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#ifndef QT3DEXTRAS_QABSTRACTCAMERACONTROLLER_P_H
#define QT3DEXTRAS_QABSTRACTCAMERACONTROLLER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DExtras/qabstractcameracontroller.h>
#include <QtGui/QVector3D>
#include <Qt3DCore/private/qentity_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QCamera;
}
namespace Qt3DLogic {
class QFrameAction;
}
namespace Qt3DInput {
class QKeyboardDevice;
class QMouseDevice;
class QLogicalDevice;
class QAction;
class QActionInput;
class QAxis;
class QAnalogAxisInput;
class QButtonAxisInput;
class QAxisActionHandler;
}
namespace Qt3DExtras {
class QAbstractCameraControllerPrivate : public Qt3DCore::QEntityPrivate
{
public:
QAbstractCameraControllerPrivate();
void init();
void applyInputAccelerations();
Qt3DRender::QCamera *m_camera;
Qt3DInput::QAction *m_leftMouseButtonAction;
Qt3DInput::QAction *m_middleMouseButtonAction;
Qt3DInput::QAction *m_rightMouseButtonAction;
Qt3DInput::QAction *m_altButtonAction;
Qt3DInput::QAction *m_shiftButtonAction;
Qt3DInput::QAction *m_escapeButtonAction;
Qt3DInput::QAxis *m_rxAxis;
Qt3DInput::QAxis *m_ryAxis;
Qt3DInput::QAxis *m_txAxis;
Qt3DInput::QAxis *m_tyAxis;
Qt3DInput::QAxis *m_tzAxis;
Qt3DInput::QActionInput *m_leftMouseButtonInput;
Qt3DInput::QActionInput *m_middleMouseButtonInput;
Qt3DInput::QActionInput *m_rightMouseButtonInput;
Qt3DInput::QActionInput *m_altButtonInput;
Qt3DInput::QActionInput *m_shiftButtonInput;
Qt3DInput::QActionInput *m_escapeButtonInput;
Qt3DInput::QAnalogAxisInput *m_mouseRxInput;
Qt3DInput::QAnalogAxisInput *m_mouseRyInput;
Qt3DInput::QAnalogAxisInput *m_mouseTzXInput;
Qt3DInput::QAnalogAxisInput *m_mouseTzYInput;
Qt3DInput::QButtonAxisInput *m_keyboardTxPosInput;
Qt3DInput::QButtonAxisInput *m_keyboardTyPosInput;
Qt3DInput::QButtonAxisInput *m_keyboardTzPosInput;
Qt3DInput::QButtonAxisInput *m_keyboardTxNegInput;
Qt3DInput::QButtonAxisInput *m_keyboardTyNegInput;
Qt3DInput::QButtonAxisInput *m_keyboardTzNegInput;
Qt3DInput::QKeyboardDevice *m_keyboardDevice;
Qt3DInput::QMouseDevice *m_mouseDevice;
Qt3DInput::QLogicalDevice *m_logicalDevice;
Qt3DLogic::QFrameAction *m_frameAction;
float m_linearSpeed;
float m_lookSpeed;
float m_acceleration;
float m_deceleration;
QVector3D m_sceneUp;
Q_DECLARE_PUBLIC(QAbstractCameraController)
};
} // namespace Qt3DExtras
QT_END_NAMESPACE
#endif // QT3DEXTRAS_QABSTRACTCAMERACONTROLLER_P_H