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| |
| #ifndef QT3D_ASSIMPIMPORTER_H |
| #define QT3D_ASSIMPIMPORTER_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| // ASSIMP LIBRARY INCLUDE |
| #include <assimp/Importer.hpp> |
| #include <assimp/scene.h> |
| #include <assimp/postprocess.h> |
| #include <assimp/DefaultLogger.hpp> |
| |
| #include <QtCore/QDir> |
| #include <QtCore/QLoggingCategory> |
| #include <QtCore/QVector> |
| |
| #include "assimphelpers.h" |
| |
| #include <Qt3DRender/private/qsceneimporter_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QFile; |
| |
| namespace Qt3DCore { |
| class QCamera; |
| } |
| |
| namespace Qt3DAnimation { |
| class QKeyframeAnimation; |
| class QMorphingAnimation; |
| } |
| |
| namespace Qt3DRender { |
| |
| class QMaterial; |
| class QAbstractTexture; |
| class QAbstractLight; |
| class QGeometryRenderer; |
| |
| Q_DECLARE_LOGGING_CATEGORY(AssimpImporterLog) |
| |
| class AssimpImporter : public QSceneImporter |
| { |
| Q_OBJECT |
| |
| public: |
| AssimpImporter(); |
| ~AssimpImporter(); |
| |
| // SceneParserInterface interface |
| void setSource(const QUrl& source) override; |
| void setData(const QByteArray& data, const QString &basePath) override; |
| bool areFileTypesSupported(const QStringList &extensions) const override; |
| Qt3DCore::QEntity *scene(const QString &id = QString()) override; |
| Qt3DCore::QEntity *node(const QString &id) override; |
| |
| private: |
| static bool areAssimpExtensions(const QStringList &extensions); |
| static QStringList assimpSupportedFormats(); |
| |
| Qt3DCore::QEntity *node(aiNode *node); |
| |
| void readSceneFile(const QString &file); |
| void readSceneData(const QByteArray& data, const QString &basePath); |
| |
| void cleanup(); |
| void parse(); |
| |
| QMaterial *loadMaterial(uint materialIndex); |
| QGeometryRenderer *loadMesh(uint meshIndex); |
| QAbstractTexture *loadEmbeddedTexture(uint textureIndex); |
| QAbstractLight *loadLight(uint lightIndex); |
| Qt3DCore::QEntity *loadCamera(aiNode *node); |
| void loadAnimation(uint animationIndex); |
| |
| void copyMaterialName(QMaterial *material, aiMaterial *assimpMaterial); |
| void copyMaterialColorProperties(QMaterial *material, aiMaterial *assimpMaterial); |
| void copyMaterialFloatProperties(QMaterial *material, aiMaterial *assimpMaterial); |
| void copyMaterialBoolProperties(QMaterial *material, aiMaterial *assimpMaterial); |
| void copyMaterialShadingModel(QMaterial *material, aiMaterial *assimpMaterial); |
| void copyMaterialBlendingFunction(QMaterial *material, aiMaterial *assimpMaterial); |
| void copyMaterialTextures(QMaterial *material, aiMaterial *assimpMaterial); |
| |
| class SceneImporter { |
| public : |
| |
| SceneImporter(); |
| ~SceneImporter(); |
| |
| Assimp::Importer *m_importer; |
| mutable const aiScene *m_aiScene; |
| |
| QHash<aiTextureType, QString> m_textureToParameterName; |
| QVector<Qt3DAnimation::QKeyframeAnimation *> m_animations; |
| QVector<Qt3DAnimation::QMorphingAnimation *> m_morphAnimations; |
| }; |
| |
| QDir m_sceneDir; |
| bool m_sceneParsed; |
| AssimpImporter::SceneImporter *m_scene; |
| static QStringList assimpSupportedFormatsList; |
| }; |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3D_ASSIMPIMPORTER_H |