| /**************************************************************************** |
| ** |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
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| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
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| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| import QtQuick 2.15 |
| import HelperWidgets 2.0 |
| import QtQuick.Layouts 1.12 |
| |
| Column { |
| width: parent.width |
| |
| Section { |
| caption: qsTr("Default Material") |
| width: parent.width |
| SectionLayout { |
| Label { |
| text: qsTr("Lighting") |
| tooltip: qsTr("Defines which lighting method is used when generating this material.") |
| } |
| ComboBox { |
| scope: "DefaultMaterial" |
| model: ["NoLighting", "FragmentLighting"] |
| backendValue: backendValues.lighting |
| Layout.fillWidth: true |
| } |
| Label { |
| text: qsTr("Blend Mode") |
| tooltip: qsTr("Determines how the colors of the model rendered blend with those behind it.") |
| } |
| ComboBox { |
| scope: "DefaultMaterial" |
| model: ["SourceOver", "Screen", "Multiply", "Overlay", "ColorBurn", "ColorDodge"] |
| backendValue: backendValues.blendMode |
| Layout.fillWidth: true |
| } |
| Label { |
| text: qsTr("Enable Vertex Colors") |
| tooltip: qsTr("Enables the use of vertex colors from the mesh.") |
| } |
| SecondColumnLayout { |
| CheckBox { |
| text: backendValues.vertexColorsEnabled.valueToString |
| backendValue: backendValues.vertexColorsEnabled |
| Layout.fillWidth: true |
| } |
| } |
| } |
| } |
| |
| Section { |
| caption: qsTr("Diffuse") |
| width: parent.width |
| Column { |
| width: parent.width |
| ColorEditor { |
| caption: qsTr("Diffuse Color") |
| backendValue: backendValues.diffuseColor |
| supportGradient: false |
| Layout.fillWidth: true |
| } |
| SectionLayout { |
| Label { |
| text: qsTr("Diffuse Map") |
| tooltip: qsTr("Defines a texture to apply to the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.diffuseMap |
| } |
| } |
| } |
| } |
| } |
| |
| Section { |
| caption: qsTr("Emissive") |
| width: parent.width |
| Column { |
| width: parent.width |
| ColorEditor { |
| caption: qsTr("Emissive Color") |
| backendValue: backendValues.emissiveColor |
| supportGradient: false |
| Layout.fillWidth: true |
| } |
| SectionLayout { |
| Label { |
| text: qsTr("Emissive Factor") |
| tooltip: qsTr("Determines the amount of self-illumination from the material (will not light other objects).") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 1 |
| minimumValue: 0 |
| decimals: 2 |
| stepSize: 0.1 |
| backendValue: backendValues.emissiveFactor |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Emissive Map") |
| tooltip: qsTr("Sets a texture to be used to set the emissive factor for different parts of the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.emissiveMap |
| } |
| } |
| } |
| } |
| } |
| |
| Section { |
| caption: qsTr("Specular") |
| width: parent.width |
| Column { |
| width: parent.width |
| ColorEditor { |
| caption: qsTr("Specular Tint") |
| backendValue: backendValues.specularTint |
| supportGradient: false |
| Layout.fillWidth: true |
| } |
| |
| SectionLayout { |
| Label { |
| text: qsTr("Specular Amount") |
| tooltip: qsTr("Controls the strength of specularity (highlights and reflections).") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 1 |
| minimumValue: 0 |
| decimals: 2 |
| stepSize: 0.1 |
| backendValue: backendValues.specularAmount |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Specular Map") |
| tooltip: qsTr("Defines a RGB texture to modulate the amount and the color of specularity across the surface of the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.specularMap |
| } |
| } |
| Label { |
| text: qsTr("Specular Model") |
| tooltip: qsTr("Determines which functions are used to calculate specular highlights for lights in the scene.") |
| } |
| ComboBox { |
| scope: "DefaultMaterial" |
| model: ["Default", "KGGX", "KWard"] |
| backendValue: backendValues.specularModel |
| Layout.fillWidth: true |
| } |
| Label { |
| text: qsTr("Reflection Map") |
| tooltip: qsTr("Sets a texture used for specular highlights on the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.specularReflectionMap |
| } |
| } |
| Label { |
| text: qsTr("Index of Refraction") |
| tooltip: qsTr("Controls what angles of reflections are affected by the Fresnel power.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 3 |
