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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qquickcontrolsettings_p.h"
#include <qquickitem.h>
#include <qcoreapplication.h>
#include <qdebug.h>
#include <qqmlengine.h>
#include <qfileinfo.h>
#if QT_CONFIG(library)
#include <qlibrary.h>
#endif
#include <qdir.h>
#include <QTouchDevice>
#include <QGuiApplication>
#include <QStyleHints>
#if defined(Q_OS_ANDROID) && !defined(Q_OS_ANDROID_EMBEDDED)
#include <private/qjnihelpers_p.h>
#endif
QT_BEGIN_NAMESPACE
static QString defaultStyleName()
{
static const QMap<QString, QString> styleMap {
#if defined(QT_WIDGETS_LIB)
{QLatin1String("cocoa"), QLatin1String("Desktop")},
{QLatin1String("wayland"), QLatin1String("Desktop")},
{QLatin1String("windows"), QLatin1String("Desktop")},
{QLatin1String("xcb"), QLatin1String("Desktop")},
#endif
{QLatin1String("android"), QLatin1String("Android")},
{QLatin1String("ios"), QLatin1String("iOS")},
#if 0 // Enable once style is ready
{QLatin1String("winrt"), QLatin1String("WinRT")},
#endif
};
QGuiApplication *app = static_cast<QGuiApplication *>(
QCoreApplication::instance());
const QString styleName = styleMap.value(app->platformName(), QLatin1String("Base"));
#if defined(QT_WIDGETS_LIB)
// Only enable QStyle support when we are using QApplication
if (styleName == QLatin1String("Desktop") && !app->inherits("QApplication"))
return QLatin1String("Base");
#endif
return styleName;
}
static QString styleEnvironmentVariable()
{
QString style = qgetenv("QT_QUICK_CONTROLS_1_STYLE");
if (style.isEmpty())
style = qgetenv("QT_QUICK_CONTROLS_STYLE");
return style;
}
static QString styleImportName()
{
QString name = styleEnvironmentVariable();
if (name.isEmpty())
name = defaultStyleName();
return QFileInfo(name).fileName();
}
static bool fromResource(const QString &path)
{
return path.startsWith(":/");
}
bool QQuickControlSettings1::hasTouchScreen() const
{
const auto devices = QTouchDevice::devices();
for (const QTouchDevice *dev : devices)
if (dev->type() == QTouchDevice::TouchScreen)
return true;
return false;
}
bool QQuickControlSettings1::isMobile() const
{
#if defined(Q_OS_IOS) || defined(Q_OS_ANDROID) || defined(Q_OS_BLACKBERRY) || defined(Q_OS_QNX) || defined(Q_OS_WINRT)
return true;
#else
if (qEnvironmentVariableIsSet("QT_QUICK_CONTROLS_MOBILE")) {
return true;
}
return false;
#endif
}
bool QQuickControlSettings1::hoverEnabled() const
{
return !isMobile() || !hasTouchScreen();
}
QString QQuickControlSettings1::makeStyleComponentPath(const QString &controlStyleName, const QString &styleDirPath)
{
return styleDirPath + QStringLiteral("/") + controlStyleName;
}
QUrl QQuickControlSettings1::makeStyleComponentUrl(const QString &controlStyleName, const QString &styleDirPath)
{
QString styleFilePath = makeStyleComponentPath(controlStyleName, styleDirPath);
if (styleDirPath.startsWith(QLatin1String(":/")))
return QUrl(QStringLiteral("qrc") + styleFilePath);
return QUrl::fromLocalFile(styleFilePath);
}
QQmlComponent *QQuickControlSettings1::styleComponent(const QUrl &styleDirUrl, const QString &controlStyleName, QObject *control)
{
Q_UNUSED(styleDirUrl); // required for hack that forces this function to be re-called from within QML when style changes
// QUrl doesn't consider qrc-based URLs as local files, so bypass it here.
