| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2017, assimp team |
| |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| |
| /** @file Defines a post processing step to join identical vertices |
| on all imported meshes.*/ |
| #ifndef AI_JOINVERTICESPROCESS_H_INC |
| #define AI_JOINVERTICESPROCESS_H_INC |
| |
| #include "BaseProcess.h" |
| #include <assimp/types.h> |
| |
| struct aiMesh; |
| |
| namespace Assimp |
| { |
| |
| // --------------------------------------------------------------------------- |
| /** The JoinVerticesProcess unites identical vertices in all imported meshes. |
| * By default the importer returns meshes where each face addressed its own |
| * set of vertices even if that means that identical vertices are stored multiple |
| * times. The JoinVerticesProcess finds these identical vertices and |
| * erases all but one of the copies. This usually reduces the number of vertices |
| * in a mesh by a serious amount and is the standard form to render a mesh. |
| */ |
| class ASSIMP_API JoinVerticesProcess : public BaseProcess |
| { |
| public: |
| JoinVerticesProcess(); |
| ~JoinVerticesProcess(); |
| |
| public: |
| // ------------------------------------------------------------------- |
| /** Returns whether the processing step is present in the given flag field. |
| * @param pFlags The processing flags the importer was called with. A bitwise |
| * combination of #aiPostProcessSteps. |
| * @return true if the process is present in this flag fields, false if not. |
| */ |
| bool IsActive( unsigned int pFlags) const; |
| |
| // ------------------------------------------------------------------- |
| /** Executes the post processing step on the given imported data. |
| * At the moment a process is not supposed to fail. |
| * @param pScene The imported data to work at. |
| */ |
| void Execute( aiScene* pScene); |
| |
| public: |
| // ------------------------------------------------------------------- |
| /** Unites identical vertices in the given mesh. |
| * @param pMesh The mesh to process. |
| * @param meshIndex Index of the mesh to process |
| */ |
| int ProcessMesh( aiMesh* pMesh, unsigned int meshIndex); |
| |
| private: |
| }; |
| |
| } // end of namespace Assimp |
| |
| #endif // AI_CALCTANGENTSPROCESS_H_INC |