| import QtQuick.tooling 1.2 |
| |
| // This file describes the plugin-supplied types contained in the library. |
| // It is used for QML tooling purposes only. |
| // |
| // This file was auto-generated by: |
| // 'qmlplugindump -nonrelocatable QtGamepad 1.15' |
| |
| Module { |
| dependencies: ["QtQuick 2.0"] |
| Component { |
| name: "QGamepad" |
| prototype: "QObject" |
| exports: ["QtGamepad/Gamepad 1.0"] |
| exportMetaObjectRevisions: [0] |
| Property { name: "deviceId"; type: "int" } |
| Property { name: "connected"; type: "bool"; isReadonly: true } |
| Property { name: "name"; type: "string"; isReadonly: true } |
| Property { name: "axisLeftX"; type: "double"; isReadonly: true } |
| Property { name: "axisLeftY"; type: "double"; isReadonly: true } |
| Property { name: "axisRightX"; type: "double"; isReadonly: true } |
| Property { name: "axisRightY"; type: "double"; isReadonly: true } |
| Property { name: "buttonA"; type: "bool"; isReadonly: true } |
| Property { name: "buttonB"; type: "bool"; isReadonly: true } |
| Property { name: "buttonX"; type: "bool"; isReadonly: true } |
| Property { name: "buttonY"; type: "bool"; isReadonly: true } |
| Property { name: "buttonL1"; type: "bool"; isReadonly: true } |
| Property { name: "buttonR1"; type: "bool"; isReadonly: true } |
| Property { name: "buttonL2"; type: "double"; isReadonly: true } |
| Property { name: "buttonR2"; type: "double"; isReadonly: true } |
| Property { name: "buttonSelect"; type: "bool"; isReadonly: true } |
| Property { name: "buttonStart"; type: "bool"; isReadonly: true } |
| Property { name: "buttonL3"; type: "bool"; isReadonly: true } |
| Property { name: "buttonR3"; type: "bool"; isReadonly: true } |
| Property { name: "buttonUp"; type: "bool"; isReadonly: true } |
| Property { name: "buttonDown"; type: "bool"; isReadonly: true } |
| Property { name: "buttonLeft"; type: "bool"; isReadonly: true } |
| Property { name: "buttonRight"; type: "bool"; isReadonly: true } |
| Property { name: "buttonCenter"; type: "bool"; isReadonly: true } |
| Property { name: "buttonGuide"; type: "bool"; isReadonly: true } |
| Signal { |
| name: "deviceIdChanged" |
| Parameter { name: "value"; type: "int" } |
| } |
| Signal { |
| name: "connectedChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "nameChanged" |
| Parameter { name: "value"; type: "string" } |
| } |
| Signal { |
| name: "axisLeftXChanged" |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "axisLeftYChanged" |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "axisRightXChanged" |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "axisRightYChanged" |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "buttonAChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonBChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonXChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonYChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonL1Changed" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonR1Changed" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonL2Changed" |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "buttonR2Changed" |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "buttonSelectChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonStartChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonL3Changed" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonR3Changed" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonUpChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonDownChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonLeftChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonRightChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonCenterChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Signal { |
| name: "buttonGuideChanged" |
| Parameter { name: "value"; type: "bool" } |
| } |
| Method { |
| name: "setDeviceId" |
| Parameter { name: "number"; type: "int" } |
| } |
| } |
| Component { |
| name: "QGamepadKeyNavigation" |
| prototype: "QObject" |
| exports: ["QtGamepad/GamepadKeyNavigation 1.0"] |
| exportMetaObjectRevisions: [0] |
| Property { name: "active"; type: "bool" } |
| Property { name: "gamepad"; type: "QGamepad"; isPointer: true } |
| Property { name: "upKey"; type: "Qt::Key" } |
| Property { name: "downKey"; type: "Qt::Key" } |
