blob: 884d5f5826a3d3f53ae4a5235562278cc2286537 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "handler_p.h"
#include <Qt3DCore/qnode.h>
#include <Qt3DLogic/private/manager_p.h>
#include <Qt3DLogic/private/managers_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DLogic {
namespace Logic {
Handler::Handler()
: m_logicManager(nullptr)
{
}
void Handler::initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change)
{
Q_UNUSED(change);
m_logicManager->appendHandler(this);
}
void Handler::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
{
QBackendNode::sceneChangeEvent(e);
}
HandlerFunctor::HandlerFunctor(Manager *manager)
: m_manager(manager)
{
}
Qt3DCore::QBackendNode *HandlerFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const
{
Handler *handler = m_manager->logicHandlerManager()->getOrCreateResource(change->subjectId());
handler->setManager(m_manager);
return handler;
}
Qt3DCore::QBackendNode *HandlerFunctor::get(Qt3DCore::QNodeId id) const
{
return m_manager->logicHandlerManager()->lookupResource(id);
}
void HandlerFunctor::destroy(Qt3DCore::QNodeId id) const
{
m_manager->removeHandler(id);
}
} // namespace Logic
} // namespace Qt3DLogic
QT_END_NAMESPACE