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| |
| #include "qt3dquick3dinputplugin.h" |
| |
| #include <Qt3DInput/qabstractphysicaldevice.h> |
| #include <Qt3DInput/qaction.h> |
| #include <Qt3DInput/qactioninput.h> |
| #include <Qt3DInput/qanalogaxisinput.h> |
| #include <Qt3DInput/qaxis.h> |
| #include <Qt3DInput/qaxisaccumulator.h> |
| #include <Qt3DInput/qaxissetting.h> |
| #include <Qt3DInput/qbuttonaxisinput.h> |
| #include <Qt3DInput/qinputchord.h> |
| #include <Qt3DInput/qinputsequence.h> |
| #include <Qt3DInput/qinputsettings.h> |
| #include <Qt3DInput/qkeyboarddevice.h> |
| #include <Qt3DInput/qkeyboardhandler.h> |
| #include <Qt3DInput/qkeyevent.h> |
| #include <Qt3DInput/qlogicaldevice.h> |
| #include <Qt3DInput/qmousedevice.h> |
| #include <Qt3DInput/qmouseevent.h> |
| #include <Qt3DInput/qmousehandler.h> |
| #include <QtQml> |
| |
| #include <Qt3DInput/private/qgenericinputdevice_p.h> |
| #include <Qt3DQuickInput/private/quick3daction_p.h> |
| #include <Qt3DQuickInput/private/quick3daxis_p.h> |
| #include <Qt3DQuickInput/private/quick3dinputchord_p.h> |
| #include <Qt3DQuickInput/private/quick3dinputsequence_p.h> |
| #include <Qt3DQuickInput/private/quick3dlogicaldevice_p.h> |
| #include <Qt3DQuickInput/private/quick3dphysicaldevice_p.h> |
| |
| #ifdef HAVE_QGAMEPAD |
| # include <Qt3DInput/private/qgamepadinput_p.h> |
| #endif |
| |
| QT_BEGIN_NAMESPACE |
| |
| void Qt3DQuick3DInputPlugin::registerTypes(const char *uri) |
| { |
| qmlRegisterUncreatableType<Qt3DInput::QKeyEvent>(uri, 2, 0, "KeyEvent", QStringLiteral("Events cannot be created")); |
| qmlRegisterType<Qt3DInput::QKeyboardDevice>(uri, 2, 0, "KeyboardDevice"); |
| qmlRegisterType<Qt3DInput::QKeyboardHandler>(uri, 2, 0, "KeyboardHandler"); |
| qmlRegisterType<Qt3DInput::QInputSettings>(uri, 2, 0, "InputSettings"); |
| |
| qmlRegisterUncreatableType<Qt3DInput::QMouseEvent>(uri, 2, 0, "MouseEvent", QStringLiteral("Events cannot be created")); |
| #if QT_CONFIG(wheelevent) |
| qmlRegisterUncreatableType<Qt3DInput::QWheelEvent>(uri, 2, 0, "WheelEvent", QStringLiteral("Events cannot be created")); |
| #endif |
| qmlRegisterType<Qt3DInput::QMouseHandler>(uri, 2, 0, "MouseHandler"); |
| qmlRegisterType<Qt3DInput::QMouseDevice>(uri, 2, 0, "MouseDevice"); |
| |
| qmlRegisterExtendedType<Qt3DInput::QLogicalDevice, Qt3DInput::Input::Quick::Quick3DLogicalDevice>(uri, 2, 0, "LogicalDevice"); |
| qmlRegisterUncreatableType<Qt3DInput::QAbstractActionInput>(uri, 2, 0, "AbstractActionInput", QStringLiteral("AbstractActionInput is abstract")); |
| qmlRegisterType<Qt3DInput::QActionInput>(uri, 2, 0, "ActionInput"); |
| qmlRegisterUncreatableType<Qt3DInput::QAbstractAxisInput>(uri, 2, 0, "AbstractAxisInput", QStringLiteral("AbstractAxisInput is abstract")); |
| qmlRegisterType<Qt3DInput::QAxisSetting>(uri, 2, 0, "AxisSetting"); |
| qmlRegisterType<Qt3DInput::QAnalogAxisInput>(uri, 2, 0, "AnalogAxisInput"); |
| qmlRegisterType<Qt3DInput::QButtonAxisInput>(uri, 2, 0, "ButtonAxisInput"); |
| qmlRegisterExtendedType<Qt3DInput::QAxis, Qt3DInput::Input::Quick::Quick3DAxis>(uri, 2, 0, "Axis"); |
| qmlRegisterExtendedType<Qt3DInput::QAction, Qt3DInput::Input::Quick::Quick3DAction>(uri, 2, 0, "Action"); |
| qmlRegisterExtendedType<Qt3DInput::QInputSequence, Qt3DInput::Input::Quick::Quick3DInputSequence>(uri, 2, 0, "InputSequence"); |
| qmlRegisterExtendedType<Qt3DInput::QInputChord, Qt3DInput::Input::Quick::Quick3DInputChord>(uri, 2, 0, "InputChord"); |
| qmlRegisterExtendedUncreatableType<Qt3DInput::QAbstractPhysicalDevice, Qt3DInput::Input::Quick::Quick3DPhysicalDevice>(uri, 2, 0, "QAbstractPhysicalDevice", QStringLiteral("QAbstractPhysicalDevice is abstract")); |
| qmlRegisterType<Qt3DInput::QAxisAccumulator>(uri, 2, 1, "AxisAccumulator"); |
| |
| #ifdef HAVE_QGAMEPAD |
| qmlRegisterType<Qt3DInput::QGamepadInput>(uri, 2, 0, "GamepadInput"); |
| #endif |
| |
| // Auto-increment the import to stay in sync with ALL future Qt minor versions |
| qmlRegisterModule(uri, 2, QT_VERSION_MINOR); |
| } |
| |
| QT_END_NAMESPACE |