| /**************************************************************************** |
| ** |
| ** Copyright (C) 2008-2012 NVIDIA Corporation. |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #ifndef QSSG_RENDERER_UTIL_H |
| #define QSSG_RENDERER_UTIL_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick3DRender/private/qssgrenderbasetypes_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QSSGResourceManager; |
| class QSSGResourceTexture2D; |
| class QSSGRenderContext; |
| |
| class QSSGRendererUtil |
| { |
| static const qint16 MAX_SSAA_DIM = 8192; // max render traget size for SSAA mode |
| |
| public: |
| static void resolveMutisampleFBOColorOnly(const QSSGRef<QSSGResourceManager> &inManager, |
| QSSGResourceTexture2D &ioResult, |
| QSSGRenderContext &inRenderContext, |
| qint32 inWidth, |
| qint32 inHeight, |
| QSSGRenderTextureFormat inColorFormat, |
| const QSSGRef<QSSGRenderFrameBuffer> &inSourceFBO); |
| |
| static void resolveSSAAFBOColorOnly(const QSSGRef<QSSGResourceManager> &inManager, |
| QSSGResourceTexture2D &ioResult, |
| qint32 outWidth, |
| qint32 outHeight, |
| QSSGRenderContext &inRenderContext, |
| qint32 inWidth, |
| qint32 inHeight, |
| QSSGRenderTextureFormat inColorFormat, |
| const QSSGRef<QSSGRenderFrameBuffer> &inSourceFBO); |
| |
| static void getSSAARenderSize(qint32 inWidth, qint32 inHeight, qint32 &outWidth, qint32 &outHeight); |
| |
| static quint32 nextMultipleOf4(quint32 value) { |
| return (value + 3) & ~3; |
| } |
| }; |
| QT_END_NAMESPACE |
| |
| #endif |