| /**************************************************************************** |
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| ** Copyright (C) 2017 The Qt Company Ltd. |
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| ** This file is part of the test suite of the Qt Toolkit. |
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| ****************************************************************************/ |
| |
| import QtQuick 2.12 |
| import QtTest 1.0 |
| import QtQuick.Controls 2.12 |
| |
| TestCase { |
| id: testCase |
| width: 200 |
| height: 200 |
| visible: true |
| when: windowShown |
| name: "CheckBox" |
| |
| Component { |
| id: checkBox |
| CheckBox { } |
| } |
| |
| Component { |
| id: signalSequenceSpy |
| SignalSequenceSpy { |
| signals: ["pressed", "released", "canceled", "clicked", "toggled", "pressedChanged", "checkedChanged", "checkStateChanged"] |
| } |
| } |
| |
| function test_text() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| |
| compare(control.text, "") |
| control.text = "CheckBox" |
| compare(control.text, "CheckBox") |
| control.text = "" |
| compare(control.text, "") |
| } |
| |
| function test_checked() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| |
| var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) |
| |
| sequenceSpy.expectedSequence = [] |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| |
| sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "checked": true, "checkState": Qt.Checked }]] |
| control.checked = true |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| verify(sequenceSpy.success) |
| |
| sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "checked": false, "checkState": Qt.Unchecked }]] |
| control.checked = false |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| } |
| |
| function test_checkState() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| |
| var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) |
| |
| sequenceSpy.expectedSequence = [] |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| |
| sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "checked": true, "checkState": Qt.Checked }]] |
| control.checkState = Qt.Checked |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| verify(sequenceSpy.success) |
| |
| sequenceSpy.expectedSequence = [["checkStateChanged", { "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "checked": false, "checkState": Qt.Unchecked }]] |
| control.checkState = Qt.Unchecked |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| } |
| |
| function test_mouse() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| |
| var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) |
| |
| // check |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed"] |
| mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) |
| compare(control.pressed, true) |
| verify(sequenceSpy.success) |
| |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| "toggled", |
| "released", |
| "clicked"] |
| mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| |
| // uncheck |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], |
| "pressed"] |
| mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) |
| compare(control.pressed, true) |
| verify(sequenceSpy.success) |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| "toggled", |
| "released", |
| "clicked"] |
| mouseRelease(control, control.width / 2, control.height / 2, Qt.LeftButton) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| |
| // release outside |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed"] |
| mousePress(control, control.width / 2, control.height / 2, Qt.LeftButton) |
| compare(control.pressed, true) |
| verify(sequenceSpy.success) |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] |
| mouseMove(control, control.width * 2, control.height * 2, 0) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| sequenceSpy.expectedSequence = [["canceled", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] |
| mouseRelease(control, control.width * 2, control.height * 2, Qt.LeftButton) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| |
| // right button |
| sequenceSpy.expectedSequence = [] |
| mousePress(control, control.width / 2, control.height / 2, Qt.RightButton) |
| compare(control.pressed, false) |
| mouseRelease(control, control.width / 2, control.height / 2, Qt.RightButton) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| } |
| |
| function test_touch() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| |
| var touch = touchEvent(control) |
| |
| var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) |
| |
| // check |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed"] |
| touch.press(0, control, control.width / 2, control.height / 2).commit() |
