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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:LGPL3$
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****************************************************************************/
#ifndef QT3DWINDOW_P_H
#define QT3DWINDOW_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/private/qwindow_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
class Qt3DWindowPrivate : public QWindowPrivate
{
public:
Qt3DWindowPrivate();
Qt3DCore::QAspectEngine *m_aspectEngine;
// Aspects
Qt3DRender::QRenderAspect *m_renderAspect;
Qt3DInput::QInputAspect *m_inputAspect;
Qt3DLogic::QLogicAspect *m_logicAspect;
// Renderer configuration
Qt3DRender::QRenderSettings *m_renderSettings;
Qt3DExtras::QForwardRenderer *m_forwardRenderer;
Qt3DRender::QCamera *m_defaultCamera;
// Input configuration
Qt3DInput::QInputSettings *m_inputSettings;
// Logic configuration
// Scene
Qt3DCore::QEntity *m_root;
Qt3DCore::QEntity *m_userRoot;
bool m_initialized;
Q_DECLARE_PUBLIC(Qt3DWindow)
};
} // Qt3DExtras
QT_END_NAMESPACE
#endif // QT3DWINDOW_P_H