Sign in
third-party-mirror
/
orbit
/
301094089f7066c20f6885ee60d316d3f550a3c2
/
.
/
qt-everywhere-src-5.15.1
/
qtquick3d
/
src
/
imports
/
effectlib
/
shaders
/
gaussianblur.frag
blob: af0e7f98c39501bfa4c5775355d0aa5bead03991 [
file
] [
log
] [
blame
]
#include
"blur.glsllib"
void
frag
()
{
gl_FragColor
=
GaussianBlur
(
Texture0
,
Texture0Info
.
z
);
}