| compare(control.pressed, true) |
| verify(sequenceSpy.success) |
| |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| "toggled", |
| "released", |
| "clicked"] |
| touch.release(0, control, control.width / 2, control.height / 2).commit() |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| |
| // uncheck |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], |
| "pressed"] |
| touch.press(0, control, control.width / 2, control.height / 2).commit() |
| compare(control.pressed, true) |
| verify(sequenceSpy.success) |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| "toggled", |
| "released", |
| "clicked"] |
| touch.release(0, control, control.width / 2, control.height / 2).commit() |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| |
| // release outside |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed"] |
| touch.press(0, control, control.width / 2, control.height / 2).commit() |
| compare(control.pressed, true) |
| verify(sequenceSpy.success) |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] |
| touch.move(0, control, control.width * 2, control.height * 2).commit() |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| sequenceSpy.expectedSequence = [["canceled", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }]] |
| touch.release(0, control, control.width * 2, control.height * 2).commit() |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| compare(control.pressed, false) |
| verify(sequenceSpy.success) |
| } |
| |
| function test_keys() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| |
| var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) |
| |
| sequenceSpy.expectedSequence = [] |
| control.forceActiveFocus() |
| verify(control.activeFocus) |
| verify(sequenceSpy.success) |
| |
| // check |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| "toggled", |
| "released", |
| "clicked"] |
| keyClick(Qt.Key_Space) |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| verify(sequenceSpy.success) |
| |
| // uncheck |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| "toggled", |
| "released", |
| "clicked"] |
| keyClick(Qt.Key_Space) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| |
| // no change |
| sequenceSpy.expectedSequence = [] |
| var keys = [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Escape, Qt.Key_Tab] |
| for (var i = 0; i < keys.length; ++i) { |
| sequenceSpy.reset() |
| keyClick(keys[i]) |
| compare(control.checked, false) |
| verify(sequenceSpy.success) |
| } |
| } |
| |
| Component { |
| id: checkedBoundBoxes |
| Item { |
| property CheckBox cb1: CheckBox { id: cb1 } |
| property CheckBox cb2: CheckBox { id: cb2; checked: cb1.checked; enabled: false } |
| } |
| } |
| |
| function test_checked_binding() { |
| var container = createTemporaryObject(checkedBoundBoxes, testCase) |
| verify(container) |
| |
| compare(container.cb1.checked, false) |
| compare(container.cb1.checkState, Qt.Unchecked) |
| compare(container.cb2.checked, false) |
| compare(container.cb2.checkState, Qt.Unchecked) |
| |
| container.cb1.checked = true |
| compare(container.cb1.checked, true) |
| compare(container.cb1.checkState, Qt.Checked) |
| compare(container.cb2.checked, true) |
| compare(container.cb2.checkState, Qt.Checked) |
| |
| container.cb1.checked = false |
| compare(container.cb1.checked, false) |
| compare(container.cb1.checkState, Qt.Unchecked) |
| compare(container.cb2.checked, false) |
| compare(container.cb2.checkState, Qt.Unchecked) |
| } |
| |
| Component { |
| id: checkStateBoundBoxes |
| Item { |
| property CheckBox cb1: CheckBox { id: cb1 } |
| property CheckBox cb2: CheckBox { id: cb2; checkState: cb1.checkState; enabled: false } |
| } |
| } |
| |
| function test_checkState_binding() { |
| var container = createTemporaryObject(checkStateBoundBoxes, testCase) |
| verify(container) |
| |
| compare(container.cb1.checked, false) |
| compare(container.cb1.checkState, Qt.Unchecked) |
| compare(container.cb2.checked, false) |
| compare(container.cb2.checkState, Qt.Unchecked) |
| |
| container.cb1.checkState = Qt.Checked |
| compare(container.cb1.checked, true) |
| compare(container.cb1.checkState, Qt.Checked) |
| compare(container.cb2.checked, true) |
| compare(container.cb2.checkState, Qt.Checked) |
| |
| container.cb1.checkState = Qt.Unchecked |
| compare(container.cb1.checked, false) |
| compare(container.cb1.checkState, Qt.Unchecked) |
| compare(container.cb2.checked, false) |
| compare(container.cb2.checkState, Qt.Unchecked) |
| |
| compare(container.cb1.tristate, false) |
| compare(container.cb2.tristate, false) |
| |
| container.cb1.checkState = Qt.PartiallyChecked |
| compare(container.cb1.checked, false) |
| compare(container.cb1.checkState, Qt.PartiallyChecked) |
