blob: aca01ac25747d9e0f8fa8fe3e6b0fbe6a0a4decd [file] [log] [blame]
import QtQuick.tooling 1.2
// This file describes the plugin-supplied types contained in the library.
// It is used for QML tooling purposes only.
//
// This file was auto-generated by:
// 'qmlplugindump -nonrelocatable -dependencies dependencies.json QtQuick.Scene3D 2.14'
Module {
dependencies: ["Qt3D.Core 2.0", "QtQuick 2.0"]
Component {
name: "Qt3DRender::Scene3DItem"
defaultProperty: "entity"
prototype: "QQuickItem"
exports: [
"QtQuick.Scene3D/Scene3D 2.0",
"QtQuick.Scene3D/Scene3D 2.14"
]
exportMetaObjectRevisions: [0, 14]
Enum {
name: "CameraAspectRatioMode"
values: {
"AutomaticAspectRatio": 0,
"UserAspectRatio": 1
}
}
Enum {
name: "CompositingMode"
values: {
"FBO": 0,
"Underlay": 1
}
}
Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
Property { name: "aspects"; type: "QStringList" }
Property { name: "multisample"; type: "bool" }
Property { name: "cameraAspectRatioMode"; type: "CameraAspectRatioMode" }
Property { name: "hoverEnabled"; type: "bool" }
Property { name: "compositingMode"; revision: 14; type: "CompositingMode" }
Signal {
name: "cameraAspectRatioModeChanged"
Parameter { name: "mode"; type: "CameraAspectRatioMode" }
}
Method {
name: "setAspects"
Parameter { name: "aspects"; type: "QStringList" }
}
Method {
name: "setEntity"
Parameter { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
}
Method {
name: "setCameraAspectRatioMode"
Parameter { name: "mode"; type: "CameraAspectRatioMode" }
}
Method {
name: "setHoverEnabled"
Parameter { name: "enabled"; type: "bool" }
}
Method {
name: "setCompositingMode"
Parameter { name: "mode"; type: "CompositingMode" }
}
Method {
name: "setItemAreaAndDevicePixelRatio"
Parameter { name: "area"; type: "QSize" }
Parameter { name: "devicePixelRatio"; type: "double" }
}
}
Component {
name: "Qt3DRender::Scene3DView"
defaultProperty: "entity"
prototype: "QQuickItem"
exports: ["QtQuick.Scene3D/Scene3DView 2.14"]
exportMetaObjectRevisions: [0]
Property { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
Property { name: "scene3D"; type: "Qt3DRender::Scene3DItem"; isPointer: true }
Method {
name: "setEntity"
Parameter { name: "entity"; type: "Qt3DCore::QEntity"; isPointer: true }
}
Method {
name: "setScene3D"
Parameter { name: "scene3D"; type: "Scene3DItem"; isPointer: true }
}
}
}