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| ** |
| ** Copyright (C) 2014 NVIDIA Corporation. |
| ** Copyright (C) 2019 The Qt Company Ltd. |
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| ** This file is part of Qt 3D Studio. |
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| |
| #ifndef CUSTOM_MATERIAL_GLSLLIB |
| #define CUSTOM_MATERIAL_GLSLLIB 1 |
| |
| #define SNAPPER_SAMPLER2D(samplerName, samplerNiceName, texFilter, texWrap, showUI )\ |
| uniform sampler2D samplerName; |
| |
| // some useful defines |
| #ifndef PI |
| #define PI 3.14159265358979 |
| #define PI_HALF ( 0.5 * PI ) |
| #define PI_TWO ( 2.0 * PI ) |
| #define ONE_OVER_PI ( 1.0 / PI ) |
| #define TWO_OVER_PI ( 2.0 / PI ) |
| #define PI_SQUARE ( PI * PI ) |
| #endif |
| |
| #endif // CUSTOM_MATERIAL_GLSLLIB |