| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtWebEngine module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
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| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
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| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "desktop_screen_qt.h" |
| |
| #include "ui/display/display.h" |
| #include "ui/gfx/geometry/point.h" |
| |
| #include <QtGlobal> |
| |
| namespace QtWebEngineCore { |
| |
| gfx::Point DesktopScreenQt::GetCursorScreenPoint() |
| { |
| Q_UNREACHABLE(); |
| return gfx::Point(); |
| } |
| |
| bool DesktopScreenQt::IsWindowUnderCursor(gfx::NativeWindow) |
| { |
| Q_UNREACHABLE(); |
| return false; |
| } |
| |
| gfx::NativeWindow DesktopScreenQt::GetWindowAtScreenPoint(const gfx::Point& point) |
| { |
| Q_UNREACHABLE(); |
| return gfx::NativeWindow(); |
| } |
| |
| int DesktopScreenQt::GetNumDisplays() const |
| { |
| Q_UNREACHABLE(); |
| return 0; |
| } |
| |
| std::vector<display::Display>& DesktopScreenQt::GetAllDisplays() const |
| { |
| static std::vector<display::Display> empty; |
| return empty; |
| } |
| |
| display::Display DesktopScreenQt::GetDisplayNearestWindow(gfx::NativeWindow window) const |
| { |
| // RenderViewHostImpl::OnStartDragging uses this to determine |
| // the scale factor for the view. |
| return display::Display(0); |
| } |
| |
| display::Display DesktopScreenQt::GetDisplayNearestPoint(const gfx::Point& point) const |
| { |
| Q_UNREACHABLE(); |
| return display::Display(); |
| } |
| |
| display::Display DesktopScreenQt::GetDisplayMatching(const gfx::Rect& match_rect) const |
| { |
| Q_UNREACHABLE(); |
| return display::Display(); |
| } |
| |
| display::Display DesktopScreenQt::GetPrimaryDisplay() const |
| { |
| return display::Display(0); |
| } |
| |
| void DesktopScreenQt::AddObserver(display::DisplayObserver* observer) |
| { |
| Q_UNREACHABLE(); |
| } |
| |
| void DesktopScreenQt::RemoveObserver(display::DisplayObserver* observer) |
| { |
| Q_UNREACHABLE(); |
| } |
| |
| } // namespace QtWebEngineCore |