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301094089f7066c20f6885ee60d316d3f550a3c2
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.
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qt-everywhere-src-5.15.1
/
qtquick3d
/
src
/
imports
/
effectlib
/
shaders
/
fxaaRgbl.frag
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void
frag
()
// Create RGBL buffer
{
vec4 color
=
texture2D_0
(
TexCoord
);
color
.
a
=
dot
(
color
.
rgb
,
vec3
(
0.299
,
0.587
,
0.114
));
gl_FragColor
=
color
;
}