QString styleFilePath = makeStyleComponentPath(controlStyleName, m_styleMap.value(m_name).m_styleDirPath);
QUrl styleFileUrl;
if (QFile::exists(styleFilePath)) {
styleFileUrl = makeStyleComponentUrl(controlStyleName, m_styleMap.value(m_name).m_styleDirPath);
} else {
// It's OK for a style to pick and choose which controls it wants to provide style files for.
styleFileUrl = makeStyleComponentUrl(controlStyleName, m_styleMap.value(QStringLiteral("Base")).m_styleDirPath);
}
return new QQmlComponent(qmlEngine(control), styleFileUrl, this);
}
static QString relativeStyleImportPath(QQmlEngine *engine, const QString &styleName)
{
QString path;
#ifndef QT_STATIC
bool found = false;
const auto importPathList = engine->importPathList(); // ideally we'd call QQmlImportDatabase::importPathList(Local) here, but it's not exported
for (QString import : importPathList) {
bool localPath = QFileInfo(import).isAbsolute();
if (import.startsWith(QLatin1String("qrc:/"), Qt::CaseInsensitive)) {
import = QLatin1Char(':') + import.mid(4);
localPath = true;
}
if (localPath) {
QDir dir(import + QStringLiteral("/QtQuick/Controls/Styles"));
if (dir.exists(styleName)) {
found = true;
path = dir.absolutePath();
break;
}
}
}
if (!found)
path = ":/QtQuick/Controls/Styles";
#else
Q_UNUSED(engine);
Q_UNUSED(styleName);
path = ":/qt-project.org/imports/QtQuick/Controls/Styles";
#endif
return path;
}
static QString styleImportPath(QQmlEngine *engine, const QString &styleName)
{
QString path = styleEnvironmentVariable();
QFileInfo info(path);
if (fromResource(path)) {
path = info.path();
} else if (info.isRelative()) {
path = relativeStyleImportPath(engine, styleName);
} else {
#ifndef QT_STATIC
path = info.absolutePath();
#else
path = "qrc:/qt-project.org/imports/QtQuick/Controls/Styles";
#endif
}
return path;
}
QQuickControlSettings1::QQuickControlSettings1(QQmlEngine *engine)
: m_engine(engine)
{
// First, register all style paths in the default style location.
QDir dir;
const QString defaultStyle = defaultStyleName();
#ifndef QT_STATIC
dir.setPath(relativeStyleImportPath(engine, defaultStyle));
#else
dir.setPath(":/qt-project.org/imports/QtQuick/Controls/Styles");
#endif
dir.setFilter(QDir::Dirs | QDir::NoDotAndDotDot);
const auto list = dir.entryList();
for (const QString &styleDirectory : list) {
findStyle(engine, styleDirectory);
}
m_name = styleImportName();
// If the style name is a path..
const QString styleNameFromEnvVar = styleEnvironmentVariable();
if (!styleNameFromEnvVar.isEmpty() && QFile::exists(styleNameFromEnvVar)) {
StyleData styleData;
styleData.m_styleDirPath = styleNameFromEnvVar;
m_styleMap[m_name] = styleData;
}
// Then check if the style the user wanted is known to us. Otherwise, use the fallback style.
if (m_styleMap.contains(m_name)) {
m_path = m_styleMap.value(m_name).m_styleDirPath;
} else {
m_path = m_styleMap.value(defaultStyle).m_styleDirPath;
// Maybe the requested style is not next to the default style, but elsewhere in the import path
findStyle(engine, m_name);
if (!m_styleMap.contains(m_name)) {
QString unknownStyle = m_name;
m_name = defaultStyle;
qWarning() << "WARNING: Cannot find style" << unknownStyle << "- fallback:" << styleFilePath();
}
}
// Can't really do anything about this failing here, so don't bother checking...
