color;
qreal m_radius;
qreal m_pen_width;
uint m_aligned : 1;
uint m_antialiasing : 1;
uint m_gradient_is_opaque : 1;
uint m_dirty_geometry : 1;
uint m_gradient_is_vertical : 1;
QSGGeometry m_geometry;
};
QT_END_NAMESPACE
#endif