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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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#include "qssgopenglextensions_p.h"
QT_BEGIN_NAMESPACE
QSSGOpenGLExtensions::QSSGOpenGLExtensions() : QAbstractOpenGLExtension(*(new QSSGOpenGLExtensionsPrivate)) {}
bool QSSGOpenGLExtensions::initializeOpenGLFunctions()
{
if (isInitialized())
return true;
QT_PREPEND_NAMESPACE(QOpenGLContext) *context = QT_PREPEND_NAMESPACE(QOpenGLContext)::currentContext();
if (!context) {
qWarning("A current OpenGL context is required to resolve functions");
return false;
}
Q_D(QSSGOpenGLExtensions);
d->BlendBarrierNV = reinterpret_cast<void(QOPENGLF_APIENTRYP)()>(context->getProcAddress("glBlendBarrierNV"));
QAbstractOpenGLExtension::initializeOpenGLFunctions();
return true;
}
#if defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2_ANGLE)
QSSGOpenGLES2Extensions::QSSGOpenGLES2Extensions() {}
bool QSSGOpenGLES2Extensions::initializeOpenGLFunctions()
{
if (isInitialized())
return true;
QT_PREPEND_NAMESPACE(QOpenGLContext) *context = QT_PREPEND_NAMESPACE(QOpenGLContext)::currentContext();
if (!context) {
qWarning("A current OpenGL context is required to resolve functions");
return false;
}
Q_D(QSSGOpenGLExtensions);
#if defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2_ANGLE)
d->PatchParameteriEXT = reinterpret_cast<void(QOPENGLF_APIENTRYP)(GLenum, GLint)>(
context->getProcAddress("glPatchParameteriEXT"));
d->QueryCounterEXT = reinterpret_cast<void(QOPENGLF_APIENTRYP)(GLuint, GLenum)>(
context->getProcAddress("glQueryCounterEXT"));
d->GetQueryObjectui64vEXT = reinterpret_cast<void(QOPENGLF_APIENTRYP)(GLuint, GLenum, GLuint64 *)>(
context->getProcAddress("glGetQueryObjectui64vEXT"));
d->BindVertexArrayOES = reinterpret_cast<void(QOPENGLF_APIENTRYP)(GLuint)>(
context->getProcAddress("glBindVertexArrayOES"));
d->DeleteVertexArraysOES = reinterpret_cast<void(QOPENGLF_APIENTRYP)(GLsizei, const GLuint *)>(
context->getProcAddress("glDeleteVertexArraysOES"));
d->GenVertexArraysOES = reinterpret_cast<void(QOPENGLF_APIENTRYP)(GLsizei, GLuint *)>(
context->getProcAddress("glGenVertexArraysOES"));
d->IsVertexArrayOES = reinterpret_cast<GLboolean(QOPENGLF_APIENTRYP)(GLuint)>(
context->getProcAddress("glIsVertexArrayOES"));
#endif
QSSGOpenGLExtensions::initializeOpenGLFunctions();
return true;
}
#endif // QT_OPENGL_ES
QT_END_NAMESPACE