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**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
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** This file is part of Qt Quick 3D.
**
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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#ifndef QSSG_RENDER__RENDER_RENDER_BUFFER_H
#define QSSG_RENDER__RENDER_RENDER_BUFFER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3DRender/private/qssgrenderbasetypes_p.h>
#include <QtQuick3DRender/private/qssgrenderbackend_p.h>
QT_BEGIN_NAMESPACE
class QSSGRenderContext;
class Q_QUICK3DRENDER_EXPORT QSSGRenderRenderBuffer
{
Q_DISABLE_COPY(QSSGRenderRenderBuffer)
public:
QAtomicInt ref;
private:
QSSGRef<QSSGRenderContext> m_context; ///< pointer to context
QSSGRef<QSSGRenderBackend> m_backend; ///< pointer to backend
qint32 m_width; ///< buffer width
qint32 m_height; ///< buffer height
QSSGRenderRenderBufferFormat m_storageFormat; ///< buffer storage format
QSSGRenderBackend::QSSGRenderBackendRenderbufferObject m_handle; ///< opaque backend handle
public:
/**
* @brief constructor
*
* @param[in] context Pointer to context
* @param[in] fnd Pointer to foundation
* @param[in] format Renderbuffer format
* @param[in] width Renderbuffer width
* @param[in] height Renderbuffer height
*
* @return No return.
*/
QSSGRenderRenderBuffer(const QSSGRef<QSSGRenderContext> &context,
QSSGRenderRenderBufferFormat format,
quint32 width,
quint32 height);
/// destructor
~QSSGRenderRenderBuffer();
/**
* @brief query buffer format
*
*
* @return buffer format
*/
QSSGRenderRenderBufferFormat storageFormat() const { return m_storageFormat; }
/**
* @brief query buffer dimension
*
*
* @return QSSGRenderRenderBufferDimensions object
*/
QSize size() const
{
return QSize(m_width, m_height);
}
/**
* @brief constructor
*
* @param[in] inDimensions A dimension object
*
* @return buffer format
*/
void setSize(const QSize &inDimensions);
/**
* @brief get the backend object handle
*
* @return the backend object handle.
*/
QSSGRenderBackend::QSSGRenderBackendRenderbufferObject handle()
{
return m_handle;
}
};
QT_END_NAMESPACE
#endif