| Property { name: "leftKey"; type: "Qt::Key" } |
| Property { name: "rightKey"; type: "Qt::Key" } |
| Property { name: "buttonAKey"; type: "Qt::Key" } |
| Property { name: "buttonBKey"; type: "Qt::Key" } |
| Property { name: "buttonXKey"; type: "Qt::Key" } |
| Property { name: "buttonYKey"; type: "Qt::Key" } |
| Property { name: "buttonSelectKey"; type: "Qt::Key" } |
| Property { name: "buttonStartKey"; type: "Qt::Key" } |
| Property { name: "buttonGuideKey"; type: "Qt::Key" } |
| Property { name: "buttonL1Key"; type: "Qt::Key" } |
| Property { name: "buttonR1Key"; type: "Qt::Key" } |
| Property { name: "buttonL2Key"; type: "Qt::Key" } |
| Property { name: "buttonR2Key"; type: "Qt::Key" } |
| Property { name: "buttonL3Key"; type: "Qt::Key" } |
| Property { name: "buttonR3Key"; type: "Qt::Key" } |
| Signal { |
| name: "activeChanged" |
| Parameter { name: "isActive"; type: "bool" } |
| } |
| Signal { |
| name: "gamepadChanged" |
| Parameter { name: "gamepad"; type: "QGamepad"; isPointer: true } |
| } |
| Signal { |
| name: "upKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "downKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "leftKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "rightKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonAKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonBKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonXKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonYKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonSelectKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonStartKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonGuideKeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonL1KeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonR1KeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonL2KeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonR2KeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonL3KeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Signal { |
| name: "buttonR3KeyChanged" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setActive" |
| Parameter { name: "isActive"; type: "bool" } |
| } |
| Method { |
| name: "setGamepad" |
| Parameter { name: "gamepad"; type: "QGamepad"; isPointer: true } |
| } |
| Method { |
| name: "setUpKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setDownKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setLeftKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setRightKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonAKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonBKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonXKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonYKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonSelectKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonStartKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonGuideKey" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonL1Key" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonR1Key" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonL2Key" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonR2Key" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonL3Key" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| Method { |
| name: "setButtonR3Key" |
| Parameter { name: "key"; type: "Qt::Key" } |
| } |
| } |
| Component { |
| name: "QGamepadManager" |
| prototype: "QObject" |
| exports: ["QtGamepad/GamepadManager 1.0"] |
| isCreatable: false |
| isSingleton: true |
| exportMetaObjectRevisions: [0] |
| Enum { |
| name: "GamepadButton" |
| values: { |
| "ButtonInvalid": -1, |
| "ButtonA": 0, |
| "ButtonB": 1, |
| "ButtonX": 2, |
| "ButtonY": 3, |
| "ButtonL1": 4, |
| "ButtonR1": 5, |
| "ButtonL2": 6, |
| "ButtonR2": 7, |
| "ButtonSelect": 8, |
| "ButtonStart": 9, |
| "ButtonL3": 10, |
| "ButtonR3": 11, |
| "ButtonUp": 12, |
| "ButtonDown": 13, |
| "ButtonRight": 14, |
| "ButtonLeft": 15, |
| "ButtonCenter": 16, |
| "ButtonGuide": 17 |
| } |
| } |
| Enum { |
| name: "GamepadButtons" |
| values: { |
| "ButtonInvalid": -1, |
| "ButtonA": 0, |
| "ButtonB": 1, |
| "ButtonX": 2, |
| "ButtonY": 3, |
| "ButtonL1": 4, |
| "ButtonR1": 5, |
| "ButtonL2": 6, |
| "ButtonR2": 7, |
| "ButtonSelect": 8, |
| "ButtonStart": 9, |
| "ButtonL3": 10, |
| "ButtonR3": 11, |
| "ButtonUp": 12, |
