| /**************************************************************************** |
| ** |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
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| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
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| ** |
| ****************************************************************************/ |
| |
| #ifndef QSSGOBJECT_P_H |
| #define QSSGOBJECT_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include "qquick3dobject.h" |
| |
| #include "qtquick3dglobal_p.h" |
| |
| #include "qquick3dobjectchangelistener_p.h" |
| |
| #include <private/qobject_p.h> |
| #include <private/qquickstate_p.h> |
| #include <private/qqmlnotifier_p.h> |
| #include <private/qlazilyallocated_p.h> |
| #include <private/qssgrendergraphobject_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QSSGRenderContextInterface; |
| class QSSGRenderContext; |
| |
| class Q_QUICK3D_PRIVATE_EXPORT QQuick3DObjectPrivate : public QObjectPrivate |
| { |
| Q_DECLARE_PUBLIC(QQuick3DObject) |
| public: |
| enum class Type { |
| Unknown = 0, |
| Node, // Node |
| Layer, // Node |
| Light, // Node |
| Camera, // Node |
| Model, // Node |
| Text, // Node |
| Item2D, // Renderable? Node |
| SceneEnvironment, // Resource |
| DefaultMaterial, // Resource |
| PrincipledMaterial, // Resource |
| Image, // Resource |
| Effect, // Resource |
| CustomMaterial, // Resource |
| Lightmaps, // Resource |
| Geometry, // Resource |
| RenderPlugin, // Not used |
| LastKnownGraphObjectType, |
| }; |
| |
| static QQuick3DObjectPrivate *get(QQuick3DObject *item) { return item->d_func(); } |
| static const QQuick3DObjectPrivate *get(const QQuick3DObject *item) { return item->d_func(); } |
| |
| explicit QQuick3DObjectPrivate(Type t); |
| ~QQuick3DObjectPrivate() override; |
| void init(QQuick3DObject *parent); |
| |
| QQmlListProperty<QObject> data(); |
| QQmlListProperty<QObject> resources(); |
| QQmlListProperty<QQuick3DObject> children(); |
| |
| QQmlListProperty<QQuickState> states(); |
| QQmlListProperty<QQuickTransition> transitions(); |
| |
| QString state() const; |
| void setState(const QString &); |
| |
| // data property |
| static void data_append(QQmlListProperty<QObject> *, QObject *); |
| static int data_count(QQmlListProperty<QObject> *); |
| static QObject *data_at(QQmlListProperty<QObject> *, int); |
| static void data_clear(QQmlListProperty<QObject> *); |
| |
| // resources property |
| static QObject *resources_at(QQmlListProperty<QObject> *, int); |
| static void resources_append(QQmlListProperty<QObject> *, QObject *); |
| static int resources_count(QQmlListProperty<QObject> *); |
| static void resources_clear(QQmlListProperty<QObject> *); |
| |
| // children property |
| static void children_append(QQmlListProperty<QQuick3DObject> *, QQuick3DObject *); |
| static int children_count(QQmlListProperty<QQuick3DObject> *); |
| static QQuick3DObject *children_at(QQmlListProperty<QQuick3DObject> *, int); |
| static void children_clear(QQmlListProperty<QQuick3DObject> *); |
| |
| void _q_resourceObjectDeleted(QObject *); |
| quint64 _q_createJSWrapper(QV4::ExecutionEngine *engine); |
| |
| enum ChangeType { |
| Geometry = 0x01, |
| SiblingOrder = 0x02, |
| Visibility = 0x04, |
| Opacity = 0x08, |
| Destroyed = 0x10, |
| Parent = 0x20, |
| Children = 0x40, |
| Rotation = 0x80, |
| ImplicitWidth = 0x100, |
| ImplicitHeight = 0x200, |
| Enabled = 0x400, |
| }; |
| |
| Q_DECLARE_FLAGS(ChangeTypes, ChangeType) |
| |
| struct ChangeListener |
| { |
| using ChangeTypes = QQuick3DObjectPrivate::ChangeTypes; |
| |
| ChangeListener(QQuick3DObjectChangeListener *l = nullptr, ChangeTypes t = {}) : listener(l), types(t) {} |
| |
| ChangeListener(QQuick3DObjectChangeListener *l) : listener(l), types(Geometry) {} |
| |
| bool operator==(const ChangeListener &other) const |
| { |
| return listener == other.listener && types == other.types; |
| } |
| |
| QQuick3DObjectChangeListener *listener; |
| ChangeTypes types; |
| |
| QVector<QQuick3DObjectPrivate::ChangeListener> changeListeners; |
| }; |
| |
| struct ExtraData |
| { |
| ExtraData(); |
| |
| int hideRefCount; |
| QObjectList resourcesList; |
| |
| }; |
| QLazilyAllocated<ExtraData> extra; |
| |
| QVector<QQuick3DObjectPrivate::ChangeListener> changeListeners; |
| |
| void addItemChangeListener(QQuick3DObjectChangeListener *listener, ChangeTypes types); |
| void updateOrAddItemChangeListener(QQuick3DObjectChangeListener *listener, ChangeTypes types); |
| void removeItemChangeListener(QQuick3DObjectChangeListener *, ChangeTypes types); |
| |
| QQuickStateGroup *_states(); |
| QQuickStateGroup *_stateGroup; |
| |
| enum DirtyType { |
| TransformOrigin = 0x00000001, |
| Transform = 0x00000002, |
| BasicTransform = 0x00000004, |
| Position = 0x00000008, |
| Size = 0x00000010, |
| |
| ZValue = 0x00000020, |
| Content = 0x00000040, |
| Smooth = 0x00000080, |
| OpacityValue = 0x00000100, |
| ChildrenChanged = 0x00000200, |
| ChildrenStackingChanged = 0x00000400, |
| ParentChanged = 0x00000800, |
| |
| Clip = 0x00001000, |
| Window = 0x00002000, |
| |
| EffectReference = 0x00008000, |
| Visible = 0x00010000, |
| HideReference = 0x00020000, |
| Antialiasing = 0x00040000, |
| // When you add an attribute here, don't forget to update |
| // dirtyToString() |
| |
| TransformUpdateMask = TransformOrigin | Transform | BasicTransform | Position | Window, |
| ComplexTransformUpdateMask = Transform | Window, |
| ContentUpdateMask = Size | Content | Smooth | Window | Antialiasing, |
| ChildrenUpdateMask = ChildrenChanged | ChildrenStackingChanged | EffectReference | Window |
| }; |
| |
| quint32 dirtyAttributes; |
| QString dirtyToString() const; |
| void dirty(DirtyType); |
| void addToDirtyList(); |
| void removeFromDirtyList(); |
| QQuick3DObject *nextDirtyItem; |
| QQuick3DObject **prevDirtyItem; |
| |
| bool isResourceNode() const; |
| bool isSpatialNode() const; |
| |
| void setCulled(bool); |
| |
| QSharedPointer<QQuick3DSceneManager> sceneManager; |
| int windowRefCount; |
| |
| QQuick3DObject *parentItem; |
| |
| QList<QQuick3DObject *> childItems; |
| mutable QList<QQuick3DObject *> *sortedChildItems; |
| QList<QQuick3DObject *> paintOrderChildItems() const; |
| void addChild(QQuick3DObject *); |
| void removeChild(QQuick3DObject *); |
| void siblingOrderChanged(); |
| |
| void markSortedChildrenDirty(QQuick3DObject *child); |
| |
| void refSceneManager(const QSharedPointer<QQuick3DSceneManager> &); |
| void derefSceneManager(); |
| |
| static void refSceneManager(QQuick3DObject *obj,const QSharedPointer<QQuick3DSceneManager> &mgr) |
| { |
| if (obj) |
| QQuick3DObjectPrivate::get(obj)->refSceneManager(mgr); |
| } |
| static void derefSceneManager(QQuick3DObject *obj) |
| { |
| if (obj) |
| QQuick3DObjectPrivate::get(obj)->derefSceneManager(); |
| } |
| |
| QQuick3DObject *subFocusItem; |
| void updateSubFocusItem(QQuick3DObject *scope, bool focus); |
| |
| void itemChange(QQuick3DObject::ItemChange, const QQuick3DObject::ItemChangeData &); |
| |
| virtual void updatePolish() {} |
| |
| QSSGRenderGraphObject *spatialNode = nullptr; |
| |
| Type type = Type::Unknown; |
| bool componentComplete = true; |
| bool culled; |
| }; |
| |
| Q_DECLARE_OPERATORS_FOR_FLAGS(QQuick3DObjectPrivate::ChangeTypes) |
| Q_DECLARE_TYPEINFO(QQuick3DObjectPrivate::ChangeListener, Q_PRIMITIVE_TYPE); |
| |
| QT_END_NAMESPACE |
| |
| #endif // QSSGOBJECT_P_H |