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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt WebGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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** $QT_END_LICENSE$
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****************************************************************************/
#ifndef QWEBGLWEBSOCKETSERVER_H
#define QWEBGLWEBSOCKETSERVER_H
#include <QtCore/qobject.h>
#include <QtCore/qscopedpointer.h>
QT_BEGIN_NAMESPACE
class QMutex;
class QWebSocket;
class QWaitCondition;
class QWebGLWebSocketServerPrivate;
class QWebGLWebSocketServer : public QObject
{
Q_OBJECT
public:
enum class MessageType
{
Connect,
GlCommand,
CreateCanvas,
DestroyCanvas,
OpenUrl,
ChangeTitle
};
QWebGLWebSocketServer(quint16 port, QObject *parent = nullptr);
~QWebGLWebSocketServer() override;
quint16 port() const;
QMutex *mutex();
QWaitCondition *waitCondition();
QVariant queryValue(int id);
public slots:
void create();
void sendMessage(QWebSocket *socket,
QWebGLWebSocketServer::MessageType type,
const QVariantMap &values);
protected:
bool event(QEvent *event) override;
private slots:
void onNewConnection();
void onDisconnect();
void onTextMessageReceived(const QString &message);
private:
Q_DISABLE_COPY(QWebGLWebSocketServer)
Q_DECLARE_PRIVATE(QWebGLWebSocketServer)
QScopedPointer<QWebGLWebSocketServerPrivate> d_ptr;
};
QT_END_NAMESPACE
#endif // QWEBGLWEBSOCKETSERVER_H