| "ButtonDown": 13, |
| "ButtonRight": 14, |
| "ButtonLeft": 15, |
| "ButtonCenter": 16, |
| "ButtonGuide": 17 |
| } |
| } |
| Enum { |
| name: "GamepadAxis" |
| values: { |
| "AxisInvalid": -1, |
| "AxisLeftX": 0, |
| "AxisLeftY": 1, |
| "AxisRightX": 2, |
| "AxisRightY": 3 |
| } |
| } |
| Enum { |
| name: "GamepadAxes" |
| values: { |
| "AxisInvalid": -1, |
| "AxisLeftX": 0, |
| "AxisLeftY": 1, |
| "AxisRightX": 2, |
| "AxisRightY": 3 |
| } |
| } |
| Property { name: "connectedGamepads"; type: "QList<int>"; isReadonly: true } |
| Signal { |
| name: "gamepadConnected" |
| Parameter { name: "deviceId"; type: "int" } |
| } |
| Signal { |
| name: "gamepadNameChanged" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "name"; type: "string" } |
| } |
| Signal { |
| name: "gamepadDisconnected" |
| Parameter { name: "deviceId"; type: "int" } |
| } |
| Signal { |
| name: "gamepadAxisEvent" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "axis"; type: "QGamepadManager::GamepadAxis" } |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "gamepadButtonPressEvent" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "button"; type: "QGamepadManager::GamepadButton" } |
| Parameter { name: "value"; type: "double" } |
| } |
| Signal { |
| name: "gamepadButtonReleaseEvent" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "button"; type: "QGamepadManager::GamepadButton" } |
| } |
| Signal { |
| name: "buttonConfigured" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "button"; type: "QGamepadManager::GamepadButton" } |
| } |
| Signal { |
| name: "axisConfigured" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "axis"; type: "QGamepadManager::GamepadAxis" } |
| } |
| Signal { |
| name: "configurationCanceled" |
| Parameter { name: "deviceId"; type: "int" } |
| } |
| Method { |
| name: "isConfigurationNeeded" |
| type: "bool" |
| Parameter { name: "deviceId"; type: "int" } |
| } |
| Method { |
| name: "configureButton" |
| type: "bool" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "button"; type: "GamepadButton" } |
| } |
| Method { |
| name: "configureAxis" |
| type: "bool" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "axis"; type: "GamepadAxis" } |
| } |
| Method { |
| name: "setCancelConfigureButton" |
| type: "bool" |
| Parameter { name: "deviceId"; type: "int" } |
| Parameter { name: "button"; type: "GamepadButton" } |
| } |
| Method { |
| name: "resetConfiguration" |
| Parameter { name: "deviceId"; type: "int" } |
| } |
| Method { |
| name: "setSettingsFile" |
| Parameter { name: "file"; type: "string" } |
| } |
| } |
| Component { |
| name: "QGamepadMouseItem" |
| defaultProperty: "data" |
| prototype: "QQuickItem" |
| exports: ["QtGamepad/GamepadMouseItem 1.0"] |
| exportMetaObjectRevisions: [0] |
| Enum { |
| name: "GamepadJoystick" |
| values: { |
| "LeftStick": 0, |
| "RightStick": 1, |
| "Both": 2 |
| } |
| } |
| Property { name: "active"; type: "bool" } |
| Property { name: "gamepad"; type: "QGamepad"; isPointer: true } |
| Property { name: "joystick"; type: "GamepadJoystick" } |
| Property { name: "deadZoneSize"; type: "double" } |
| Property { name: "mousePosition"; type: "QPointF"; isReadonly: true } |
| Signal { |
| name: "activeChanged" |
| Parameter { name: "isActive"; type: "bool" } |
| } |
| Signal { |
| name: "gamepadChanged" |
| Parameter { name: "gamepad"; type: "QGamepad"; isPointer: true } |
| } |
| Signal { |
| name: "joystickChanged" |
| Parameter { name: "joystick"; type: "GamepadJoystick" } |
| } |
| Signal { |
| name: "deadZoneSizeChanged" |
| Parameter { name: "size"; type: "double" } |
| } |
| Signal { |
| name: "mousePositionChanged" |
| Parameter { name: "position"; type: "QPointF" } |
| } |
| Method { |
| name: "setActive" |
| Parameter { name: "arg"; type: "bool" } |
| } |
| Method { |
| name: "setGamepad" |
| Parameter { name: "gamepad"; type: "QGamepad"; isPointer: true } |
| } |
| Method { |
| name: "setJoystick" |
| Parameter { name: "joystick"; type: "GamepadJoystick" } |
| } |
| Method { |
| name: "setDeadZoneSize" |
| Parameter { name: "size"; type: "double" } |
| } |
| Method { |
| name: "mouseButtonPressed" |
| Parameter { name: "button"; type: "int" } |
| } |
| Method { |
| name: "mouseButtonReleased" |
| Parameter { name: "button"; type: "int" } |
| } |
| } |
| } |