blob: 4f9f26335a34e021c89c3d2c90061ae2e8d2e12f [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Gamepad module
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlextensionplugin.h>
#include <QtQml/qqml.h>
#include <QtGamepad/QGamepad>
#include <QtGamepad/QGamepadKeyNavigation>
#include "qgamepadmouseitem.h"
QT_BEGIN_NAMESPACE
static QObject *gamepadmanager_singletontype_provider(QQmlEngine * /* engine */, QJSEngine * /* scriptEngine */)
{
QGamepadManager *manager = QGamepadManager::instance();
QQmlEngine::setObjectOwnership(manager, QQmlEngine::CppOwnership);
return manager;
}
class QGamepadModule : public QQmlExtensionPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID QQmlExtensionInterface_iid)
public:
QGamepadModule(QObject *parent = 0) : QQmlExtensionPlugin(parent) { }
void registerTypes(const char *uri)
{
Q_ASSERT(QLatin1String(uri) == QLatin1String("QtGamepad"));
//@uri QtGamepad
qmlRegisterSingletonType<QGamepadManager>(uri, 1, 0, "GamepadManager", &gamepadmanager_singletontype_provider);
qmlRegisterType<QGamepad>(uri, 1, 0, "Gamepad");
qmlRegisterType<QGamepadKeyNavigation>(uri, 1, 0, "GamepadKeyNavigation");
qmlRegisterType<QGamepadMouseItem>(uri, 1, 0, "GamepadMouseItem");
// Register the latest Qt version as QML type version
qmlRegisterModule(uri, 1, QT_VERSION_MINOR);
}
void initializeEngine(QQmlEngine *engine, const char *uri)
{
Q_UNUSED(uri);
Q_UNUSED(engine);
}
};
QT_END_NAMESPACE
#include "qtgamepad.moc"