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| |
| #include "qsgsimplerectnode.h" |
| #include "qsgflatcolormaterial.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| /*! |
| \class QSGSimpleRectNode |
| |
| \brief The QSGSimpleRectNode class is a convenience class for drawing |
| solid filled rectangles using scenegraph. |
| \inmodule QtQuick |
| |
| \warning This utility class is only functional when running with the default |
| or software backends of the Qt Quick scenegraph. As an alternative, prefer |
| using QSGRectangleNode via QQuickWindow::createRectangleNode() or |
| QSGEngine::createRectangleNode(). |
| |
| \deprecated |
| */ |
| |
| |
| |
| /*! |
| Constructs a QSGSimpleRectNode instance which is spanning \a rect with |
| the color \a color. |
| */ |
| QSGSimpleRectNode::QSGSimpleRectNode(const QRectF &rect, const QColor &color) |
| : m_geometry(QSGGeometry::defaultAttributes_Point2D(), 4) |
| { |
| Q_UNUSED(reserved); |
| QSGGeometry::updateRectGeometry(&m_geometry, rect); |
| m_material.setColor(color); |
| setMaterial(&m_material); |
| setGeometry(&m_geometry); |
| } |
| |
| |
| |
| /*! |
| Constructs a QSGSimpleRectNode instance with an empty rectangle and |
| white color. |
| */ |
| QSGSimpleRectNode::QSGSimpleRectNode() |
| : m_geometry(QSGGeometry::defaultAttributes_Point2D(), 4) |
| { |
| QSGGeometry::updateRectGeometry(&m_geometry, QRectF()); |
| setMaterial(&m_material); |
| setGeometry(&m_geometry); |
| } |
| |
| |
| |
| /*! |
| Sets the rectangle of this rect node to \a rect. |
| */ |
| void QSGSimpleRectNode::setRect(const QRectF &rect) |
| { |
| QSGGeometry::updateRectGeometry(&m_geometry, rect); |
| markDirty(QSGNode::DirtyGeometry); |
| } |
| |
| |
| /*! |
| \fn void QSGSimpleRectNode::setRect(qreal x, qreal y, qreal w, qreal h) |
| \overload |
| |
| Sets the rectangle of this rect node to begin at (\a x, \a y) and have |
| width \a w and height \a h. |
| */ |
| |
| /*! |
| Returns the rectangle that this rect node covers. |
| */ |
| QRectF QSGSimpleRectNode::rect() const |
| { |
| const QSGGeometry::Point2D *pts = m_geometry.vertexDataAsPoint2D(); |
| return QRectF(pts[0].x, |
| pts[0].y, |
| pts[3].x - pts[0].x, |
| pts[3].y - pts[0].y); |
| } |
| |
| |
| /*! |
| Sets the color of this rectangle to \a color. The default |
| color will be white. |
| */ |
| void QSGSimpleRectNode::setColor(const QColor &color) |
| { |
| if (color != m_material.color()) { |
| m_material.setColor(color); |
| markDirty(QSGNode::DirtyMaterial); |
| } |
| } |
| |
| |
| |
| /*! |
| Returns the color of this rectangle. |
| */ |
| QColor QSGSimpleRectNode::color() const |
| { |
| return m_material.color(); |
| } |
| |
| QT_END_NAMESPACE |