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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
import QtQuick 2.15
import HelperWidgets 2.0
import QtQuick.Layouts 1.12
Column {
id: materialRoot
width: parent.width
property int labelWidth: 10
property int labelSpinBoxSpacing: 0
property int spinBoxMinimumWidth: 120
Section {
caption: qsTr("Environment Map")
width: parent.width
SectionLayout {
Label {
text: qsTr("Enabled")
tooltip: qsTr("Specifies if the environment map is enabled.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.uEnvironmentMappingEnabled.valueToString
backendValue: backendValues.uEnvironmentMappingEnabled
Layout.fillWidth: true
}
}
Label {
text: qsTr("Texture")
tooltip: qsTr("Defines a texture for environment map.")
}
SecondColumnLayout {
IdComboBox {
typeFilter: "QtQuick3D.Texture"
Layout.fillWidth: true
backendValue: backendValues.uEnvironmentTexture_texture
defaultItem: qsTr("Default")
}
}
}
}
Section {
caption: qsTr("Shadow Map")
width: parent.width
SectionLayout {
Label {
text: qsTr("Enabled")
tooltip: qsTr("Specifies if the shadow map is enabled.")
}
SecondColumnLayout {
CheckBox {
text: backendValues.uShadowMappingEnabled.valueToString
backendValue: backendValues.uShadowMappingEnabled
Layout.fillWidth: true
}
}
Label {
text: qsTr("Texture")
tooltip: qsTr("Defines a texture for shadow map.")
}
SecondColumnLayout {
IdComboBox {
typeFilter: "QtQuick3D.Texture"
Layout.fillWidth: true
backendValue: backendValues.uBakedShadowTexture_texture
defaultItem: qsTr("Default")
}
}
}
}
Section {
caption: qsTr("Transmission")
width: parent.width
SectionLayout {
Label {
text: qsTr("Transmission Weight")
tooltip: qsTr("Set the material transmission weight.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 1
minimumValue: 0
decimals: 2
stepSize: 0.1
backendValue: backendValues.transmission_weight
Layout.fillWidth: true
}
}
Label {
text: qsTr("Reflection Weight")
tooltip: qsTr("Set the material reflection weight.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 1
minimumValue: 0
decimals: 2
stepSize: 0.1
backendValue: backendValues.reflection_weight
Layout.fillWidth: true
}
}
Label {
text: qsTr("Texture")
tooltip: qsTr("Defines a texture for transmission map.")
}
SecondColumnLayout {
IdComboBox {
typeFilter: "QtQuick3D.Texture"
Layout.fillWidth: true
backendValue: backendValues.transmission_texture_texture
defaultItem: qsTr("Default")
}
}
}
}
Section {
caption: qsTr("General")
width: parent.width
ColumnLayout {
width: parent.width - 16
SectionLayout {
Label {
text: qsTr("Translucency Falloff")
tooltip: qsTr("Set the falloff of the translucency of the material.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 100
minimumValue: 0
decimals: 2
backendValue: backendValues.uTranslucentFalloff
Layout.fillWidth: true
}
}
Label {
text: qsTr("Opacity")
tooltip: qsTr("Set the opacity of the material.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 100
minimumValue: 0
decimals: 2
backendValue: backendValues.uOpacity
Layout.fillWidth: true
}
}
}
ColumnLayout {
width: parent.width
Label {
width: 100
text: qsTr("Texture Tiling")
tooltip: qsTr("Sets the tiling repeat of the reflection map.")
}
RowLayout {
spacing: materialRoot.labelSpinBoxSpacing
Label {
text: qsTr("X")
width: materialRoot.labelWidth
}
SpinBox {
maximumValue: 100
minimumValue: 1
decimals: 0
backendValue: backendValues.texture_tiling_x
Layout.fillWidth: true
Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
}
}
RowLayout {
spacing: materialRoot.labelSpinBoxSpacing
Label {
text: qsTr("Y")
width: materialRoot.labelWidth
}
SpinBox {
maximumValue: 100
minimumValue: 1
decimals: 0
backendValue: backendValues.texture_tiling_y
Layout.fillWidth: true
Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
}
}
}
}
}
Section {
caption: qsTr("Diffuse Map")
width: parent.width
SectionLayout {
Label {
text: qsTr("Light Wrap")
tooltip: qsTr("Set the diffuse light bend of the material.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 1
minimumValue: 0
decimals: 2
stepSize: 0.1
backendValue: backendValues.uDiffuseLightWrap
Layout.fillWidth: true
}
}
Label {
text: qsTr("Texture")
tooltip: qsTr("Defines a texture for diffuse map.")
}
SecondColumnLayout {
IdComboBox {
typeFilter: "QtQuick3D.Texture"
Layout.fillWidth: true
backendValue: backendValues.diffuse_texture_texture
defaultItem: qsTr("Default")
}
}
}
}
Section {
caption: qsTr("Bump")
width: parent.width
SectionLayout {
Label {
text: qsTr("Amount")
tooltip: qsTr("Set the bump map bumpiness.")
}
SecondColumnLayout {
SpinBox {
maximumValue: 2
minimumValue: 0
decimals: 2
stepSize: 0.1
backendValue: backendValues.bump_amount
Layout.fillWidth: true
}
}
Label {
text: qsTr("Texture")
tooltip: qsTr("Defines a texture for bump map.")
}
SecondColumnLayout {
IdComboBox {
typeFilter: "QtQuick3D.Texture"
Layout.fillWidth: true
backendValue: backendValues.bump_texture_texture
defaultItem: qsTr("Default")
}
}
}
}
}