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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| |
| #include "quick3dvertexblendanimation_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| namespace Quick { |
| |
| QQuick3DVertexBlendAnimation::QQuick3DVertexBlendAnimation(QObject *parent) |
| : QObject(parent) |
| { |
| } |
| |
| QQmlListProperty<Qt3DAnimation::QMorphTarget> QQuick3DVertexBlendAnimation::morphTargets() |
| { |
| return QQmlListProperty<Qt3DAnimation::QMorphTarget>(this, 0, |
| &QQuick3DVertexBlendAnimation::appendMorphTarget, |
| &QQuick3DVertexBlendAnimation::morphTargetCount, |
| &QQuick3DVertexBlendAnimation::morphTargetAt, |
| &QQuick3DVertexBlendAnimation::clearMorphTargets); |
| } |
| |
| void QQuick3DVertexBlendAnimation::appendMorphTarget( |
| QQmlListProperty<Qt3DAnimation::QMorphTarget> *list, |
| Qt3DAnimation::QMorphTarget *morphTarget) |
| { |
| QQuick3DVertexBlendAnimation *animation |
| = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object); |
| if (animation) |
| animation->parentVertexBlendAnimation()->addMorphTarget(morphTarget); |
| } |
| |
| int QQuick3DVertexBlendAnimation::morphTargetCount( |
| QQmlListProperty<Qt3DAnimation::QMorphTarget> *list) |
| { |
| QQuick3DVertexBlendAnimation *animation |
| = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object); |
| if (animation) |
| return animation->parentVertexBlendAnimation()->morphTargetList().count(); |
| return 0; |
| } |
| |
| Qt3DAnimation::QMorphTarget *QQuick3DVertexBlendAnimation::morphTargetAt( |
| QQmlListProperty<Qt3DAnimation::QMorphTarget> *list, |
| int index) |
| { |
| QQuick3DVertexBlendAnimation *animation |
| = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object); |
| if (animation) { |
| return qobject_cast<Qt3DAnimation::QMorphTarget *>( |
| animation->parentVertexBlendAnimation()->morphTargetList().at(index)); |
| } |
| return nullptr; |
| } |
| |
| void QQuick3DVertexBlendAnimation::clearMorphTargets(QQmlListProperty<Qt3DAnimation::QMorphTarget> *list) |
| { |
| QQuick3DVertexBlendAnimation *animation |
| = qobject_cast<QQuick3DVertexBlendAnimation *>(list->object); |
| if (animation) { |
| QVector<Qt3DAnimation::QMorphTarget *> emptyList; |
| animation->parentVertexBlendAnimation()->setMorphTargets(emptyList); |
| } |
| } |
| |
| } // namespace Quick |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |