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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
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** accordance with the commercial license agreement provided with the
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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#ifndef QSSGIMAGE_H
#define QSSGIMAGE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3D/qquick3dobject.h>
#include <QtQuick/private/qquickitemchangelistener_p.h>
#include <QtQuick/QSGNode>
#include <QtCore/QUrl>
#include <QtCore/QPointer>
QT_BEGIN_NAMESPACE
class QQuickItem;
class QSGLayer;
struct QSSGRenderImage;
class Q_QUICK3D_EXPORT QQuick3DTexture : public QQuick3DObject, public QQuickItemChangeListener
{
Q_OBJECT
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(QQuickItem *sourceItem READ sourceItem WRITE setSourceItem NOTIFY sourceItemChanged)
Q_PROPERTY(float scaleU READ scaleU WRITE setScaleU NOTIFY scaleUChanged)
Q_PROPERTY(float scaleV READ scaleV WRITE setScaleV NOTIFY scaleVChanged)
Q_PROPERTY(MappingMode mappingMode READ mappingMode WRITE setMappingMode NOTIFY mappingModeChanged)
Q_PROPERTY(TilingMode tilingModeHorizontal READ horizontalTiling WRITE setHorizontalTiling NOTIFY horizontalTilingChanged)
Q_PROPERTY(TilingMode tilingModeVertical READ verticalTiling WRITE setVerticalTiling NOTIFY verticalTilingChanged)
Q_PROPERTY(float rotationUV READ rotationUV WRITE setRotationUV NOTIFY rotationUVChanged)
Q_PROPERTY(float positionU READ positionU WRITE setPositionU NOTIFY positionUChanged)
Q_PROPERTY(float positionV READ positionV WRITE setPositionV NOTIFY positionVChanged)
Q_PROPERTY(float pivotU READ pivotU WRITE setPivotU NOTIFY pivotUChanged)
Q_PROPERTY(float pivotV READ pivotV WRITE setPivotV NOTIFY pivotVChanged)
Q_PROPERTY(bool flipV READ flipV WRITE setFlipV NOTIFY flipVChanged)
Q_PROPERTY(Format format READ format WRITE setFormat NOTIFY formatChanged)
public:
enum MappingMode
{
UV = 0,
Environment = 1,
LightProbe = 2,
};
Q_ENUM(MappingMode)
enum TilingMode
{
ClampToEdge = 1,
MirroredRepeat,
Repeat
};
Q_ENUM(TilingMode)
enum Format {
Automatic = 0,
R8,
R16,
R16F,
R32I,
R32UI,
R32F,
RG8,
RGBA8,
RGB8,
SRGB8,
SRGB8A8,
RGB565,
RGBA5551,
Alpha8,
Luminance8,
Luminance16,
LuminanceAlpha8,
RGBA16F,
RG16F,
RG32F,
RGB32F,
RGBA32F,
R11G11B10,
RGB9E5,
RGBA_DXT1,
RGB_DXT1,
RGBA_DXT3,
RGBA_DXT5,
Depth16,
Depth24,
Depth32,
Depth24Stencil8
};
Q_ENUM(Format)
explicit QQuick3DTexture(QQuick3DObject *parent = nullptr);
~QQuick3DTexture() override;
QUrl source() const;
QQuickItem *sourceItem() const;
float scaleU() const;
float scaleV() const;
MappingMode mappingMode() const;
TilingMode horizontalTiling() const;
TilingMode verticalTiling() const;
float rotationUV() const;
float positionU() const;
float positionV() const;
float pivotU() const;
float pivotV() const;
bool flipV() const;
QSSGRenderImage *getRenderImage();
Format format() const;
public Q_SLOTS:
void setSource(const QUrl &source);
void setSourceItem(QQuickItem *sourceItem);
void setScaleU(float scaleU);
void setScaleV(float scaleV);
void setMappingMode(MappingMode mappingMode);
void setHorizontalTiling(TilingMode tilingModeHorizontal);
void setVerticalTiling(TilingMode tilingModeVertical);
void setRotationUV(float rotationUV);
void setPositionU(float positionU);
void setPositionV(float positionV);
void setPivotU(float pivotU);
void setPivotV(float pivotV);
void setFlipV(bool flipV);
void setFormat(Format format);
Q_SIGNALS:
void sourceChanged();
void sourceItemChanged();
void scaleUChanged();
void scaleVChanged();
void mappingModeChanged();
void horizontalTilingChanged();
void verticalTilingChanged();
void rotationUVChanged();
void positionUChanged();
void positionVChanged();
void pivotUChanged();
void pivotVChanged();
void flipVChanged();
void formatChanged();
protected:
QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
void markAllDirty() override;
void itemChange(ItemChange change, const ItemChangeData &value) override;
void itemGeometryChanged(QQuickItem *item, QQuickGeometryChange change, const QRectF &geometry) override;
private Q_SLOTS:
void sourceItemDestroyed(QObject *item);
private:
void createLayerTexture();
enum class DirtyFlag {
TransformDirty = (1 << 0),
SourceDirty = (1 << 1),
};
Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag)
QUrl m_source;
QQuickItem *m_sourceItem = nullptr;
bool m_sourceItemReparented = false;
bool m_sourceItemRefed = false;
QSGLayer *m_layer = nullptr;
float m_scaleU = 1.0f;
float m_scaleV = 1.0f;
MappingMode m_mappingMode = UV;
TilingMode m_tilingModeHorizontal = ClampToEdge;
TilingMode m_tilingModeVertical = ClampToEdge;
float m_rotationUV = 0;
float m_positionU = 0;
float m_positionV = 0;
float m_pivotU = 0;
float m_pivotV = 0;
bool m_flipV = false;
Format m_format = Automatic;
DirtyFlags m_dirtyFlags = DirtyFlags(DirtyFlag::TransformDirty)
| DirtyFlags(DirtyFlag::SourceDirty);
QMetaObject::Connection m_textureProviderConnection;
QSharedPointer<QQuick3DSceneManager> m_sceneManagerForLayer;
bool m_initialized = false;
void trySetSourceParent();
};
QT_END_NAMESPACE
#endif // QSSGIMAGE_H