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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#ifndef QQUICK3DLOADER_P_H
#define QQUICK3DLOADER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/private/qquick3dnode_p.h>
#include <QQmlIncubator>
#include <private/qqmlguard_p.h>
#include <private/qv4value_p.h>
QT_BEGIN_NAMESPACE
class QQuick3DLoader;
class QQuick3DLoaderIncubator : public QQmlIncubator
{
public:
QQuick3DLoaderIncubator(QQuick3DLoader *l, IncubationMode mode)
: QQmlIncubator(mode), m_loader(l) {}
protected:
void statusChanged(Status) override;
void setInitialState(QObject *) override;
private:
QQuick3DLoader *m_loader;
};
class QQmlContext;
class Q_QUICK3D_EXPORT QQuick3DLoader : public QQuick3DNode
{
Q_OBJECT
Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged)
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(QQmlComponent *sourceComponent READ sourceComponent WRITE setSourceComponent RESET resetSourceComponent NOTIFY sourceComponentChanged)
Q_PROPERTY(QObject *item READ item NOTIFY itemChanged)
Q_PROPERTY(Status status READ status NOTIFY statusChanged)
Q_PROPERTY(qreal progress READ progress NOTIFY progressChanged)
Q_PROPERTY(bool asynchronous READ asynchronous WRITE setAsynchronous NOTIFY asynchronousChanged)
public:
explicit QQuick3DLoader(QQuick3DNode *parent = nullptr);
~QQuick3DLoader() override;
bool active() const;
void setActive(bool newVal);
Q_INVOKABLE void setSource(QQmlV4Function *);
QUrl source() const;
void setSource(const QUrl &);
QQmlComponent *sourceComponent() const;
void setSourceComponent(QQmlComponent *);
void resetSourceComponent();
enum Status { Null, Ready, Loading, Error };
Q_ENUM(Status)
Status status() const;
qreal progress() const;
bool asynchronous() const;
void setAsynchronous(bool a);
QObject *item() const;
Q_SIGNALS:
void itemChanged();
void activeChanged();
void sourceChanged();
void sourceComponentChanged();
void statusChanged();
void progressChanged();
void loaded();
void asynchronousChanged();
protected:
void componentComplete() override;
private Q_SLOTS:
void sourceLoaded();
private:
Q_DISABLE_COPY(QQuick3DLoader)
friend QQuick3DLoaderIncubator;
void setSource(const QUrl &sourceUrl, bool needsClear);
void loadFromSource();
void loadFromSourceComponent();
void clear();
void load();
void incubatorStateChanged(QQmlIncubator::Status status);
void setInitialState(QObject *obj);
void disposeInitialPropertyValues();
static QUrl resolveSourceUrl(QQmlV4Function *args);
QV4::ReturnedValue extractInitialPropertyValues(QQmlV4Function *args, bool *error);
QUrl m_source;
QQuick3DNode *m_item;
QObject *m_object;
QQmlStrongJSQObjectReference<QQmlComponent> m_component;
QQmlContext *m_itemContext;
QQuick3DLoaderIncubator *m_incubator;
QV4::PersistentValue m_initialPropertyValues;
QV4::PersistentValue m_qmlCallingContext;
bool m_updatingSize: 1;
bool m_active : 1;
bool m_loadingFromSource : 1;
bool m_asynchronous : 1;
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuick3DLoader)
#endif // QQUICK3DLOADER_P_H