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| ** This file is part of Qt Quick 3D. |
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| |
| #include <QtTest> |
| |
| #include <QtQuick3DRuntimeRender/private/qssgrenderray_p.h> |
| #include <QtQuick3DRuntimeRender/private/qssgrendererimpllayerrenderhelper_p.h> |
| #include <QtQuick3DUtils/private/qssgutils_p.h> |
| |
| class intersection : public QObject |
| { |
| Q_OBJECT |
| |
| public: |
| intersection() = default; |
| ~intersection() = default; |
| |
| private slots: |
| void bench_aabbIntersection(); |
| void bench_aabbIntersectionv2(); |
| }; |
| |
| void intersection::bench_aabbIntersection() |
| { |
| QSSGRenderRay::IntersectionResult res; |
| QMatrix4x4 globalTransform; // Identity |
| // Bounding box of size 1, placed at origin |
| QSSGBounds3 bounds { /*min=*/ QVector3D{ -0.5f, -0.5f, -0.5f }, /*max=*/ QVector3D{ 0.5f, 0.5f, 0.5f } }; |
| |
| // Pick ray goes directly down the z-axis and should hit directly in the middle of the box |
| const auto pickRay = QSSGRenderRay(/*Origin=*/{0.0f, 0.0f, 10.0f}, /*Direction=*/{0.0f, 0.0f, -1.0f}); |
| res = QSSGRenderRay::intersectWithAABB(globalTransform, bounds, pickRay); |
| QCOMPARE(res.intersects, true); |
| |
| QBENCHMARK { |
| QSSGRenderRay::intersectWithAABB(globalTransform, bounds, pickRay); |
| } |
| } |
| |
| void intersection::bench_aabbIntersectionv2() |
| { |
| QMatrix4x4 globalTransform; // Identity |
| // Bounding box of size 1, placed at origin |
| QSSGBounds3 bounds { /*min=*/ QVector3D{ -0.5f, -0.5f, -0.5f }, /*max=*/ QVector3D{ 0.5f, 0.5f, 0.5f } }; |
| |
| // Pick ray goes directly down the z-axis and should hit directly in the middle of the box |
| const auto pickRay = QSSGRenderRay(/*Origin=*/{0.0f, 0.0f, 10.0f}, /*Direction=*/{0.0f, 0.0f, -1.0f}); |
| |
| QSSGRenderRay::RayData data = QSSGRenderRay::createRayData(globalTransform, pickRay); |
| |
| const auto hit = QSSGRenderRay::intersectWithAABBv2(data, bounds); |
| QCOMPARE(hit.intersects(), true); |
| |
| QBENCHMARK { |
| QSSGRenderRay::intersectWithAABBv2(data, bounds); |
| } |
| } |
| |
| QTEST_APPLESS_MAIN(intersection) |
| |
| #include "tst_intersection.moc" |