| minimumValue: 1 |
| decimals: 2 |
| stepSize: 0.1 |
| backendValue: backendValues.indexOfRefraction |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Fresnel Power") |
| tooltip: qsTr("Decreases head-on reflections (looking directly at the surface) while maintaining reflections seen at grazing angles.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 9999999 |
| minimumValue: -9999999 |
| realDragRange: 5000 |
| decimals: 2 |
| backendValue: backendValues.fresnelPower |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Specular Roughness") |
| tooltip: qsTr("Controls the size of the specular highlight generated from lights and the clarity of reflections in general.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 1 |
| minimumValue: 0.001 |
| decimals: 3 |
| backendValue: backendValues.specularRoughness |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Roughness Map") |
| tooltip: qsTr("Defines a texture to control the specular roughness of the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.roughnessMap |
| } |
| } |
| } |
| } |
| } |
| |
| Section { |
| caption: qsTr("Opacity") |
| width: parent.width |
| SectionLayout { |
| Label { |
| text: qsTr("Opacity") |
| tooltip: qsTr("Sets the visibility of the geometry for this material.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 1 |
| minimumValue: 0 |
| decimals: 2 |
| stepSize: 0.1 |
| backendValue: backendValues.opacity |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Opacity Map") |
| tooltip: qsTr("Defines a texture used to control the opacity differently for different parts of the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.opacityMap |
| } |
| } |
| } |
| } |
| |
| Section { |
| caption: qsTr("Bump/Normal") |
| width: parent.width |
| SectionLayout { |
| Label { |
| text: qsTr("Bump Amount") |
| tooltip: qsTr("Controls the amount of simulated displacement for the bump map or normal map.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 1 |
| minimumValue: 0 |
| decimals: 2 |
| stepSize: 0.1 |
| backendValue: backendValues.bumpAmount |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Bump Map") |
| tooltip: qsTr("Defines a grayscale texture to simulate fine geometry displacement across the surface of the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| id: bumpMapComboBox |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.bumpMap |
| |
| Connections { |
| target: normalMapComboBox.backendValue |
| onExpressionChanged: { |
| if (normalMapComboBox.backendValue.expression !== "") |
| bumpMapComboBox.backendValue.resetValue() |
| } |
| } |
| } |
| } |
| Label { |
| text: qsTr("Normal Map") |
| tooltip: qsTr("Defines a RGB image used to simulate fine geometry displacement across the surface of the material.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| id: normalMapComboBox |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.normalMap |
| |
| Connections { |
| target: bumpMapComboBox.backendValue |
| onExpressionChanged: { |
| if (bumpMapComboBox.backendValue.expression !== "") |
| normalMapComboBox.backendValue.resetValue() |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| Section { |
| caption: qsTr("Translucency") |
| width: parent.width |
| SectionLayout { |
| Label { |
| text: qsTr("Translucency Falloff") |
| tooltip: qsTr("Defines the amount of falloff for the translucency based on the angle of the normals of the object to the light source.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 999999 |
| minimumValue: -999999 |
| realDragRange: 5000 |
| decimals: 2 |
| backendValue: backendValues.translucentFalloff |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Diffuse Light Wrap") |
| tooltip: qsTr("Determines the amount of light wrap for the translucency map.") |
| } |
| SecondColumnLayout { |
| SpinBox { |
| maximumValue: 1 |
| minimumValue: 0 |
| decimals: 2 |
| stepSize: 0.1 |
| backendValue: backendValues.diffuseLightWrap |
| Layout.fillWidth: true |
| } |
| } |
| Label { |
| text: qsTr("Translucency Map") |
| tooltip: qsTr("Defines a grayscale texture controlling how much light can pass through the material from behind.") |
| } |
| SecondColumnLayout { |
| IdComboBox { |
| typeFilter: "QtQuick3D.Texture" |
| Layout.fillWidth: true |
| backendValue: backendValues.translucencyMap |
| } |
| } |
| } |
| } |
| } |