blob: d5947f9c951459ab22fae1877bc24027b9722c92 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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#include "assignkeyboardfocusjob_p.h"
#include <Qt3DCore/private/qaspectmanager_p.h>
#include <Qt3DInput/qkeyboardhandler.h>
#include <Qt3DInput/private/inputhandler_p.h>
#include <Qt3DInput/private/inputmanagers_p.h>
#include <Qt3DInput/private/job_common_p.h>
#include <Qt3DInput/private/keyboarddevice_p.h>
#include <Qt3DInput/private/keyboardhandler_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
class AssignKeyboardFocusJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
AssignKeyboardFocusJobPrivate() { }
~AssignKeyboardFocusJobPrivate() override { }
void postFrame(Qt3DCore::QAspectManager *manager) override;
QVector<QPair<Qt3DCore::QNodeId, bool>> updates;
};
AssignKeyboardFocusJob::AssignKeyboardFocusJob(Qt3DCore::QNodeId keyboardDevice)
: QAspectJob(*new AssignKeyboardFocusJobPrivate())
, m_inputHandler(nullptr)
, m_keyboardDevice(keyboardDevice)
{
SET_JOB_RUN_STAT_TYPE(this, JobTypes::AssignKeyboardFocus, 0)
}
void AssignKeyboardFocusJob::setInputHandler(InputHandler *handler)
{
m_inputHandler = handler;
}
void AssignKeyboardFocusJob::run()
{
Q_DJOB(AssignKeyboardFocusJob);
KeyboardDevice *keyboardDevice = m_inputHandler->keyboardDeviceManager()->lookupResource(m_keyboardDevice);
const auto handles = m_inputHandler->keyboardInputManager()->activeHandles();
d->updates.reserve(handles.size());
for (const HKeyboardHandler &handle : handles) {
KeyboardHandler *input = m_inputHandler->keyboardInputManager()->data(handle);
Q_ASSERT(input);
if (input->keyboardDevice() == m_keyboardDevice) {
bool hasFocus = input->peerId() == keyboardDevice->lastKeyboardInputRequester();
input->setFocus(hasFocus);
d->updates.push_back({input->peerId(), hasFocus});
if (hasFocus)
keyboardDevice->setCurrentFocusItem(input->peerId());
}
}
}
void AssignKeyboardFocusJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
{
for (const auto &data: qAsConst(updates)) {
QKeyboardHandler *node = qobject_cast<QKeyboardHandler *>(manager->lookupNode(data.first));
if (!node)
continue;
const bool b = node->blockNotifications(true);
node->setFocus(data.second);
node->blockNotifications(b);
}
updates.clear();
}
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE