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| ** |
| ** Copyright (C) 2020 The Qt Company Ltd. |
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| ** This file is part of Qt Quick 3D. |
| ** |
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| |
| #include <QtQuick3DRuntimeRender/private/qssgrendereffect_p.h> |
| #include <QtQuick3DRuntimeRender/private/qssgrendereffectsystem_p.h> |
| |
| #include <QtGui/QVector2D> |
| #include <QtGui/QVector3D> |
| |
| QT_BEGIN_NAMESPACE |
| |
| QSSGRenderEffect::QSSGRenderEffect() : QSSGRenderGraphObject(Type::Effect) {} |
| |
| void QSSGRenderEffect::initialize() |
| { |
| m_layer = nullptr; |
| m_nextEffect = nullptr; |
| } |
| |
| void QSSGRenderEffect::setActive(bool inActive, QSSGEffectSystem &inManager) |
| { |
| if (flags.testFlag(Flag::Active) != inActive) { |
| flags.setFlag(Flag::Active, inActive); |
| if (m_context) |
| inManager.resetEffectFrameData(*m_context); |
| flags.setFlag(Flag::Dirty); |
| } |
| } |
| |
| void QSSGRenderEffect::reset(QSSGEffectSystem &inSystem) |
| { |
| if (m_context) |
| inSystem.resetEffectFrameData(*m_context); |
| flags.setFlag(Flag::Dirty); |
| } |
| |
| QT_END_NAMESPACE |