| compare(container.cb2.checked, false) |
| compare(container.cb2.checkState, Qt.PartiallyChecked) |
| |
| // note: since Qt Quick Controls 2.4 (Qt 5.11), CheckBox does not |
| // force tristate when checkState is set to Qt.PartiallyChecked |
| compare(container.cb1.tristate, false) |
| compare(container.cb2.tristate, false) |
| } |
| |
| function test_tristate() { |
| var control = createTemporaryObject(checkBox, testCase, {tristate: true}) |
| |
| var sequenceSpy = signalSequenceSpy.createObject(control, {target: control}) |
| |
| sequenceSpy.expectedSequence = [] |
| control.forceActiveFocus() |
| verify(control.activeFocus) |
| |
| compare(control.tristate, true) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| |
| sequenceSpy.expectedSequence = [["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }]] |
| control.checkState = Qt.PartiallyChecked |
| compare(control.checked, false) |
| compare(control.checkState, Qt.PartiallyChecked) |
| verify(sequenceSpy.success) |
| |
| // key: partial -> checked |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.PartiallyChecked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], |
| ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| "released", |
| "clicked"] |
| keyClick(Qt.Key_Space) |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| verify(sequenceSpy.success) |
| |
| // key: checked -> unchecked |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| "released", |
| "clicked"] |
| keyClick(Qt.Key_Space) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| |
| // key: unchecked -> partial |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], |
| "released", |
| "clicked"] |
| keyClick(Qt.Key_Space) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.PartiallyChecked) |
| verify(sequenceSpy.success) |
| |
| // mouse: partial -> checked |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.PartiallyChecked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], |
| ["checkStateChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| "released", |
| "clicked"] |
| mouseClick(control) |
| compare(control.checked, true) |
| compare(control.checkState, Qt.Checked) |
| verify(sequenceSpy.success) |
| |
| // mouse: checked -> unchecked |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": true, "checkState": Qt.Checked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": true, "checkState": Qt.Checked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| "released", |
| "clicked"] |
| mouseClick(control) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.Unchecked) |
| verify(sequenceSpy.success) |
| |
| // mouse: unchecked -> partial |
| sequenceSpy.expectedSequence = [["pressedChanged", { "pressed": true, "checked": false, "checkState": Qt.Unchecked }], |
| "pressed", |
| ["pressedChanged", { "pressed": false, "checked": false, "checkState": Qt.Unchecked }], |
| ["checkStateChanged", { "pressed": false, "checked": false, "checkState": Qt.PartiallyChecked }], |
| "released", |
| "clicked"] |
| mouseClick(control) |
| compare(control.checked, false) |
| compare(control.checkState, Qt.PartiallyChecked) |
| verify(sequenceSpy.success) |
| } |
| |
| function test_baseline() { |
| var control = createTemporaryObject(checkBox, testCase) |
| verify(control) |
| compare(control.baselineOffset, control.contentItem.y + control.contentItem.baselineOffset) |
| } |
| |
| Component { |
| id: nextCheckStateBox |
| CheckBox { |
| tristate: true |
| nextCheckState: function() { |
| if (checkState === Qt.Checked) |
| return Qt.Unchecked |
| else |
| return Qt.Checked |
| } |
| } |
| } |
| |
| function test_nextCheckState_data() { |
| return [ |
| { tag: "unchecked", checkState: Qt.Unchecked, expectedState: Qt.Checked }, |
| { tag: "partially-checked", checkState: Qt.PartiallyChecked, expectedState: Qt.Checked }, |
| { tag: "checked", checkState: Qt.Checked, expectedState: Qt.Unchecked } |
| ] |
| } |
| |
| function test_nextCheckState(data) { |
| var control = createTemporaryObject(nextCheckStateBox, testCase) |
| verify(control) |
| |
| // mouse |
| control.checkState = data.checkState |
| compare(control.checkState, data.checkState) |
| mouseClick(control) |
| compare(control.checkState, data.expectedState) |
| |
| // touch |
| control.checkState = data.checkState |
| compare(control.checkState, data.checkState) |
| var touch = touchEvent(control) |
| touch.press(0, control).commit().release(0, control).commit() |
| compare(control.checkState, data.expectedState) |
| |
| // keyboard |
| control.forceActiveFocus() |
| tryCompare(control, "activeFocus", true) |
| control.checkState = data.checkState |
| compare(control.checkState, data.checkState) |
| keyClick(Qt.Key_Space) |
| compare(control.checkState, data.expectedState) |
| } |
| } |