| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| ** https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "genericdevicebackendnode_p.h" |
| |
| #include <Qt3DInput/qabstractphysicaldevice.h> |
| |
| #include <Qt3DInput/private/inputhandler_p.h> |
| #include <Qt3DInput/private/inputmanagers_p.h> |
| #include <Qt3DInput/private/qgenericinputdevice_p.h> |
| #include <Qt3DInput/private/qabstractphysicaldevice_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DInput { |
| namespace Input { |
| |
| GenericDeviceBackendNode::GenericDeviceBackendNode(QBackendNode::Mode mode) |
| : QAbstractPhysicalDeviceBackendNode(mode) |
| , m_mutex() |
| { |
| } |
| |
| GenericDeviceBackendNode::~GenericDeviceBackendNode() |
| { |
| } |
| |
| void GenericDeviceBackendNode::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| { |
| QAbstractPhysicalDeviceBackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| const Qt3DInput::QGenericInputDevice *node = qobject_cast<const Qt3DInput::QGenericInputDevice *>(frontEnd); |
| if (!node) |
| return; |
| |
| auto *d = static_cast<Qt3DInput::QAbstractPhysicalDevicePrivate *>( Qt3DCore::QNodePrivate::get(const_cast<Qt3DCore::QNode *>(frontEnd)) ); |
| |
| { |
| const QMutexLocker lock(&m_mutex); |
| for (const auto &val: qAsConst(d->m_pendingAxisEvents)) |
| m_axesValues[val.first] = val.second; |
| for (const auto &val: qAsConst(d->m_pendingButtonsEvents)) |
| m_buttonsValues[val.first] = val.second; |
| |
| d->m_pendingAxisEvents.clear(); |
| d->m_pendingButtonsEvents.clear(); |
| } |
| } |
| |
| void GenericDeviceBackendNode::cleanup() |
| { |
| const QMutexLocker lock(&m_mutex); |
| m_axesValues.clear(); |
| m_buttonsValues.clear(); |
| QAbstractPhysicalDeviceBackendNode::cleanup(); |
| } |
| |
| float GenericDeviceBackendNode::axisValue(int axisIdentifier) const |
| { |
| const QMutexLocker lock(&m_mutex); |
| return m_axesValues[axisIdentifier]; |
| } |
| |
| bool GenericDeviceBackendNode::isButtonPressed(int buttonIdentifier) const |
| { |
| const QMutexLocker lock(&m_mutex); |
| return m_buttonsValues[buttonIdentifier]; |
| } |
| |
| GenericDeviceBackendFunctor::GenericDeviceBackendFunctor(QInputAspect *inputaspect, InputHandler *handler) |
| : m_inputAspect(inputaspect) |
| , m_handler(handler) |
| { |
| } |
| |
| Qt3DCore::QBackendNode *GenericDeviceBackendFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
| { |
| GenericDeviceBackendNode *backendNode = m_handler->genericDeviceBackendNodeManager()->getOrCreateResource(change->subjectId()); |
| backendNode->setInputAspect(m_inputAspect); |
| m_handler->appendGenericDevice(m_handler->genericDeviceBackendNodeManager()->lookupHandle(change->subjectId())); |
| return backendNode; |
| } |
| |
| Qt3DCore::QBackendNode *GenericDeviceBackendFunctor::get(Qt3DCore::QNodeId id) const |
| { |
| return m_handler->genericDeviceBackendNodeManager()->lookupResource(id); |
| } |
| |
| void GenericDeviceBackendFunctor::destroy(Qt3DCore::QNodeId id) const |
| { |
| m_handler->removeGenericDevice(m_handler->genericDeviceBackendNodeManager()->lookupHandle(id)); |
| m_handler->genericDeviceBackendNodeManager()->releaseResource(id); |
| } |
| |
| } // namespace Input |
| } // namespace Qt3DInput |
| |
| QT_END_NAMESPACE |