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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
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** This file is part of the Qt3D module of the Qt Toolkit.
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#include "keyeventdispatcherjob_p.h"
#include <Qt3DCore/private/qaspectmanager_p.h>
#include <Qt3DInput/qkeyboardhandler.h>
#include <Qt3DInput/private/qkeyboardhandler_p.h>
#include <Qt3DInput/private/inputhandler_p.h>
#include <Qt3DInput/private/inputmanagers_p.h>
#include <Qt3DInput/private/job_common_p.h>
#include <Qt3DInput/private/keyboardhandler_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
class KeyEventDispatcherJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
KeyEventDispatcherJobPrivate() { }
~KeyEventDispatcherJobPrivate() override { }
void postFrame(Qt3DCore::QAspectManager *manager) override;
Qt3DCore::QNodeId m_keyboardHandler;
QList<QT_PREPEND_NAMESPACE(QKeyEvent)> m_events;
};
KeyEventDispatcherJob::KeyEventDispatcherJob(Qt3DCore::QNodeId input, const QList<QT_PREPEND_NAMESPACE(QKeyEvent)> &events)
: QAspectJob(*new KeyEventDispatcherJobPrivate)
, m_inputHandler(nullptr)
{
Q_DJOB(KeyEventDispatcherJob);
d->m_keyboardHandler = input;
d->m_events = events;
SET_JOB_RUN_STAT_TYPE(this, JobTypes::KeyEventDispatcher, 0)
}
void KeyEventDispatcherJob::setInputHandler(InputHandler *handler)
{
m_inputHandler = handler;
}
void KeyEventDispatcherJob::run()
{
// NOP
}
void KeyEventDispatcherJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
{
QKeyboardHandler *node = qobject_cast<QKeyboardHandler *>(manager->lookupNode(m_keyboardHandler));
if (!node)
return;
QKeyboardHandlerPrivate *dnode = static_cast<QKeyboardHandlerPrivate *>(QKeyboardHandlerPrivate::get(node));
for (const auto &e: qAsConst(m_events)) {
QKeyEvent ke(e);
dnode->keyEvent(&ke);
}
m_events.clear();
}
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE