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| |
| #ifndef YUV_VIDEO_NODE_H |
| #define YUV_VIDEO_NODE_H |
| |
| #include <QtQuick/qsgmaterial.h> |
| #include <QtQuick/qsgnode.h> |
| |
| #include "ui/gfx/color_space.h" |
| |
| QT_FORWARD_DECLARE_CLASS(QSGTexture) |
| |
| namespace QtWebEngineCore { |
| |
| // These classes duplicate, QtQuick style, the logic of GLRenderer::DrawYUVVideoQuad. |
| // Their behavior should stay as close as possible to GLRenderer. |
| |
| class YUVVideoMaterial : public QSGMaterial |
| { |
| public: |
| YUVVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, |
| const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, |
| const gfx::ColorSpace &colorspace, float rMul, float rOff); |
| |
| QSGMaterialType *type() const override |
| { |
| static QSGMaterialType theType; |
| return &theType; |
| } |
| |
| QSGMaterialShader *createShader() const override; |
| int compare(const QSGMaterial *other) const override; |
| |
| QSGTexture *m_yTexture; |
| QSGTexture *m_uTexture; |
| QSGTexture *m_vTexture; |
| QRectF m_yaTexCoordRect; |
| QRectF m_uvTexCoordRect; |
| QSizeF m_yaTexSize; |
| QSizeF m_uvTexSize; |
| gfx::ColorSpace m_colorSpace; |
| float m_resourceMultiplier; |
| float m_resourceOffset; |
| }; |
| |
| class YUVAVideoMaterial : public YUVVideoMaterial |
| { |
| public: |
| YUVAVideoMaterial(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture, |
| const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, |
| const gfx::ColorSpace &colorspace, float rMul, float rOff); |
| |
| QSGMaterialType *type() const override |
| { |
| static QSGMaterialType theType; |
| return &theType; |
| } |
| |
| QSGMaterialShader *createShader() const override; |
| int compare(const QSGMaterial *other) const override; |
| |
| QSGTexture *m_aTexture; |
| }; |
| |
| class YUVVideoNode : public QSGGeometryNode |
| { |
| public: |
| YUVVideoNode(QSGTexture *yTexture, QSGTexture *uTexture, QSGTexture *vTexture, QSGTexture *aTexture, |
| const QRectF &yaTexCoordRect, const QRectF &uvTexCoordRect, const QSizeF &yaTexSize, const QSizeF &uvTexSize, |
| const gfx::ColorSpace &colorspace, float rMul, float rOff); |
| void setRect(const QRectF &rect); |
| |
| private: |
| QSGGeometry m_geometry; |
| YUVVideoMaterial *m_material; |
| }; |
| |
| } // namespace |
| |
| #endif // YUV_VIDEO_NODE_H |