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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
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** General Public License version 3 or (at your option) any later version
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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#ifndef Q_QUICK3D_GEOMETRY_P_H
#define Q_QUICK3D_GEOMETRY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/qquick3dgeometry.h>
#include <QtQuick3D/private/qquick3dobject_p.h>
#include <QtGui/qvector3d.h>
QT_BEGIN_NAMESPACE
class QQuick3DGeometryPrivate : public QQuick3DObjectPrivate
{
public:
QQuick3DGeometryPrivate();
static const int MAX_ATTRIBUTE_COUNT = 16;
QString m_name;
QByteArray m_vertexBuffer;
QByteArray m_indexBuffer;
QQuick3DGeometry::Attribute m_attributes[MAX_ATTRIBUTE_COUNT];
int m_attributeCount = 0;
QQuick3DGeometry::PrimitiveType m_primitiveType = QQuick3DGeometry::PrimitiveType::Unknown;
QVector3D m_min;
QVector3D m_max;
int m_stride = 0;
bool m_nameChanged = true;
bool m_geometryChanged = true;
bool m_geometryBoundsChanged = true;
};
QT_END_NAMESPACE
#endif