resolveCurrentStylePath();
connect(this, SIGNAL(styleNameChanged()), SIGNAL(styleChanged()));
connect(this, SIGNAL(stylePathChanged()), SIGNAL(styleChanged()));
}
bool QQuickControlSettings1::resolveCurrentStylePath()
{
#if QT_CONFIG(library)
if (!m_styleMap.contains(m_name)) {
qWarning() << "WARNING: Cannot find style" << m_name;
return false;
}
StyleData styleData = m_styleMap.value(m_name);
if (styleData.m_stylePluginPath.isEmpty())
return true; // It's not a plugin; don't have to do anything.
typedef bool (*StyleInitFunc)();
typedef const char *(*StylePathFunc)();
QLibrary lib(styleData.m_stylePluginPath);
if (!lib.load()) {
qWarning().nospace() << "WARNING: Cannot load plugin " << styleData.m_stylePluginPath
<< " for style " << m_name << ": " << lib.errorString();
return false;
}
// Check for the existence of this first, as we don't want to init if this doesn't exist.
StyleInitFunc initFunc = (StyleInitFunc) lib.resolve("qt_quick_controls_style_init");
if (initFunc)
initFunc();
StylePathFunc pathFunc = (StylePathFunc) lib.resolve("qt_quick_controls_style_path");
if (pathFunc) {
styleData.m_styleDirPath = QString::fromLocal8Bit(pathFunc());
m_styleMap[m_name] = styleData;
m_path = styleData.m_styleDirPath;
}
#endif // QT_CONFIG(library)
return true;
}
void QQuickControlSettings1::findStyle(QQmlEngine *engine, const QString &styleName)
{
QString path = styleImportPath(engine, styleName);
QDir dir;
dir.setFilter(QDir::Files | QDir::NoDotAndDotDot);
dir.setPath(path);
if (!dir.cd(styleName))
return;
StyleData styleData;
#if QT_CONFIG(library) && !defined(QT_STATIC)
const auto list = dir.entryList();
for (const QString &fileName : list) {
// This assumes that there is only one library in the style directory,
// which should be a safe assumption. If at some point it's determined
// not to be safe, we'll have to resolve the init and path functions
// here, to be sure that it is the correct library.
if (QLibrary::isLibrary(fileName)) {
styleData.m_stylePluginPath = dir.absoluteFilePath(fileName);
break;
}
}
#endif
// If there's no plugin for the style, then the style's files are
// contained in this directory (which contains a qmldir file instead).
styleData.m_styleDirPath = dir.absolutePath();
m_styleMap[styleName] = styleData;
}
QUrl QQuickControlSettings1::style() const
{
QUrl result;
QString path = styleFilePath();
if (fromResource(path)) {
result.setScheme("qrc");
path.remove(0, 1); // remove ':' prefix
result.setPath(path);
} else
result = QUrl::fromLocalFile(path);
return result;
}
QString QQuickControlSettings1::styleName() const
{
return m_name;
}
void QQuickControlSettings1::setStyleName(const QString &name)
{
if (m_name != name) {
QString oldName = m_name;
m_name = name;
if (!m_styleMap.contains(name)) {
// Maybe this style is not next to the default style, but elsewhere in the import path
findStyle(m_engine, name);
}
// Don't change the style if it can't be resolved.
if (!resolveCurrentStylePath())
m_name = oldName;
else
emit styleNameChanged();
}
}
QString QQuickControlSettings1::stylePath() const
{
return m_path;
}
void QQuickControlSettings1::setStylePath(const QString &path)
{
if (m_path != path) {
m_path = path;
emit stylePathChanged();
}
}
QString QQuickControlSettings1::styleFilePath() const
{
return m_path;
}
extern Q_GUI_EXPORT int qt_defaultDpiX();
qreal QQuickControlSettings1::dpiScaleFactor() const
{
#ifndef Q_OS_MAC
return (qreal(qt_defaultDpiX()) / 96.0);
#endif
return 1.0;
}
qreal QQuickControlSettings1::dragThreshold() const
{
return qApp->styleHints()->startDragDistance();
}
QT_END_NAMESPACE