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| |
| #include "qpropertyupdatedchangebase.h" |
| #include "qpropertyupdatedchangebase_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DCore { |
| |
| QPropertyUpdatedChangeBasePrivate::QPropertyUpdatedChangeBasePrivate() |
| : QSceneChangePrivate() |
| , m_isIntermediate(false) |
| { |
| } |
| |
| QPropertyUpdatedChangeBasePrivate::~QPropertyUpdatedChangeBasePrivate() |
| { |
| } |
| |
| QPropertyUpdatedChangeBasePrivate *QPropertyUpdatedChangeBasePrivate::get(QPropertyUpdatedChangeBase *q) |
| { |
| return q->d_func(); |
| } |
| |
| /*! |
| * \class Qt3DCore::QPropertyUpdatedChangeBase |
| * \inheaderfile Qt3DCore/QPropertyUpdatedChangeBase |
| * \inmodule Qt3DCore |
| * \brief The QPropertyUpdatedChangeBase class is the base class for all PropertyUpdated QSceneChange events. |
| * |
| * The QPropertyUpdatedChangeBase class is the base class for all QSceneChange events that |
| * have the changeType() PropertyUpdated. You should not need to instantiate this class. |
| * Usually you should be using one of its subclasses such as QPropertyUpdatedChange or |
| * QTypedPropertyUpdatedChange. |
| * |
| * You can subclass this to create your own node update types for communication between |
| * your QNode and QBackendNode subclasses when writing your own aspects. |
| */ |
| |
| /*! |
| * \typedef Qt3DCore::QPropertyUpdatedChangeBasePtr |
| * \relates Qt3DCore::QPropertyUpdatedChangeBase |
| * |
| * A shared pointer for QPropertyUpdatedChangeBase. |
| */ |
| |
| /*! |
| * Constructs a new QPropertyUpdatedChangeBase with \a subjectId |
| */ |
| QPropertyUpdatedChangeBase::QPropertyUpdatedChangeBase(QNodeId subjectId) |
| : QSceneChange(*new QPropertyUpdatedChangeBasePrivate, PropertyUpdated, subjectId) |
| { |
| } |
| |
| QPropertyUpdatedChangeBase::QPropertyUpdatedChangeBase(QPropertyUpdatedChangeBasePrivate &dd, QNodeId subjectId) |
| : QSceneChange(dd, PropertyUpdated, subjectId) |
| { |
| } |
| |
| QPropertyUpdatedChangeBase::~QPropertyUpdatedChangeBase() |
| { |
| } |
| |
| } // namespace Qt3DCore |
| |
| QT_END_NAMESPACE |